AGS 2.62, Page Fault in DOS .exe in DOSBox

Started by BryanLunduke, Mon 06/02/2012 17:54:16

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BryanLunduke

I have created a simple empty project using AGS 2.62 (I know it's old, but I'm looking to build a DOS only game) with just one single empty room.

When attempting to run the game (in this case "DOSTEST.EXE") in the most recent version of DOSBox, I get a Page Fault error.

I've tried this using both versions 4b and 5b of CWSDPMI (just in case that made any difference).

Are there any tricks to getting AGS 2.62 to build an exe that can runin DOSBox (or is there a better version of AGS to use for building DOS binaries)?

Much appreciated!

xenogia

Your not the same Bryan Lunduke from the Linux Action Show are you?

BryanLunduke

Quote from: xenogia on Tue 07/02/2012 22:46:55
Your not the same Bryan Lunduke from the Linux Action Show are you?
That is exactly me.  You wouldn't happen to know how to build DOS .exe's that work in DOSBox in AGS (any version)? :)

Khris

I just tested one of my old games (made with 2.6.2) in DosBox. The sound was laggy and the font outlines were off, but it runs fine.
I got cwsdmpi*b here: http://teadrinker.net/tdold/mr/download.htm (no idea, which version that is).
My DosBox version is 0.72.
All I did was check "Produce DOS exe" in Agsedit and copy CWSDPMI.EXE into the game folder.

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