Change font characters

Started by Kinoko, Mon 23/02/2004 11:35:51

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Kinoko

I'm using the typical Lucasarts font in the MI2 template but I'd like to be able to have symbollic swearing (%$#@! etc). The font contains *, & and % but I'd like to be able to use $ and # as well. I don't need certain characters like ó or ú.

Has anyone heard of someone else modifying the font in this way, or if not, how can I modify it myself?

SSH

#1
This is ironic, as most people used to have the opposite problem... I guess Proskrito included characters handy for a Spanish translation, begin Spanish himself. There are lots of SCI fonts available online. Try here: http://www.adventuregamestudio.co.uk/scifonts.htm or search the forums for "font"
12

Kinoko

Thanks for that, I had a look around. Just about those fonts have the characters I'm after but none are the MI2 style font, which is what I'm after. The exact same font I have right now, but with the new characters.

I get the impression, although I've never tried, that making your own font or editting an existing one is a difficult and long process so I was hoping to avoid that.

Ryukage

Quote from: Kinoko on Tue 24/02/2004 04:44:12
I get the impression, although I've never tried, that making your own font or editting an existing one is a difficult and long process so I was hoping to avoid that.

The length and difficulty lies in the fact that the only program anyone seems to know of that edits SCI fonts is REALLY REALLY BUGGY.  As long as the program doesn't crash on you, everything goes pretty fast and smooth.

SCI Studio is the program, there should be a link to it around here somewhere, either on the board or the AGS site.

I also recall reading somewhere that AGS can import Windows format bitmap fonts if you change the extention to "ttf", for which there are a variety of editors available on the internet.  I like Softy myself.  Now True Type fonts... those are buggers to make.
Ninja Master Ryukage
"Flipping out and kicking off heads since 1996"

Scummbuddy

#4
www.bripro.com

good point with your last comment.
couldnt you just import any font you'd like?

I used SCI studios font maker awhile back, and wow, did I have trouble... but i think i heard its been fixed up some now. I'd say give it a try if you have the time. its not so bad.
- Oh great, I'm stuck in colonial times, tentacles are taking over the world, and now the toilets backing up.
- No, I mean it's really STUCK. Like adventure-game stuck.
-Hoagie from DOTT

Gilbert

Download SCI Graphics Studio, not SCI studio (The Graphics Studio was in fact an older version of SCI Studio, also available in the same site), it's been said that the "Graphics" one was much stabler than the newer versions while editing fonts.

Ryukage

Quote from: Gilbot V7000a on Wed 25/02/2004 06:08:09
Download SCI Graphics Studio, not SCI studio (The Graphics Studio was in fact an older version of SCI Studio, also available in the same site), it's been said that the "Graphics" one was much stabler than the newer versions while editing fonts.

I've tried both; it didn't make much difference for me.  They crashed in different ways, but equally often.  Actually, I've had more luck with the newer one; I can't edit existing fonts, but I can create new ones, which is more than I was ever able to do with the old version.
Ninja Master Ryukage
"Flipping out and kicking off heads since 1996"

Scummbuddy

just save OFTEN. you can work through it, I did.
- Oh great, I'm stuck in colonial times, tentacles are taking over the world, and now the toilets backing up.
- No, I mean it's really STUCK. Like adventure-game stuck.
-Hoagie from DOTT

artphobia

 Hey Kinoko how did it go while trying to find these fonts?  I also am needing at least the $ sign in my game like yourself.  If you created some MI/FOA fonts that include the $ sign I would really like to get a copy! :)
Scott Jarvis's Developer Profile
http://www.ambitiousgamer.com

Kinoko

I ended up using SCI Studio to alter the existing Monkey Island font (that comes with the MI template). I just did what was suggested - saved OFTEN. Later I used the program again to create my own font for me new game, and discovered I had almost NO trouble when using it on my upstairs computer (more recent computer running XP).

If you'd like the fonts I used in Cirque, with the addition of $, # and .. I think % or something, I'll upload them later. You might want to change the look of them slightly anyway, I don't know.

artphobia

Quote from: Kinoko on Wed 11/08/2004 07:03:57
I ended up using SCI Studio to alter the existing Monkey Island font (that comes with the MI template). I just did what was suggested - saved OFTEN. Later I used the program again to create my own font for me new game, and discovered I had almost NO trouble when using it on my upstairs computer (more recent computer running XP).

If you'd like the fonts I used in Cirque, with the addition of $, # and .. I think % or something, I'll upload them later. You might want to change the look of them slightly anyway, I don't know.

Ya, if I could get a copy of them that would be great!  I have been working on them for bit now but, any help is great if your willing. Thanks ;)]
Scott Jarvis's Developer Profile
http://www.ambitiousgamer.com

Gilbert

#11
Much better, get Radiant's font editor, that'll save you much troubles. :)

artphobia

#12
Quote from: Gilbot V7000a on Wed 11/08/2004 07:11:46
Much better, get Radiant's font editor, that'll save you much troubles. :)

I saw that post after I did a topic search...  downloaded Radiant's editor but anytime I open a font file it's just black squares. :/
Scott Jarvis's Developer Profile
http://www.ambitiousgamer.com

Gilbert

#13
Strange, that black square bug was said to be fixed, maybe some of the mirrors are still holding the old version, try some other links or simply the one linked to via the AGS resource page.

artphobia

#14
Quote from: Gilbot V7000a on Wed 11/08/2004 07:18:04
Strange, that black square bug was said to be fixed, maybe some of the mirrors are still holding the old version, try some other links or simply the one linked to via the AGS resource page.

AH HA! Thanks a ton.  You saved me hours of work over some very small thing ;)
Scott Jarvis's Developer Profile
http://www.ambitiousgamer.com

Kinoko

Still need me to upload the fonts or are you okay now? I guess I could submit them to some font collection anyway...

artphobia

Quote from: Kinoko on Wed 11/08/2004 07:42:14
Still need me to upload the fonts or are you okay now? I guess I could submit them to some font collection anyway...

Thank you Kinoko, but I believe I am good now.   Also that would be a pretty good idea to upload your fonts to a collection some where for others;)
Scott Jarvis's Developer Profile
http://www.ambitiousgamer.com

mätzyboy

Since AGS imports truetype fonts, shouldn't there be a pretty easy way of just using them giving multiple language support by default? Why is the number of characters limited?

Gregjazz

Yes. We need access to the extended characters in TrueType fonts!

How else would you make a game in Chinese, for example?

mätzyboy

#19
Or swedish... Å Ã,,Ö åäö...

I made a font for a swedish game with those characters, but it is hard typing with other characters like $#& especially when different characters has to be used for capital and lower case letters...

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