SOLVED : Changing character's talking view

Started by Darth Mandarb, Thu 19/02/2004 05:43:46

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Darth Mandarb

Thanks to Squinky's beta-testing for me I've discovered a problem!

I have a character that changes outfits during the game!  I've set the talking view for the first outfit, but when I change the outfit, it goes back to the original talking view when he talks.

How do I change the character's talking view?

I looked up in the manual and found the variable character[CHARID].talkview.  How do I make this equal something new in the script?

Thanks!

~ d

Gilbert

welll, just do something like:
character[EGO].talkview = 5;

where that 5 means View #6...

Darth Mandarb

Good sweet lord!  

I tried that originally, but I didn't do the (minus) -1 thing correctly.

It's working now!

Thanks.

~ d

Scorpiorus

Alternatively, you can use the SetCharacterSpeechView (CHARID, int view) script function to avoid the mess with those value-1 things.


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