Until I Have You - (MAGS December Entry)

Started by Dualnames, Thu 01/01/2015 23:54:11

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Dualnames


Introduction:

Until I Have You, is a story driven, fast paced, retro aesthetic platformer. Sporting a weird interface, it's a game based on player skill, the better you are at it, the more impressive you can be. While you'll end up dying an awful lot, I hope you do march on, and beat this. It may be weird at first, but I find it challenging rather than annoying. This is only a taste of more to come.





Team:
- James Spanos (Dualnames): Coding, Design, Music
- Andrea Ferrara (AprilSkies): Artwork, Animation, Design
- Dave Seaman (CaptainD): Sound Effects
- aikex222, Jim Reed, Mandle, selmiak, Ghost: Beta Testing



Features:
- Cyberpunk Theme
- 8-bit Sound Effects
- Chiptunish Music
- Supposedly Innovative Controls
- 8 Levels To Beat
- Boss Fights
- Cinematic Scenes
- Slow Motion
- Parallax





DOWNLOAD by CLICKING HERE






Most likely to see a lot :P

Epilogue:

Alright, while I refrained from using the lighting engine on this, even though I started production of the lighting engine on November 29th, this was created entirely from 9th of December till 1st of January. Originally craving an idea to create a videogame that features Boss fights for the past 2 months, and finally doing so feels incredibly nice. Grim told me when I released Go North, a joke game, in a disappointing manner, that he was actually expecting that it was a game, I actually put effort into. Game design has been something I gave up to about a year ago, and slowly getting to write more stuff about videogames, I forced myself into game design as well. And this is what I've come up with, and while I'm seriously thinking of taking this places, perhaps AGS isn't even the proper engine for this, I do hope you enjoy this small portion of a game, which works more like a demo/prototype.
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

CaptainD

Congrats Jim!

I will forever be useless at this game (I blame my useless laptop though), but it's still very cool.  The SFX are of course wonderful :P

Really this game is very, very slick.  Kudos to you and Andrea for creating this Turricanesque slice of cyberpunk.
 

Stupot

Looks freakin awesome guys. I'm having myself a MAGS day today.

shaun9991

Wow, this is impressive. Such innovative use of AGS, the gameplay is very fun. And those graphics, oh my god. AprilSkies, you are the man! Great atmosphere and sound too.
Support Cloak and Dagger Games on Patreon: https://www.patreon.com/user?u=460039

LostTrainDude

Ah! My eyes bleed joy and old school frustration for this title! :-D

...But, don't get me wrong, it's that kind of frustration that makes you want to be good at this, not the one that makes you ragequit! (laugh)
Needless to say: excellent use of AGS!

Amazing graphics and mood, I also love the use of parallax. Can't wait to see where this is going :D
"We do not stop playing because we grow old, we grow old because we stop playing."

Cassiebsg

Great game. (laugh)
But... I'm useless at platformers... where are the cheat cheats? Cause I want to get to the end of the story and "save?" the girl! (nod)
There are those who believe that life here began out there...

miguel

#6
QuoteAprilSkies, you are the man!
Yeah, right.

Fantastic game guys, congrats!

Spoiler
The sound does stutter a lot when I die and restart, it affects gameplay. My PC is pretty old, so I guess that's the reason.
[close]
Working on a RON game!!!!!

Chicky

Haha Dualnames, this is so awesomely frustrating. I'm absolutely terrible! I kept getting twitch impulses in my hand causing it to freak out every few retries.

I love the artwork and sound, the intro was super cyberpunk := All in a month - crazy!

abstauber

Wow, it looks and sounds amazing. Yet again a terrific effort for one month.

I really want this to be entertaining, but unfortunately I struggle a lot with the controls... (this would be soooo much easier with classic controls) Anyway I beat the first two levels, yay :)

arj0n

Nice, feels like a hybrid between a regular platformer and an 'endless runner'.
But the controls... seems I can't get used to it well enough not to die so many times out of all tries :( So gave up after almost beating L2.

Nice game though, and always love it when a non-adventure game pops up in the running mags series (still remember andrea's team's racing game)

Dualnames

Quote from: miguel on Fri 02/01/2015 16:22:51
QuoteAprilSkies, you are the man!
Yeah, right.

Fantastic game guys, congrats!

Spoiler
The sound does stutter a lot when I die and restart, it affects gameplay. My PC is pretty old, so I guess that's the reason.
[close]


Try and press Esc and disable super graphic effects, that should fix it. And thanks a lot guys! The learning curve is indeed terribly steep at the moment. Me and Andrea have become terribly good at this, and it's harder for us to understand things. One suggestion that makes the controls easier, is to follow the character's position with ur mouse, so when you jump you do that, that will ensure that when the landing occurs, you'll be stationary. Anyhow, this is but an adventure game forum after all.

If anyone from the forums reaches the end, do let me know.
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

AprilSkies

Dunno if it helps ... But I made a Walkthrough :P

[embed=425,349]http://youtu.be/ldLEZdiCUEg[/embed]

[embed=425,349]http://youtu.be/M_SD67jI-ZY[/embed]

www.apemarina.altervista.org

abstauber

#12
Thank you so much! Now I can enjoy the visuals without the pain of mastering the "controls" :P

So beautiful, yet so unplayable for me :~( :~(

But yay, I managed to reach the first boss and I don't feel like giving up yet.


..edit: btw. the videos are without sound, is that intended?

Dualnames

Probably, Andrea is trolling you all.
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

aikex222

like already said but i'll definitely say it again, you guys did a amazing work with this game. :smiley:

AprilSkies

Quote from: abstauber on Sat 03/01/2015 09:49:03
..edit: btw. the videos are without sound, is that intended?

Well I failed to record the sound :/


www.apemarina.altervista.org

abstauber

oh sorry, I didn't want to sound malicious. Also without sound, the motivation is high to finish this myself - now that I've seen that it's possible :)

tzachs

How the hell did you manage to all this in one month?!? 8-0
Incredible!
And looks super polished.

AprilSkies

Quote from: abstauber on Sat 03/01/2015 16:14:29
oh sorry, I didn't want to sound malicious.
ahaha no no I didn't find it malicious ^_^
this face :-\ was referred to me.. i'm so bumbling sometimes (laugh) (laugh)

btw, thanks for all your nice comments guys.. even if I'm a simple drawner.

www.apemarina.altervista.org

Ibispi

Great drawings Aprilskies!
I still haven't finished the game, I find it very difficult... but it is reminiscent of older games which were challenging and unforgiving, unlike today's games.
At first I was very frustrated at the game for just throwing you into hard levels, but then, Dualnames was right when he said in IRC yesterday how games are getting easier and easier, they are no longer fun. As much as frustrating this game may seem to be, it's actually astonishingly fun. It feels like a game.

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