Suggestion about sprites

Started by InCreator, Mon 08/09/2003 00:46:20

Previous topic - Next topic

InCreator

There could be multiple sprite import!
-- I'm using 3ds max for my gfx and when I save my 3d-animation, it gives me files like:

image001.bmp
image002.bmp
image003.bmp
image...

So, If AGS could detect them by itsself, It could take alot less time when importing sprites for animation!

I think some others will find that useful, too.

Ishmael

Yes... And, at least partly relevant, Tiled import over sprites. If you have imported a tiled animation, you could replace it with tiled import.
I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
\( Ö)/ ¬(Ö ) | Ja minähän en keskellä kirkasta päivää lähden minnekään juoksentelemaan ilman housuja.

Pumaman

Aye, this is on my to-do list, I'll bear it in mind.

SMF spam blocked by CleanTalk