DialogOptions surface doesn't like transparency

Started by abstauber, Fri 12/12/2008 21:12:15

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abstauber

As I was making this module (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=36228.0),
I've encountered a little bug.

It seems, that the special dialog surface has a problem with transparent areas.


The text is fine on the disc, but messed up on the transparent side.
But I can wipe away the garbagepixels with the cursor :)

Pumaman

Are you doing a Surface.Clear call in your dialog_options_render function?

abstauber

I've tried that too, using a surface.clear(COLOR_TRANSPARENT) gives me the same result.

But the screenshot is from using surface.DrawImage

Pumaman

I'll see if I can reproduce this, however I'm quite busy at the moment so I'll try and look into it later in the week.

abstauber

Sure,
I'm not in a hurry.

Who's not busy at the end of december ;)

Pumaman

Sorry it took a while, but I have now verified this as a bug in AGS, and I'll get it fixed for 3.1.2.
:)

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