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Blackwell Unbound

by Dave Gilbert

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This is a commercial game.

Download Demo
File size: 0.2 MB
Downloaded: 5,132 times
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Game Genre:
Game Type:
Story Type:
Release Date:
1 Nov 2007
AGS Panel Rating:
Player Rating:
Short game Can be completed within 30 minutes
Medium length game Takes at least 30 mins to finish
Full length game As long as a Sierra / LucasArts classic
MAGS game Monthly AGS competition entry
Non-adventure game Using Adventure Game Studio for something else?!
Joke game You know when it fits this category ;)
Demo Unfinished games / commercial games
Training game Games made just to try out AGS
Newly added games Not yet categorised
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Content advisory:
Occasional, mild
Suggestive dialog

Public Opinion

If you've played this game, why not help out and give us your votes?
19 people have rated this game so far:
Puzzles & Pacing:
Overall Enjoyment:

About this game

The year is 1973. The sound of a lone, ethereal saxophone drifts over the Roosevelt Island promenade, while a series of accidents plague a midtown construction site. The citizens of Manhattan take no notice of these events, let alone think they are connected.

Embittered medium Lauren Blackwell and her spirit guide Joey Mallone are the only ones who believe that there is anything strange going on, and they are the only ones who can stop an enigmatic killer from striking again…

Price: $9.99 (digital download) or $20.00 (CD-ROM)
See the people who made this game and any other games they've worked on >>
Design, coding, writing
Dave Gilbert has worked on 25 other games: (see them >>)
Sprite animation and background art
The Ivy has worked on 4 other games: (see them >>)
thomasregin has worked on 3 other games: (see them >>)

AGS Awards

Won, Best Music 2007

Nominated, Best Story 2007

AGS Panel Review

"A strong follow-up (actually a prequel) to Blackwell Legacy with some substantial gameplay improvements (you can now control two characters) at the cost of some graphic quality. The trade-off is well worth it."

4 people commented on this game (newest first):

This chapter of Blackwell is truley amazing. I think what makes it stand out from the rest a little, is how great the interface with the dialouge between the two main charaters work out. It really feels like a storytelling flow when your able to figure out what to do next, what leads you've got etc by just communicating from time to time with your partner. The story conclusion is also awfully creepy, and left me with an uneasy feeling days after. A genius work of both crime and horror story.
2016-06-20 11:14:32 by 6581
Great writing and music. Once again, I was intrigued how will the story develop and even if I was a little let down by the ending, the game sucked me right in. Graphic wise, shame the author gave up portrait-style dialogs, I liked them very much in the first game. I guess time for Episode 3, here we go!:)
2013-05-21 10:57:39 by Gribbler

This was a good game, a great game and the re-playability...well it's there. (commenting on the full game, not Demo as I have never played the demo)
2008-01-14 06:44:56 by vertigo addict (vertigoaddict)
There is only one thing that can be said here, I think...

Dave Gilbert has reached the stage where he could publish his laundry list and he would get a bestseller.

And you know why?

Because even his laundry list is bound to be excellently written.

This is the first Gilbert game to actually play more like a game than an interactive story, losing none of the qualities of the previous Blackwell game. Great graphics (though not quite as great as Legacy), great soundtrack, and - the best thing - quality actors reading quality lines. The Blackwell series is the closest thing the indie scene has to a Gabriel Knight series - and we're extremely welcome for it!
2008-01-14 00:55:57 by Rui "Trovatore" Pires (redruM)
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