Author Topic: Shrivel  (Read 2232 times)  Share 

Shrivel
« on: 23 Mar 2017, 14:07 »
Synopsis
You play as a man whose garden needs watering, however his water supply has been cut off.
Solve puzzles and obtain the water needed to save his plants.

Screenshots

Details
2 Click Interface
5 Mins Game Length

Download
« Last Edit: 23 Mar 2017, 20:13 by SDown »

CaptainD

    • I can help with play testing
    •  
    • I can help with story design
    •  
    • I can help with voice acting
    •  
  • CaptainD worked on a game that was nominated for an AGS Award!CaptainD worked on a game that won an AGS Award!
Re: Shrivel
« Reply #1 on: 23 Mar 2017, 14:38 »
I like the graphical style!  Will be interested to see how many puzzles you can make around such a simple concept.  At 5 minutes I'll certainly give it a go - congrats on the release!  :)
Want to help me make pointandclick games and blog about indie games?

Become a patron!

Re: Shrivel
« Reply #2 on: 23 Mar 2017, 18:53 »
You forgot the libraries for the Linux version :-)

Kumpel

  • On the way to break new ground...
    • I can help with AGS tutoring
    •  
    • I can help with animation
    •  
    • I can help with backgrounds
    •  
    • I can help with characters
    •  
    • I can help with proof reading
    •  
    • I can help with story design
    •  
    • I can help with translating
    •  
    • I can help with voice acting
    •  
Re: Shrivel
« Reply #3 on: 23 Mar 2017, 19:26 »
A little rough on the edges but the story is nice and the sprites and some animations are amazing! Especially the walk animation of the player character has a lot of charm and is spot on gardener walking :D

Things I noticed :
Add spoiler tag for Hidden:
Some "use inventory on" actions don't do anything (e.g use dentition on padlock)
The neighbor runs through the watering can
Opening/closing the door looks weird because the player is standing in the way of the door.
The ending is a bit unsatisfying with no final sentence or nice conclusion whatsoever
the credits text cross fade is happening way too fast to acknowledge it ;)

Crimson Wizard

  • AGS Project Tracker Admins
    • Best Innovation Award Winner 2013, for spearheading the AGS 3.3.0 project
    •  
    • Lifetime Achievement Award Winner
    •  
Re: Shrivel
« Reply #4 on: 23 Mar 2017, 20:08 »
You forgot the libraries for the Linux version :-)

This is a bug in AGS Editor:
http://www.adventuregamestudio.co.uk/forums/index.php?topic=54571.0

If you have Editor installed at C:/Program Files, you need to run Editor as administrator, or copy files by hand.

Re: Shrivel
« Reply #5 on: 23 Mar 2017, 20:19 »
@sthomannch  Thanks for pointing that out! I've updated the link for the Linux version.

@Kumpel  Thanks for the feedback, I appreciate it :)

Stupot+

    • I can help with play testing
    •  
    • I can help with proof reading
    •  
    • I can help with story design
    •  
    • I can help with voice acting
    •  
Re: Shrivel
« Reply #6 on: 24 Mar 2017, 01:14 »
Gorgeous visuals. Can't wait to play it.

Re: Shrivel
« Reply #7 on: 25 Mar 2017, 23:58 »
The graphics alone make me want to play this. I'm intrigued to know how such a simple idea will play out and as it has a short estimated playtime I guess I'm going to have time to find out.

Re: Shrivel
« Reply #8 on: 26 Mar 2017, 17:18 »
Great game took me a bit longer then 5 minutes.  :=

Felt very polished and was a great short game. Well done.  (nod)

Re: Shrivel
« Reply #9 on: 26 Mar 2017, 18:42 »
Agreed!  This game looks excellent. :)

Re: Shrivel
« Reply #10 on: 27 Mar 2017, 02:49 »
Awesome short game! Slick graphics and animation. Puzzles were well designed. Very impressive work.

SHADOW

Mandle

  • NO PIXEL LEFT BEHIND!!!
  • Mandle worked on a game that was nominated for an AGS Award!
Re: Shrivel
« Reply #11 on: 27 Mar 2017, 04:24 »
Very nice little game! It took me about 15-20 minutes to finish and I had a great time!

Got a bit weird towards but I'm not complaining: weird can be fun!

selmiak

  • ǝsıɔɹǝxǝ ʞɔǝu puɐ uıɐɹq
    • I can help with play testing
    •  
    • I can help with proof reading
    •  
    • I can help with translating
    •  
    • I can help with web design
    •  
  • selmiak worked on a game that was nominated for an AGS Award!
Re: Shrivel
« Reply #12 on: 28 Mar 2017, 18:55 »
This game is cool! Awesome animations, cool palette and pixelart, funny story and characters, thanks for making this.

all the things kumpel mentioned also occured to me
Add spoiler tag for Hidden:
+ when the neightbour raises his cane his hotspot seems wrong
 

Creamy

    • I can help with animation
    •  
    • I can help with characters
    •  
    • I can help with story design
    •  
    • I can help with translating
    •  
Re: Shrivel
« Reply #13 on: 23 Apr 2017, 22:11 »
Just finished it. Very good first game.
I go with the flow : interesting choice of colors, good animations and puzzles - with the last one being a little weird and funny.

Hope you'll make more games  :smiley:



 

ThreeOhFour

  • AGS Baker
  • Wild colonial boy.
    • Lifetime Achievement Award Winner
    •  
  • ThreeOhFour worked on a game that was nominated for an AGS Award!ThreeOhFour worked on a game that won an AGS Award!
Re: Shrivel
« Reply #14 on: 29 Apr 2017, 05:03 »
This was pretty cute and fun, and I loved the art and animation. Cheers!  :smiley:

Re: Shrivel
« Reply #15 on: 29 Apr 2017, 13:40 »
Thanks everyone for your feedback and support :smiley:

Tabata

  • I am feeling weirdly transparent
Re: Shrivel
« Reply #16 on: 29 Apr 2017, 14:27 »
Just played it and had fun doing so.
I got a tiny bit irritated when
Add spoiler tag for Hidden:
I took the cain and the old man still got it afterwards. But when looking in the inventory it also was there so it didn't mind me that much.  (roll) (laugh)
Very nice graphics and animations made it enjoyable
and I hope to see more of you soon.   (nod)

Bulbapuck

  • One day hoping to become Venopuck
    • I can help with making music
    •  
Re: Shrivel
« Reply #17 on: 03 May 2017, 00:13 »
Really neat little game. Loved the graphical style and the humour of it, well done! :grin:

Minor nitpick:
Add spoiler tag for Hidden:
While most puzzles were very logical and made a lot of sense, I felt the puzzles towards the end sort of missed the mark a bit. Mostly the bird in the jar and the pitcher plant-exit. It wasnt too bad considering how short the game is but it took me quite a while to get through them and it felt lucky rather than skillful. More hints would have been helpful I think.
I also made an LP if you want to see my first reactions to everything: https://youtu.be/vsszEYCpnyk

Re: Shrivel
« Reply #18 on: 03 May 2017, 10:10 »
Thanks for the LP Bulba! I really enjoyed watching you play through my little game. I do admit that it gets absurd around the ending though! :smiley:

selmiak

  • ǝsıɔɹǝxǝ ʞɔǝu puɐ uıɐɹq
    • I can help with play testing
    •  
    • I can help with proof reading
    •  
    • I can help with translating
    •  
    • I can help with web design
    •  
  • selmiak worked on a game that was nominated for an AGS Award!
Re: Shrivel
« Reply #19 on: 27 May 2017, 01:46 »
[embed=640,360]http://www.youtube.com/watch?v=_liwumA6xFk[/embed]
I like this game and decided to replay it and record it and do a longplay.