Anyone making a police adventure game?

Started by Sonny Bonds, Wed 02/06/2004 01:54:08

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Ishmael

Quote from: Sonny Bonds on Thu 03/06/2004 00:42:27
BTW. I've played the McReed game just 2 days ago, and I played it all the way till the credits, (or at least when I held the bartender under gunpoint. ;D)

That ares a skip... teh you play again ;D
I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
\( Ö)/ ¬(Ö ) | Ja minähän en keskellä kirkasta päivää lähden minnekään juoksentelemaan ilman housuja.

Rui 'Trovatore' Pires

Bonds, you asked about a remake of PQ2... if you check out www.freewebs.com/skimbleshanks/, the template section, you'll see I've been toying it that idea for a while, and was looking for a new interface - check out the "Experiment" template. If you ever want to remake PQ2 and find the interface interesting enough to give it a go, let me know, we could work on it together. My credentials are short and sweet - I remade Larry 2 (although it still has two unsolved bugs... damn.)
Reach for the moon. Even if you miss, you'll land among the stars.

Kneel. Now.

Never throw chicken at a Leprechaun.

Sonny Bonds

I would love to redruM, but sadly enough I have no expierence or skills in game-making whatsoever. :(

But I would like to see your interface expirement though, but the link says it has exceeded its bandwith limit, so ill be trying to check it out at a later time.

(thumbs up for the click'n point Larry 2 though, I also got that game downloaded. ;))

Doc Comic

I'd be happy to dip in a helping hand with the production of a PQ2 remake, as Tierra doesn't seem to be remaking it any time soon.  Of course, it won't be on a drastic, gigantic scale, as I'm trying to get my own game off the ground (Evil Dead: Groovy), but I'll help any way I can.
Alright, you primitive screwheads, listen up!  You see this?  This...is my BOOMSTICK!

Yellow is a Flavor

Werewolf Productions has been working on a Pq2 remake off and on for about two years, but has only comparatively recently started going full-force as it were...

Rui 'Trovatore' Pires

Actually, as I'm involved with Anchorhead right now (although it IS going at a slower-than-desirable pace), it would only be a worked-on-as-one-has-time project... though a sweet one.

And Bonds, don't let a little thing like no experience stop you. If it comes to that, your share could be no more than scan PQ2 to EXHAUSTION, see what happens when the player does ANYTHING; what triggers what... you see, lack of experience doesn't have to be an obstacle.

And try my website after the 9th, that's when the bandwidth resets.
Reach for the moon. Even if you miss, you'll land among the stars.

Kneel. Now.

Never throw chicken at a Leprechaun.

Sonny Bonds

Yea you're right but you mentioned scanning? I dont even got a scanner. :-[ but if there are really simple things which needs to be done, I guess i could help?

Anyways, will check the link out after the 9th. ;)

Privateer Puddin'

When he said scan, he meant go through the game, very slowly and try absolutely everything, see every action and reaction

Sonny Bonds

Aha, I thought it had something to do with importing special graphics or backgrounds in game, forgive my stupidity. :D

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