Opulent Records Seeking Game Creator

Started by OpulentRecords, Mon 17/11/2003 09:01:05

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OpulentRecords

This game does not have to be done by January.

MrColossal

so, anything ever happen with this?
"This must be a good time to live in, since Eric bothers to stay here at all"-CJ also: ACHTUNG FRANZ!

OpulentRecords

Nadda,
I got some emails from people wanting to help, then never heard anything from them again.

I was hoping to spend my time learning and developing rather than trying to hunt people down on a regular basis.

I just figured the only way to ever do this is to have the money to pay professionals, otherwise, nothing will ever happen.

Oh well.

:(

m0ds

Download AGS and tinker with it, learn it and make some other stuff in your spare time. That's the best way to start. Then, once you've made a few demos perhaps there'll be more interest in your big game idea.

:)

RickJ

#24
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Nadda,
I got some emails from people wanting to help, then never heard anything from them again.
Did you return any of them?   I had a phone conversation with you  and sent several e-mails, but never got a response.   Then I read in this thread that you had all the help you needed.   Not very courteous or professional IMHO.
   
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I was hoping to spend my time learning and developing rather than trying to hunt people down on a regular basis.
Did you think a project like this would organize itself?  :)   This is pretty much what I offered to do for you but apparently you thought this to be an unecessary task. :)

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I just figured the only way to ever do this is to have the money to pay professionals, otherwise, nothing will ever happen.
Personally, I resent the implication that we are somehow unproductive, unprofessional, or unable to bring projets to completion.  Many of us here are computer science, engineering, or art professionals.    Further I am always amazed at what some of  our 15 year-old members are able to accomplish with a little mentoring from our group.    

For sure "nothing will ever happen" without motivation.  What you seem to not understand is that creative people are motivated by the joy of creating and inventing; getting paid for it is just a bonus.   My guess is that instead of treating the team as equal partners on the project,  you treated them as employees.   I have no personal knowledge of this,  but did you even provide them a forum and ftp space so they could communicate their work?  

Every couple of months we get a noob that comes in here an posts something to the effect "I got this great idea for a game, I got everything worked out, I just need someone to draw all of the characters and backgrounds and do all of the programming for me.   Who wants to be on my team."   Well anybody can get an idea for a game (for anything for that matter).  It takes a helluva lot more to make an idea into reality and if you don't get to have the sataisfaction of getting the idea  (or at least having a piece of the action) it's really not worth it, is it?  \

It reminds me of that Bugs Bunny cartoon where Bugs is up in Alaska finding gold nuggest big as boulders everyewhere.  Yosemnite Sam finds out and says to Bugs "Hey! I like you rabbit.  I tell you what I'm a going to do.  I'm gonna make you my partner.  All you have to do is find the gold and I'll share it with you 50-50." :)

It be interesting to hear from the folks that were supposed to be on this project.  I wonder what their take on this is?

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