how to script a dialog module?

Started by spook1, Mon 15/01/2007 19:12:51

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spook1

This may be a strange question on this forum. But after wotrking with AGS for years, I am starting a project in Flash.
Now I need to script a dialog module (Flash action script is OOP) and I am wondering whether it is possible to translate the AGS script to a flash action script. This would be must faster than setting up a dialog object from scratch :-P

Is the script for the dialog module available somewhere?

Khris

AFAIK, there's no such thing as a dialog module. The system is a part of the AGS Editor. The dialog script is parsed by AGS directly.

The big question here is: Do you want to create a game, or a game engine?

Ashen

There's monkey_05_06's Scrolling Dialog module, and Heir of Norton's Icon Based Dialog module. They're not the AGS default dialog system, but they might give you a place to start your coding. AFAIK, they both use GUIs quite a bit, so I'm not sure how easily they'd convert to Flash.
I know what you're thinking ... Don't think that.

spook1

Thanx a lot for the references.
And yes, actually I am building a game engine.
It will be used to create small adventure games.


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