Odd behavior with views (SOLVED)

Started by densming, Wed 29/04/2009 03:44:15

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densming

I've been seeing an odd behavior with views, and I'll attempt to explain it here...

I have several views in my game, but 2 of them have only a single loop.  This is by design, but the odd behavior comes when I save/test my game.  For one of the two views (view #8), AGS keeps the single loop in the view and doesn't modify the view.  However, for the other view (view #9), AGS automatically adds 3 extra loops to the view (for a total of 4 loops).  Of the 3 new loops that were automatically added, loops 1 and 2 have the default blue cup as the only frame, and loop 3 is completely empty.

I can understand that AGS might try to force 4 loops to every view, but why does it not have the same behavior with both views?  Why not do the same thing with view #8?

EDIT: I figured it out.  Since view #8 was associated with a character's SpeechView, AGS forced it to have 4 loops.  Makes sense now!

Trent R

I assume this only happens with LucasArts speech, right?

~Trent
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