1920x1080...insane?

Started by Knox, Sun 22/09/2013 20:34:38

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Snarky

Quote from: Armageddon on Mon 30/09/2013 01:38:43
For an adventure game msot people play in window anyways

Do you have any evidence for this claim? (I can't imagine why anyone would want to play an adventure game in a window, any more than watch a movie in a window.)

MiteWiseacreLives!

I want full screen everytime, unless I don't really care and want to do something else at the same time.

Anian

Quote from: Snarky on Mon 30/09/2013 09:08:01Do you have any evidence for this claim? (I can't imagine why anyone would want to play an adventure game in a window, any more than watch a movie in a window.)
Most of the short AGS games I play in window, I just hate the black stripes on the side of the screen.
I don't want the world, I just want your half

dactylopus

Quote from: Anian on Mon 30/09/2013 11:32:46
Quote from: Snarky on Mon 30/09/2013 09:08:01Do you have any evidence for this claim? (I can't imagine why anyone would want to play an adventure game in a window, any more than watch a movie in a window.)
I just hate the black stripes on the side of the screen.
I like the immersion of playing in full screen, black stripes or not.  I hate seeing my desktop around the game, it's distracting.

qptain Nemo

As a person who values immersion in games above most other things, I of course always play anything I'm seriously invested in in fullscreen. And I wish it was the question of immersion for everyone as well... but I suspect for the most people the criteria are much more banal. I suspect that a huge portion of people just goes along with whatever the default setting of the game is (and I think it's especially safe to estimate that would be fullscreen). And another large group does the former but falls back to windowed mode if the result doesn't look satisfactory to them due to scaling/aspect ratio issues/etc, such as Anian above. I think these two groups form the majority of players. With people who consciously play in fullscreen because it is more immersive maaaaaybe being a smaller, but also prominent group. This is only my estimation, I don't have any hard data, but I think neither does Armageddon.

Knox

I usually prefer fullscreen myself, however often in fullscreen the game doesn't look as good because of scaling/aspect ratio. I guess I want to get as much of a higher res that I can so that when I play the game in fullscreen, it doesn't lose too much quality (with scaling, etc)
--All that is necessary for evil to triumph is for good men to do nothing.

Technocrat

I think I'm probably a bit behind in terms of what the latest iteration of AGS can do - can it deal with wide-screen resolutions by itself, or is it specialised versions made for the purpose?

Ali

Technocrat: There's recently emerged an experimental build by Crimson Wizard which supports 1280x720. CW's done a great job, though it's still a long way from becoming part of an official release. The important thing is, in principle it can handle any custom resolution: http://www.adventuregamestudio.co.uk/forums/index.php?topic=49014.0

Also, I can't see why anyone would choose windowed mode, except to avoid the hassle of getting AGS to run full screen. There aren't many non-ags games which run in a window by default...

Knox

Hey just one more question, is 1600x900 a "weird" resolution to create a game in? I like the 16:9 aspect ratio, and it is smaller than full-blown 1980x1080, but still bigger than 1280x720. What kind of issues could I run into if I were to create a game at that resolution? Im checking google right now but it seems so far (that I can see) there arent any games made in that res.
--All that is necessary for evil to triumph is for good men to do nothing.

Eric

Quote from: Ali on Thu 03/10/2013 09:33:04
Also, I can't see why anyone would choose windowed mode, except to avoid the hassle of getting AGS to run full screen. There aren't many non-ags games which run in a window by default...

One thing that would be nice is if more AGS games cleanly allowed alt+tabbing. Adventure games, more than most genres, benefit from occasionally allowing the user to go to the internet to look things up.

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