Any chance of porting AGS to Dreamcast

Started by BulletBob, Thu 23/09/2004 22:21:05

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BulletBob

I have only messed around a little bit with ags, its actually fun working on a game. and i was wondering if the makers of the program would think about/contemplate porting it for the dreamcast, possibly using dc linux. Thanks

Scummbuddy

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Ishmael

Quote from: BulletBob on Thu 23/09/2004 22:21:05
and i was wondering if the makers of the program

Forgive me very much, but why do nearly all newcomers talk about CJ in plural? I remember when I discovered AGS it clearly said about everywhere that AGS is a single man project with no firm future chart at all.. sort of. Now that didn't make sense, right? (Didn't make a scythe... har!)
I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
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Joseph DiPerla

You know why they refer to CJ in plural? Its becouse a program like this noone ever thought would be made from just one man! Heck, SCUMM and other engines I am sure had some help.

I think pumaman should be changed to "CJ the Incredible one man programming machine" !
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Pumaman

To confirm, there will not be any console ports of AGS in the forseeable future. The architectures are just too different, I'm afraid.

BulletBob

thanks pumaman for the reply, sorry to here that theres not much chance, but thanks for the answer, ill try to get all my stuff together so i have something to show for all my time with the editor, and thanks for giving a nerd like me something to do with my free time.

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