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The AGS Panel is a team of AGS forum veterans who play all of the games here, and give them ratings from one to five cups. The rating system is as follows:
1 CupNot serious entertainment
2 CupsA reasonable game, worth a try
3 CupsA good game, worth playing
4 CupsA great game, well worth your time
5 CupsAn outstanding, must-play game!
Feel free to disagree with the panel's rating, and please don't be offended if you think your game has been under-rated!

(Why has my game been rated 1 cup?)

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If your game has been rated 1 cup, please don't be offended! It's common for your first game release to get a 1-cup rating, due to the game having a lack of polish and flair -- which is understandable, because you're just getting started!

Please understand that the main purpose of the ratings is to help potential game players find high quality, bug-free games to play. You've probably learnt a lot about AGS as a result of making your first game -- so why not use that knowledge to start afresh, and do even better with your next game!

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Concurrence [MAGS]

by mode7

Screenshot of Concurrence [MAGS]
Download Concurrence [MAGS]
File size: 25 MB
Downloaded: 3,085 times
(Link didn't work? Right click, Save Target As. If the download link doesn't work, please report it. If the image doesn't work, please report that.)
Genres:
Sci-Fi, Drama, Original
Release Date:
7 May 2011
AGS Panel Rating:
Player Rating:
Play length:
N/A (Non Adventure)
Content advisory:
None
None
Occasional, mild

Public Opinion

If you've played this game, why not help out and give us your votes?
8 people have rated this game so far:
Visual:
93%
Immersion:
73%
Puzzles & Pacing:
65%
Overall Enjoyment:
63%

About this game

Concurrence is a so called cinematic platform game. Unlike other platform games you will know (like „Super Mario Bros.“ or „Sonic the Hedgehog“), this game focuses on realisitic movements, puzzles and a dense atmosphere. If you have played games like ‚Prince of Persia‘, ‚Another World‘ or ‚Flashback‘ you will know what awaits you. Many of parts of the game will require precise jumping and you might feel a little frustrated at the beginning. But don‘t despair, study the movements described in this manual and keep on practicing and you will find that it isn‘t so hard after all (you also have unlimited continues). This version was done for the april 2011 Monthly Adventure Game Studio Competition (MAGS) and does not feature the full game. It‘s more of a demo. The finished version will follow sometime 2011.
- Have fun playing
See the people who made this game and any other games they've worked on >>
Design, Visuals, Coding
mode7 has worked on 2 other games: (see them >>)
Music, Sound Effects
AnalogGuy has worked on 1 other games: (see them >>)
Testing
Matti has worked on 1 other games: (see them >>)
Testing
cianty has worked on 2 other games: (see them >>)
Testing
icey games has worked on 32 other games: (see them >>)
Testing

AGS Awards

Nominated, Best Background Art 2011

Nominated, Best Programming 2011

Nominated, Best Demo 2011

Nominated, Best Non Adventure Game Created with AGS 2011

AGS Panel Review

"Wonderful production values and atmosphere. And the cheek to compete with Another World in stylishness and gameplay! Somewhat shaky controls and lack of finality in the plot reveal this game is meant as a prototype for an even more accomplished adventure."

9 people commented on this game (newest first):

An amazing technical achievement and brilliant artwork - greatly reminiscent of Another World / Flashback. I do hope the full game will eventually be made!
2013-04-03 12:27:27 by CaptainD
Infuriatingly hard, manual needs a specific mention of the shift+up jump, and the last room semed to bug out for me, forcing me to start the game over from the beginning. A great idea, but the controls and AGS as a platform simply can't do justice to the idea.
2011-10-27 11:00:57 by WHAM
Awesome game, and the plot seems very interesting. It brings great memories... Impatient for the full version!
2011-09-18 20:43:29 by ner0
Visually it was amazing, but I couldn't play it because the controls were extremely frustrating. The key combinations felt unnatural and were unresponsive. I really wanted to like this game but after banging on the up key and shouting "JUMP" at the computer several times I couldn't take the stress anymore.
2011-07-22 05:31:30 by Mary (Artist4U)
interesting idea, really beautiful design and nice, elegant opening,
but,, I have to say, ultimately the jumping became too frustrating, slow and annoying, especially with ags' unresponsive controls,
you soon end up in a never ending retry loop,

kinda ruined the whole game experience imo, too bad cause the plot and setting seemed really amazing!


2011-07-10 00:22:27 by Karens
I always get amazed by what experienced people can do with AGS.

I love the style, since it really brings me back to Another World, Flashback, etc.

Emotional deepness generated by background art and by silence.

Congrats, I'm looking forward to the full game :)
2011-06-25 10:07:36 by LostTrainDude
I really enjoyed it. Well done.
2011-06-10 23:55:33 by virtualpsycho
This is the best Platformer game that make with AGS or any other engines even.this show with us a part of power AGS.excellent.
2011-06-08 14:32:51 by MEHRDAD
I really enjoyed this demo and I'm looking forward to the full game
2011-05-18 18:13:27 by Michael (mmenees)
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