help with animations

Started by Fizz, Sun 14/03/2004 14:09:18

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Fizz

Hey everyone! I have a very simple question, and I'm not even sure this is the right place to post...
the thing is, I'm making a black and white game, and the style is that of cartoons from the 1910-1930 era... think early mickey mouse or silly symphonies, stuff like that. in that period, the animators were all hyped out over the fact that DRAWINGS CAN MOvE!?!1+! so, almost everything in the image is moving in one way or another (plants sway in the wind, even though theyre indoor, eyes constantly moving on characters etc.) my problem is, i need for my player character to sort of "bounce" while he's just standing there, but when i assign a "normal" view, it wont animate? i hope this is the right place to post, hehe. stupid question, i know, but i seriously can't figure it out. thank you in advance!

Pumaman

Set an idle view for the character, then it will animate while he's standing there.

Fizz

yes, ive tried that... but it only sets in after like... 20 seconds, and then it only plays once. i need for him to "bounce" all the time...

Fuzzpilz

Use the SetCharacterIdle function - it allows you to change the delay. AFAIK, there's no other way to change it.

Pumaman

Yeah, use SetCharacterIdle with a delay of 0 - that should accomplish what you're after.

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