An idea some of you might find interesting

Started by Vel, Fri 06/01/2006 13:58:00

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Joseph DiPerla

True, gradually expanding the character would be good. I still think the 1 room thing would still be a good thing.

But as far as existing planets.... Remote Planets are existent, they are just remote... Besides, of all the gazillions planets out there, not all of them are named, Yet. We could give them names in a fictional world. Unless you just wanted one planet or world to work off of. :=

Just my thought on it. Vel. You mind if I make a little website with a bit of an upload area for this? I can call it Worldofbluecups.com and you and others could moderate the site along with me. It could be a contribution I will make to the community.
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Vel

Sure, Joseph, but don't you think we should have something to put on there first? ;)

Joseph DiPerla

Well yeah. But I meant I would get it started when we atleast had some rooms and characters and possibly one game to show for it.

Sorry, should have specified that.
Joseph DiPerla--- http://www.adventurestockpile.com
Play my Star Wars MMORPG: http://sw-bfs.com
See my Fiverr page for translation and other services: https://www.fiverr.com/josephdiperla
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m0ds

Mad idea, Vel! One setting could be the AGS Office - where a pee inducing frenzy took place... It could be fun to have a world map with all the places like the Mittens campsites, Eric's dad's house, the pub Ron Gilbert & Chris Jones were in...but then that would become a bit SIM AGS :P And you'd need to know a lot of its history to completely understand it.

Evil


evenwolf

#25
::::::NEWSFLASH::::::

AGS declares itself a sovereign nation!  Extremist Chris Jones and his forces have infiltrated an island in international waters and are currently building what they call "AGS Nation."

Sources have disclosed information that the nation will consist of several facilities:

Blue Cup Command Center headed by Chris Jones and his elite officers.  The brain and strategic core of the new nation.

The Iron Mitten: an elite crew of strongmen keeping watch of AGS Nation's shores.  They serve as police and keep unwanted trespassers off of the island. 

Jolly Roger Navy: Captain Pesty and first mate Squinky patrol the shores around the island and commandeer enemy vessels, stealing valuables and spreading fear throughout the sea.

Lovegrove Arts: Production facility creating propaganda films for the newly formed government.  m0ds, LGM, Grund, and ehm.. evenwolf receive orders on how to promote the AGS message to the world at large.

Training facility:  AGS recruits are put through obstacles and grueling combat exercises to learn the way of AGS.  Also, basic tenchincal questions are answered here.

AGS Underground:  Headed by Las Naranjas, the revolutionary and Capt. Mostly, the neo- anarchist to subvert all efforts of order in the new nation.




developing......
"I drink a thousand shipwrecks.'"

Gilbert

Just release an instagame pak with AGS memebers as characters.

Helm

WINTERKILL

Privateer Puddin'


Babar

Quote from: evenwolf on Sat 07/01/2006 06:20:38
::::::NEWSFLASH::::::

AGS declares itself a sovereign nation! Extremist Chris Jones and his forces have infiltrated an island in international waters and are currently building what they call "AGS Nation."

Sources have disclosed information that the nation will consist of several facilities:

Blue Cup Command Center headed by Chris Jones and his elite officers. The brain and strategic core of the new nation.

The Iron Mitten: an elite crew of strongmen keeping watch of AGS Nation's shores. They serve as police and keep unwanted trespassers off of the island.

Jolly Roger Navy: Captain Pesty and first mate Squinky patrol the shores around the island and commandeer enemy vessels, stealing valuables and spreading fear throughout the sea.

Lovegrove Arts: Production facility creating propaganda films for the newly formed government. m0ds, LGM, Grund, and ehm.. evenwolf receive orders on how to promote the AGS message to the world at large.

Training facility: AGS recruits are put through obstacles and grueling combat exercises to learn the way of AGS. Also, basic tenchincal questions are answered here.

AGS Underground: Headed by Las Naranjas, the revolutionary and Capt. Mostly, the neo- anarchist to subvert all efforts of order in the new nation.

developing......


Heil CJ!

I actually was attempting to make a AGS based game during the whole "AGS Church" thing. However, after designing the Church, Symbol of AGS Church, most of the deities (and pixelising the "Last Supper" photograph with them in it), the places- the n00bian lands, the Game Creation Caves of Initiation, the Kingdom of Ags, and the Dosbox (elevator to the land of the dead), it kinda lost steam.

I think it should be in an imaginary place. Not necessarily a remote planet, though. Perhaps something like what I designed ;D, or evenwolf designed, or even a RON style AGS town.
The ultimate Professional Amateur

Now, with his very own game: Alien Time Zone

evenwolf

Babar:

Link me to AGS Church.  Sounds interesting!

Yeah, I dismissed space/planet stuff because there are already so many sci fi worlds out there.  I just imagine the AGS world would lead to dumb Star Wars / Star Trek/ Space Quest jokes (that perhaps many would enjoy).   I think an island outside of any one of AGS's many nations would be fun.  I placed it off of the UK but honestly it would be more fun to never disclose where its true location is, like Springfield in "the Simpsons."
"I drink a thousand shipwrecks.'"

Redwall

aka Nur-ab-sal

"Fixed is not unbroken."

Babar

The AGS Church

Shame on you, Redwall, it was your Genesis, and you didn't link it ;D

Most of the stuff I mentioned before I made up myself, not really getting it from that thread.
The ultimate Professional Amateur

Now, with his very own game: Alien Time Zone

vict0r

This sound like an excellent idea! Im keen on making my char, but ill wait until its official that this thing is coming together. I'd hate making such a handsome character for nothing 8) ;D

Pesty

I have the best idea for a setting ever for a series of games like this. We could make it like Lost, with everyone stranded on a deserted island and all sorts of wacky, mysterious stuff could happen!

And every game, people would get into a fist fight, because fist fights always happen on deserted islands! I think it is a law of physics or something.
ACHTUNG FRANZ: Enjoy it with copper wine!

It is a mistake to think you can solve any major problems just with potatoes. - Douglas Adams

InCreator

For game developers weak at story/character creation (such as myself, *ahem*), this would be superb aid. Easiest way to get realistic characters is to use real ones! Well, prototypes.

I think that if this project will become real, every member-character needs a bio. Like maybe a webpage database (AGS wiki section maybe?) where all available characters are, with their characteristics. Maybe something like

(random example of myself)

name - InCreator
type - artistic, creative, introvert ( silent artist guy randomly making jokes )
personality - messy, unpredictable, strong sense of humor, perfectionist
important points about appearance - jeans, sneakers, hairdo

etc...
and atleast one sprite of course, and CHA file.

On RON site, there's something similar, but when we're using real members, this personality detail matters more. So games won't totally picture someone absolutely wrong.

The location? Well, I never got into RON, especially since the main game area is RON town, which I can't and don't want to use in any of my games. Even though I like the characters.
Location, IMO, would be better if it's not set. So everybody could be free to add something good. But traditional places could also always be there, such as church is always AGS one, campsite goes with Mittens, bar... etc.

Difficult-to-do idea, but I like it.

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