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This is a list of all the modules contained in the Modules Board. Along with a link to the relative topic, you will find a download link, as well as some basic info, such as version, compatibility with AGS Editor versions, and known issues reported. You may add your own module as well. If a link isn't working, let one of the moderators of the Modules board, know. | |||
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| align="center" style="background:#f0f0f0;"|'''Description''' | | align="center" style="background:#f0f0f0;"|'''Description''' | ||
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| Provides certain functions to extend the use of the random function.||Advanced Randoms||1||x||||no||[http://www.bigbluecup.com/yabb/index.php?topic=23175.0 Topic]||[http://duals.agser.me/Modules/Advanced_Randoms_v1.0.rar Download]||||Akumayo | | Provides certain functions to extend the use of the random function.||Advanced Randoms||1||x||||no||[http://www.bigbluecup.com/yabb/index.php?topic=23175.0 Topic]||[http://duals.agser.me/Modules/Advanced_Randoms_v1.0.rar Download]||||Akumayo | ||
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| This script module decodes picture resource files that were used in Sierra's classic AGI game interpreter. | | This script module decodes picture resource files that were used in Sierra's classic AGI game interpreter.||AGI Picture Decoder||1||||x||yes||[http://www.bigbluecup.com/yabb/index.php?topic=40965.0 Topic]||[http://my.opera.com/gilbot/blog/2010/05/24/agi-picture-decoder-module Download]||Requires AGS V3.1.2 or later.||Iceboty V7000a | ||
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| Emulates iMuse effect within AGS. ||AGS Muse||1||x||||no||[http://www.bigbluecup.com/yabb/index.php?topic=28933.0 Topic]||[http://duals.agser.me/Modules/AGSMuse_v1.0.rar Download]||||monkey_05_06 | | Emulates iMuse effect within AGS. ||AGS Muse||1||x||||no||[http://www.bigbluecup.com/yabb/index.php?topic=28933.0 Topic]||[http://duals.agser.me/Modules/AGSMuse_v1.0.rar Download]||||monkey_05_06 | ||
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| A particle engine useful for effects such as smoke, rain, fire, etc.||Akumayo's Particle Engine||1.5||x||||yes||[http://www.bigbluecup.com/yabb/index.php?topic=26379.0 Topic]||[http://duals.agser.me/Modules/Akumayo's_Particle_Engine_v1.5.rar Download]||This particle engine is using the old RawDraw functions. It is suggested to switch to Jerakeen's Particle Engine||Akumayo | | A particle engine useful for effects such as smoke, rain, fire, etc.||Akumayo's Particle Engine||1.5||x||||yes||[http://www.bigbluecup.com/yabb/index.php?topic=26379.0 Topic]||[http://duals.agser.me/Modules/Akumayo's_Particle_Engine_v1.5.rar Download]||This particle engine is using the old RawDraw functions. It is suggested to switch to Jerakeen's Particle Engine||Akumayo | ||
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| This module allows you to run a piece of script on specific frames during an animation of a character or an object. | | This module allows you to run a piece of script on specific frames during an animation of a character or an object.||Animation Run Script||1||x||||no||[http://www.bigbluecup.com/yabb/index.php?topic=29102.0 Topic]||[http://duals.agser.me/Modules/Animation_Run_Script_v1.0.rar Download]||||Janik | ||
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| Provides a savegames with screenshots GUI||Another Savegames With Screenshots (A.S.S)||1.5||||x||no||[http://www.bigbluecup.com/yabb/index.php?topic=38928.0 Topic]||[http://timhengeveld.com/files/ASSmodule.zip Download]||For AGS 3 and above only.||hedgefield | | Provides a savegames with screenshots GUI||Another Savegames With Screenshots (A.S.S)||1.5||||x||no||[http://www.bigbluecup.com/yabb/index.php?topic=38928.0 Topic]||[http://timhengeveld.com/files/ASSmodule.zip Download]||For AGS 3 and above only.||hedgefield | ||
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| This module, makes modules that use GetGameParameter or Dialog script commands and stop working in AGS 2.72, this makes them work again.||Backwards Compatible||1.01||x||||no||[http://www.bigbluecup.com/yabb/index.php?topic=28817.0 Topic]||[http://ssh.me.uk/modules/BackwardsCompatible.zip Download]||It works in any AGS version but there is not much point in using it in anything except AGS 2.72. Needs to be on top of the module list.||SSH | | This module, makes modules that use GetGameParameter or Dialog script commands and stop working in AGS 2.72, this makes them work again.||Backwards Compatible||1.01||x||||no||[http://www.bigbluecup.com/yabb/index.php?topic=28817.0 Topic]||[http://ssh.me.uk/modules/BackwardsCompatible.zip Download]||It works in any AGS version but there is not much point in using it in anything except AGS 2.72. Needs to be on top of the module list.||SSH | ||
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| Allows controlling non-player characters across rooms. | | Allows controlling non-player characters across rooms.||Character Control||0.85||x||x||yes (0.84b only)||[http://www.bigbluecup.com/yabb/index.php?topic=28821.0 Topic]||[http://duals.agser.me/Modules/CharacterControl_v0.85.rar Download]||The module has been updated for AGS 3.0 , but v0.84b still available for the 2.72 release.||Strazer / monkey_05_06 | ||
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| This module allows you to assign specific fonts to specific characters, and display that font when that characters is talking.||Character Fonts ||1.1||x||||no||[http://www.bigbluecup.com/yabb/index.php?topic=27485.0 Topic]||[http://duals.agser.me/Modules/Character_Fonts_v1.1.rar Download]||Uses Character pointers instead of integers for the characters.||Alynn | | This module allows you to assign specific fonts to specific characters, and display that font when that characters is talking.||Character Fonts ||1.1||x||||no||[http://www.bigbluecup.com/yabb/index.php?topic=27485.0 Topic]||[http://duals.agser.me/Modules/Character_Fonts_v1.1.rar Download]||Uses Character pointers instead of integers for the characters.||Alynn | ||
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| This script module is intended to make it easy to animate inventory items.||InvItem Animation||0.91||x||||no||[http://www.bigbluecup.com/yabb/index.php?topic=26117.0 Topic]||[http://www.strazer.net/ags/InvItemAnimation.zip Download]||||Strazer | | This script module is intended to make it easy to animate inventory items.||InvItem Animation||0.91||x||||no||[http://www.bigbluecup.com/yabb/index.php?topic=26117.0 Topic]||[http://www.strazer.net/ags/InvItemAnimation.zip Download]||||Strazer | ||
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| Provides an easy way to set up jigsaw puzzles or assemble-the-torn-up-letter puzzles.||Jigsaw||1||||x||yes||[http://www.bigbluecup.com/yabb/index.php?topic=35020.0 Topic]||[http://sites.google.com/site/shadowplaygame/JigsawModule_100.zip?attredirects=0 Download]||It is required to turn on | | Provides an easy way to set up jigsaw puzzles or assemble-the-torn-up-letter puzzles.||Jigsaw||1||||x||yes||[http://www.bigbluecup.com/yabb/index.php?topic=35020.0 Topic]||[http://sites.google.com/site/shadowplaygame/JigsawModule_100.zip?attredirects=0 Download]||It is required to turn on 'Left-to-right Precedence' in the game settings, because of a bug in 3.0.1 and earlier.||GarageGothic | ||
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| This module provides the function for the creation of a Journal||Journal Maker||1.1||x||||no||[http://www.bigbluecup.com/yabb/index.php?topic=27158.0 Topic]||[http://duals.agser.me/Modules/Journal_Maker_v1.1.rar Download]||||Akumayo | | This module provides the function for the creation of a Journal||Journal Maker||1.1||x||||no||[http://www.bigbluecup.com/yabb/index.php?topic=27158.0 Topic]||[http://duals.agser.me/Modules/Journal_Maker_v1.1.rar Download]||||Akumayo | ||
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| KADS is a module that is designed to enhance the abilities of the built-in Dialog Editor so that it can be customized to your liking.||KADS||1||||x||no (contains a template though)||[http://www.bigbluecup.com/yabb/index.php?topic=34826.0 Topic]||[http://duals.agser.me/Modules/KADS_v1.0.rar Download]||Requires AGS version 3.0.2 or later.||skuttleman | | KADS is a module that is designed to enhance the abilities of the built-in Dialog Editor so that it can be customized to your liking.||KADS||1||||x||no (contains a template though)||[http://www.bigbluecup.com/yabb/index.php?topic=34826.0 Topic]||[http://duals.agser.me/Modules/KADS_v1.0.rar Download]||Requires AGS version 3.0.2 or later.||skuttleman | ||
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| This script module allows you to enable movement of the player character with the keyboard.||Keyboard Movement||1.02||x||x||no||[http://www.bigbluecup.com/yabb/index.php?topic=22724.0 Topic]||[http://www.strazer.net/ags/KeyboardMovement.zip Download]||||Strazer | | This script module allows you to enable movement of the player character with the keyboard.||Keyboard Movement||1.02||x||x||no||[http://www.bigbluecup.com/yabb/index.php?topic=22724.0 Topic]||[http://www.strazer.net/ags/KeyboardMovement.zip Download]||||Strazer \ Rui 'Trovatore' Pires | ||
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| Auto-complete for keyboard ASCII values.Just begin typing 'ekey' and you will be presented with a list of valid keys.||Keycodes||1||x||||no||[http://www.bigbluecup.com/yabb/index.php?topic=24277.0 Topic]||[http://www.strazer.net/ags/Keycodes.zip Download]||This is only useful if you're using older versions of AGS as currently there's no need to memorize ASCII keycodes||Strazer | | Auto-complete for keyboard ASCII values.Just begin typing 'ekey' and you will be presented with a list of valid keys.||Keycodes||1||x||||no||[http://www.bigbluecup.com/yabb/index.php?topic=24277.0 Topic]||[http://www.strazer.net/ags/Keycodes.zip Download]||This is only useful if you're using older versions of AGS as currently there's no need to memorize ASCII keycodes||Strazer | ||
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| Self-explanatory. ||Lip Synching With Lucas Arts ||1||||x||no||[http://www.bigbluecup.com/yabb/index.php?topic=45301.0 Topic]||[http://www.iceboxstudios.co.uk/files/LipSynchPamela.scm Download]||||IceMan | | Self-explanatory. ||Lip Synching With Lucas Arts ||1||||x||no||[http://www.bigbluecup.com/yabb/index.php?topic=45301.0 Topic]||[http://www.iceboxstudios.co.uk/files/LipSynchPamela.scm Download]||||IceMan | ||
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| The Magnifier module implements a | | The Magnifier module implements a 'magnifying glass' style effect into your game to scale a specific section of the screen.||Magnifier||1||||x||no||[http://www.bigbluecup.com/yabb/index.php?topic=37548.0 Topic]||[http://meleepta.x10hosting.com/Magnifier_1.0.rar Download]||||monkey_05_06 | ||
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| Recognizes the mouse movements||Mouse Gesture System||1||x||||yes||[http://www.bigbluecup.com/yabb/index.php?topic=26922.0 Topic]||[http://duals.agser.me/Modules/Mouse_Gesture_System_v1.0.rar Download]||||Besh | | Recognizes the mouse movements||Mouse Gesture System||1||x||||yes||[http://www.bigbluecup.com/yabb/index.php?topic=26922.0 Topic]||[http://duals.agser.me/Modules/Mouse_Gesture_System_v1.0.rar Download]||||Besh | ||
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| Allows for queued background speech with animation and voice speech support.||Queed Background Speech||3||x||||yes||[http://www.bigbluecup.com/yabb/index.php?topic=23806.0 Topic]||[http://meleepta.x10hosting.com/QueuedSpeech_3_0.rar Download]||||monkey_05_06 | | Allows for queued background speech with animation and voice speech support.||Queed Background Speech||3||x||||yes||[http://www.bigbluecup.com/yabb/index.php?topic=23806.0 Topic]||[http://meleepta.x10hosting.com/QueuedSpeech_3_0.rar Download]||||monkey_05_06 | ||
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| This module displays a character's speech message in the background and plays an appropriate talk animation. | | This module displays a character's speech message in the background and plays an appropriate talk animation.||Queued Background speech with subtitles||2.03||x||||yes||[http://www.bigbluecup.com/yabb/index.php?topic=28696.0 Topic]||[http://ssh.me.uk/modules/QBGSpeechST.zip Download]||Requires 2.71 at least||SSH / Scorpiorus | ||
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| This is a module that lets you get the RGB value of an AGS pixel: either the background or screenshot.||RawGetRGB()||1||x||||no||[http://www.bigbluecup.com/yabb/index.php?topic=26432.0 Topic]||[http://duals.agser.me/Modules/RawGetRGB_v1.0.rar Download]||A bit obsolete with the new drawing surface functions. Requires 2.71 and above||SSH | | This is a module that lets you get the RGB value of an AGS pixel: either the background or screenshot.||RawGetRGB()||1||x||||no||[http://www.bigbluecup.com/yabb/index.php?topic=26432.0 Topic]||[http://duals.agser.me/Modules/RawGetRGB_v1.0.rar Download]||A bit obsolete with the new drawing surface functions. Requires 2.71 and above||SSH | ||
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| Allows to read an uncompressed 24-bit BMP from disk into an array, allows flood fill, etc.||ReadBMP||1.1||x||||no||[http://www.bigbluecup.com/yabb/index.php?topic=26439.0 Topic]||[http://duals.agser.me/Modules/ReadBMP_v1.1.rar Download]||Requires AGS v2.71.||SSH | | Allows to read an uncompressed 24-bit BMP from disk into an array, allows flood fill, etc.||ReadBMP||1.1||x||||no||[http://www.bigbluecup.com/yabb/index.php?topic=26439.0 Topic]||[http://duals.agser.me/Modules/ReadBMP_v1.1.rar Download]||Requires AGS v2.71.||SSH | ||
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| Emulates inventory functionality for rooms to support | | Emulates inventory functionality for rooms to support 'dropping' an item off into a room, and then coming back for it||Room Inv||3||||x||no||[http://www.bigbluecup.com/yabb/index.php?topic=28770.0 Topic]||[http://duals.agser.me/Modules/RoomInv_v3.0.rar Download]||Requires AGS v3.0.1 or later.||monkey_05_06 | ||
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| Provides a savegames with screenshots GUI||Saves List with Screens GUI||1.2 / 2.0 Topic]||x||x||no||[http://www.bigbluecup.com/yabb/index.php?topic=26749.0 Topic]||[http://duals.agser.me/Modules/Saves_List_with_Screens_GUI_v2.0.rar Download]||Respective versions works for respective version (1.2 for 2.72 and earlier, and 2.0 for 3.x.x)||SupSuper | | Provides a savegames with screenshots GUI||Saves List with Screens GUI||1.2 / 2.0 Topic]||x||x||no||[http://www.bigbluecup.com/yabb/index.php?topic=26749.0 Topic]||[http://duals.agser.me/Modules/Saves_List_with_Screens_GUI_v2.0.rar Download]||Respective versions works for respective version (1.2 for 2.72 and earlier, and 2.0 for 3.x.x)||SupSuper | ||
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| This module provides a variation on the normal keypad/combination lock. Instead of entering the code on a keypad, you have to add different amounts, towards the total (combination).||SumPasscode||1||x||||yes (contains 2.7 and 2.7.1 versions)||[http://www.bigbluecup.com/yabb/index.php?topic=23793.0 Topic]||[http://duals.agser.me/Modules/Sum_Passcode_v1.0.rar Download]||||Ashen | | This module provides a variation on the normal keypad/combination lock. Instead of entering the code on a keypad, you have to add different amounts, towards the total (combination).||SumPasscode||1||x||||yes (contains 2.7 and 2.7.1 versions)||[http://www.bigbluecup.com/yabb/index.php?topic=23793.0 Topic]||[http://duals.agser.me/Modules/Sum_Passcode_v1.0.rar Download]||||Ashen | ||
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| Provides HTML-style | | Provides HTML-style textareas via the use of a ListBox.||TextArea ||0.0.1.1||||||no||[http://www.bigbluecup.com/yabb/index.php?topic=34560.0 Topic]||[http://monkey.05.06.googlepages.com/TextArea_0.0.1.1_BETA.rar Download]||This is a BETA, so there is a possibility of certain issues. Making a backup and thoroughly testing your game is suggested||monkey_05_06 | ||
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| Allows for creation of named timers with options to control whether the timer is run during normal game execution (while repeatedly_execute is run) or run always (while repeatedly_execute_always is run), whether the timer is automatically removed upon expiration, and pausing the timers temporarily.||Timer||2.01||x||x||no||[http://www.bigbluecup.com/yabb/index.php?topic=28979.0 Topic]||[http://duals.agser.me/Modules/Timer_v2.01.rar Download]||||monkey_05_06 | | Allows for creation of named timers with options to control whether the timer is run during normal game execution (while repeatedly_execute is run) or run always (while repeatedly_execute_always is run), whether the timer is automatically removed upon expiration, and pausing the timers temporarily.||Timer||2.01||x||x||no||[http://www.bigbluecup.com/yabb/index.php?topic=28979.0 Topic]||[http://duals.agser.me/Modules/Timer_v2.01.rar Download]||||monkey_05_06 |