TYPO: (Set/Get)DialogOption

Started by monkey0506, Fri 16/12/2005 22:25:41

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monkey0506

I was looking these functions up to help somebody on the Beginner's Forum (here) and I noticed that the manual says that the value for the maximum number of allowable topics can be found in the Room Editor.  Clearly that's not right...it's the Dialogs pane of the Game Editor...however you want to word that...

Pumaman

The AGS Editor used to be called the "Room Editor" ... however we've been phasing out that terminology because it's confusing.

So thanks for bringing this up, I'll go through the manual and remove any other references to the Room Editor where it's not actually room-specific settings.

monkey0506

I knew that AGS used to be called RoomEdit a long time ago, so I figured it was probably just a...uh...there's a word for it...uh...just something that used to be right but has been outdated and needs to be changed...

Hollister Man

That's like looking through a microscope at a bacterial culture and seeing a THOUSAND DANCING HAMSTERS!

Your whole planet is gonna blow up!  Your whole DAMN planet...

Rui 'Trovatore' Pires

No, an anacronism would be something that does not belong in the timeframe used because it is in the future (like the watch on Charlton Eston's wrist on Ben Hur).

Artefact is a term I've heard used in these situations, or relic. Or maybe you should just say "forgetfullness". ;D
Reach for the moon. Even if you miss, you'll land among the stars.

Kneel. Now.

Never throw chicken at a Leprechaun.

Elliott Hird

An ancient relic from the past...

The artifact of the tomb shall be used... in some way... and RoomEdit will rise again, stomping the nonbelivers of the blasphemous AGS Editor!!!

FEAR!!!


...I am SO making that game.

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