Mind's Eye: Difference between revisions
Jump to navigation
Jump to search
no edit summary
No edit summary |
No edit summary |
||
Line 2: | Line 2: | ||
{{Infobox_Game| | {{Infobox_Game| | ||
game_name=Mind's Eye | | game_name=Mind's Eye | | ||
image=[[ | image=[[Image:Screenshot.gif]] | | ||
author=[[ProgZmax|Shane Stevens]] | | author=[[ProgZmax|Shane Stevens]] | | ||
designer=[[ProgZmax|Shane Stevnes]] | | designer=[[ProgZmax|Shane Stevnes]] | | ||
Line 17: | Line 17: | ||
==Features== | ==Features== | ||
1. | 1. Delirium Mode, a state in which reality warps around Noah to give glimpses into his past. | ||
2. | 2. The Redemption Meter, an eye on the GUI that keeps the memories you have found as well as hints on what to do next. | ||
3. | 3. Two unique endings depending on how much you uncover. | ||
4. A dark story with a protagonist that the player cannot trust. | 4. A dark story with a protagonist that the player cannot trust. |