Unpausing game while displaying messages

Started by Raggit, Fri 30/04/2004 20:09:24

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Raggit

Is there a way to display regular text messages while not pausing the game?  There are some instances where I'd like to run background animations WHILE the messages are on the screen.

Thanks

-Raggit
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Pumaman

Not currently, no - you'll have to use speech or an overlay instead.

Ashen

If you've got any unused objects in the room, you could use a sprite that looks like a standard message window, if you don't want it to look like an overlay or speech.
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Hollister Man

You could make a new GUI that looks just like your text window, (perhaps even designate it as a text box, not sure) and set a large label using SetLabelText() to enter the text.
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