Porting the AGS Editor to Mono

Started by xenogia, Mon 12/10/2009 01:27:30

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xenogia

Hi Chris,

For a while you have been using the .NET framework as the basis for the AGS editor.  Linux now has a C# .NET Framework which is called Mono that lets you port .NET Framework applications over to Linux.   Would there ever be a possibility of porting the editor over to Linux?

monkey0506

#1
There's actually been some discussion on the topic of using Mono to run the 3.0+ editor, but AFAIK it's not functional yet. Something to do with missing libraries in Mono or something. I'm not totally sure, but hopefully somebody will come along with a bit more information on the topic.

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deadsuperhero

That said, Mono has really come a long, long way...
The fediverse needs great indie game developers! Find me there!

Pumaman

Mono is now able to run all the C# parts of the editor, but unfortunately because the editor also relies on a Windows C++ DLL (AGS.Native.DLL), it cannot run in Mono at the moment.

At some point in the future I might port all that code over to C#, but it's really not high on the priority list right now.

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