AGS Not Starting! (SOLVED)

Started by ScottDoom, Sat 21/01/2006 21:43:45

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Pgb

Yeah, Blender and..  yeah! The Windows Media Player 11 Beta! (Don't ask me why) I wonder if I can get that out of my system though... Ill give that a try.

Still I think its weird.  ???

Pumaman

It does sound strange, I'm not really sure what could be causing that.

Pgb

Uninstalled Media Player 11 and its Media Format 11. Rebooted in between, but no. Same thing. The process takes up about 17Mb though.

Can't think of any other program I have installed after AGS worked the last time.

Find this pretty annoying, as I was just going to finish my first test game to show my group of people that we could use this engine for the game we are developing :-\

Has anyone else except me and Scott experienced this?

Pgb

Yey, I SOLVED it! At least what was wrong in my case (don't think it applies to Scotts case).
I started to think about when and where I used AGS the last time, and realized it was not at home, but in an office where I bring my laptop and use it in a dual screen environment. So, what happened was that AGS started as normal, just that I could not _see_ it, cause I closed it on the other monitor,  not the main laptop one. After some alt+spacing and arrowkeying, the window came sliding in from the left! It had been working the whole time!! Gaaaah!

Im relieved though, that it was not a severe bug, just a case of AGS not checking wether it is visible or not. Or something.


Pumaman

Hehe, interesting. Glad it's solved!

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