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1 Cup | Not serious entertainment |
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Please understand that the main purpose of the ratings is to help potential game players find high quality, bug-free games to play. You've probably learnt a lot about AGS as a result of making your first game -- so why not use that knowledge to start afresh, and do even better with your next game!
Rosaura Docelestial: Rescue from Despair
by DBoyWheeler
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Windows
Short Game | Can be completed within 30 minutes |
Medium Length Game | Takes at least 30 mins to finish |
Full Length Game | As long as a Sierra / LucasArts classic |
Non-Adventure Game | Using Adventure Game Studio for something else?! |
Joke Game | You know when it fits this category ;) |
Demo | Unfinished Games / Commercial Games |
Training Game | Games made just to try out AGS |
<Category Not Set> | Not yet categorised |
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English
Public Opinion
About this game
A saddened young boy on Earth questions if anyone knows he's alive.In fact, he questions if even God cares.
A beautiful angel skunk lady named Rosaura Docelestial is on a mission to rescue the boy from his own despair.
This is for June 2017 MAGS. The theme is "Rescue". This game sort of has a different approach to that theme.
[Update] Fixed (hopefully) the volume and speed, as well as the text covering up the cutscenes is also so it won't.
[Update 2] Mandle told me how to fix the volume so hopefully it won't be so blaring loud now.
This game's threads
7 people commented on this game (newest first):
I do fell you could have spent some of the extra time polishing the art, as the main character deserved a proper walk-cycle, IMHO.
Still, it was refreshing playing this leaving one with a sense of having done a good dead.
Loved the game, very sweet and kind-hearted, that's just about helping people out and being a good person just because. Kind of refreshing in that way.
Great work man!
The scenario which the game is based on I thought really interesting.
I was very surprised to see you enter this game only a week or so after the contest had been announced. Like others I definitely feel the game could have benefited with a bit more attention to details and features that could have been done with extra time worked on it. I would love to see you make an improved version of this, and perhaps work a bit more on the player walk/movement which I think is pretty OK as it is, but you seem to be missing a frame or two in the animation to complete the walk cycle?
Asides from that I really though this was charming, and the theme in particular was very clever, its a very strong theme to build a game around.
Even though I thought you entered this way too early, well done anyway on getting it complete, and I hope to see more from you soon!