Having Serious Problems with Walking Cycles

Started by jonphilips, Thu 25/03/2004 04:43:13

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jonphilips

I haven't had alot of practice with animation, and I've become extremely frustrated trying to create a walking cycle for my character. I can't seem to figure out what technique to use to get it to look normal, much less nice-looking. If anyone has any helpful tips, or knows of a graphics program that has a feature that might help, I would really appreciate if you'd let me know.

Thanks,
Jon

TerranRich

Here's one:

http://www.sylpher.com/kafka/tutorials.htm

There is "Animating walk cycles" and "Walk cycles for free!" :)
Status: Trying to come up with some ideas...

MrColossal

ARGH! I have to make a better tutorial... those tutorials are so dated and I fear they make me look bad

but I hope they help anyways

good luck
"This must be a good time to live in, since Eric bothers to stay here at all"-CJ also: ACHTUNG FRANZ!

Nacho

I think I can use this thread to ask... Is there any "frontal" walkcycle somewhere? I mean, idleworm has a nice side walkcycle reference (http://www.idleworm.com/how/anm/02w/walk1.shtml) but there must ve the equivalent for the "north and south".
Are you guys ready? Let' s roll!


BruisedWeasel

No offense to eric, but I always felt that north-south walk example of his terrible. Granted, he "drew [them] quickly", but the legs don't look quite right, imho. I imagine it could look a bit better if the hips were included, so you could see the movement in relation to the joint.

YOke

Farlander: I used that tutorial for the walkcycle I posted. I think it was better to see it from the side when i made the front walkcycle. What I had to know was how far back or how close the different parts of the leg were and the position of the knee. All that I could see in the side view.

Enlightenment is not something you earn, it's something you pay for the rest of your life.

Nacho

Strazer: I agree with Bruised... Whereas Eric's side tutorial is cool, I can't really use the frontal one.

With Idleworm's...



I've made this:



Now I need the frontal equivalent... And must be somewhere! ^_^

P.S. the bouncing pixel in the nose has been because of the "gifizication"...

And yes, the arm spoiled most of the motion feeling I did in the legs.  :-\
Are you guys ready? Let' s roll!

Igor

My new web site don't have tutorials section, but i kept the old ones on net. You can get them here: http://maniac.adventuredevelopers.com/tutorials/tutorialsmain.htm

They might still be of some use.

c.leksutin

I would like to point out that the image of the side walk cycle in farlanders post is taken from the book: "The Animators work book"  Which is an excellent guide. Check it out here.





C.

MrColossal

the north south images aren't a tutorial anyway

I drew them on the AGS Whiteboard while people watched so I could show them how I make legs look like they're coming out or going away. So I took them and animated them, I know that people have used them because I spotted them in games so they're helping people.

I've ment to do a north south walk tutorial but I also don't want to because as I said before all the information is the same and with those images or any knowledge of how people walk you could do it yourself, it would just be a series of steps of me making a north/south walk cycle and there'd be nothing new to learn. I draw one side and then flip it and then colour them and shade them differently, just like an east west walk cycle
"This must be a good time to live in, since Eric bothers to stay here at all"-CJ also: ACHTUNG FRANZ!

Ishmael



Somewhat crappy, but enough for me... If I ever work on that game again...
I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
\( Ö)/ ¬(Ö ) | Ja minähän en keskellä kirkasta päivää lähden minnekään juoksentelemaan ilman housuja.

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