Suggesting Lock controls on GUIs

Started by Scummbuddy, Tue 17/06/2003 17:26:44

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Scummbuddy

During or creating a GUI in the editor, your hand might slip and move your buttons, well, in my case it has.... several times.  I think it would be nice if you could add a button to control whether you can move the buttons, and other elements of the gui if you dont want them to move.

Its like 'align elements to grid' only not be able to move them.  
I hope I got my point across.
- Oh great, I'm stuck in colonial times, tentacles are taking over the world, and now the toilets backing up.
- No, I mean it's really STUCK. Like adventure-game stuck.
-Hoagie from DOTT

ThunderStorm

Yeah, I know that problem. Everytime you edit a button's settings you have to click it, at the risk of moving it off its place. If it's easy to do, i'd consider a small checkbox useful, just like 'lock object in position', but I could live without it  ;)

Scummbuddy

#2
bumpity bump bump

Thunderstorm is dead on with what I was trying to say.
- Oh great, I'm stuck in colonial times, tentacles are taking over the world, and now the toilets backing up.
- No, I mean it's really STUCK. Like adventure-game stuck.
-Hoagie from DOTT

undergroundling

I totally agree.  If you accidentally move something under something else, especially, it can be impossible to even get ahold of it to move it back.

Let's bump this mofo.

- Bryan

Pumaman

sounds like a plan, I'll add it to my list

EvilSpirit

is it posible to add two atributes that controls the x,y-position
to place my buttons pixel-exactly?

Pumaman


am

Another feature missing from the GUI editor is the "mouse pos", just like in the room editor...

Pumaman

Would that be a useful feature to have? How so?

am

It'll help when you want to put something (like a button) on the GUI, so it'll be at a specific place in the room screen.

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