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AGS Pointers for Dummies: Difference between revisions
→Working With Managed Types
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This creates a pointer that can ''point'' to any GUI stored in the memory. However, until it is assigned a value, it is an empty, or ''null'' pointer. We'll first discuss how to assign pointers a value, then we'll discuss null pointers. | This creates a pointer that can ''point'' to any GUI stored in the memory. However, until it is assigned a value, it is an empty, or ''null'' pointer. We'll first discuss how to assign pointers a value, then we'll discuss null pointers. | ||
<sup>5</sup>'''<font size="1">The asterik doesn't necessarily have to be attached to the name of the pointer, such as "GUI *MyGUIPointer", it can also be attached to the data type itself, such as "GUI* MyGUIPointer". However, it will still be compiled as if it is attached to the name of the pointer, not the data type, so if you define multiple pointers at once, you will still need an asterik for each pointer.</font>''' | |||
==Array of Pointers== | ==Array of Pointers== |