Suggestion about Script Editor

Started by densming, Wed 10/09/2003 03:42:46

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densming

The built-in script editor is GREAT!  When typing a function or variable name, it brings up a list of all the names that match what's been typed so far.  If the desired function/variable is highlighted in the list, I can just hit Enter to type the rest of the name.

However, it would be nice if it would auto-complete the name even if I typed other characters as well (like space, brackets, parentheses, etc.).  This is the way some other programming environments work, and I've gotten used to it.

Monk

yea CJ i will agree with this guy! that will make our work more easier and more faster! keep up the good work CJ! thanks alot I LOOOVE U! that 2.56 version is totally rocks!  ;)

Pumaman

Hehe, glad you like it.

The auto-complete is currently completed by pressing enter or tab. Is there a complete list of other specific characters you would want?

Or just Space and Open Parenthesis?

Personally I've always used Tab in other environments so I hadn't noticed :)


densming

In addition to tab and enter:

space, "(" (for functions), "[" (for arrays), "." (for structs)

Those are the ones I use most.

Kweepa

It would be useful if the contents of the global script header were available as auto-completions.
So any #defines and functions in the global header could be auto-completed.

That would speed up my game writing immensely :)

Thanks,
Steve
Still waiting for Purity of the Surf II

a-v-o


Pumaman

Good points, I'll see what I can do.

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