Looking for AGS team

Started by AGS_guy, Mon 12/04/2004 19:44:20

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AGS_guy

Hi
Is anyone interested in starting an AGS team with me.
The team will be under my management. You'll be able to vote on what happens, when doing a project. And Everybody will have a say.  Plus much more, but I can't think of anything right now.

These are the current jobs avalible:

1. Artist
I'll describe something I want doing, and you'll draw a couple, or more, designs. The team will then vote on which design we use.

2. Musician
I prefer original music, made by you, but I also except someone who can ripp and combine already made music, made by other people. (also team vote)

3. Plot designers
Good story writers. Someone who suggests really good puzzels, which we can use in our projects.  Someone who can imagine good, unreal places which the artist will then design. (Team will vote on the best storyline and puzzels)

As team manager I will put all of the project together.

So if your interested email, jamie3000_2004@yahoo.co.uk

Or if any questions, just ask on the forums (reply)

LGM

You being rather new, I doubt you've been here long enough to notice the amount of these kinds of posts..

And I'll say it first. The odds of you getting a good artist, musician, AND plot writer all in one team are very very very very very slim. Especially slim when you don't post any of your work, a basic plot, characters, etc. about this so called project.

My suggestion is that you make a game all by yourself.. Nothing fancy, but something to impress the community. If you show you have teh skillz.. Maybe someone would like to help you after that. Don't set your goals too high on your first project. Start small and complete something decent, and work your way up.

I don't think 1 game has been succesfully completed by a team.. I could be wrong.. FOY and Kinky Island are team games, and they seem to be progressing nicely.

But anyways, yea..

chapter11studios

Quote from: LGM on Mon 12/04/2004 20:31:36I don't think 1 game has been succesfully completed by a team.. I could be wrong.. FOY and Kinky Island are team games, and they seem to be progressing nicely.

The Tierra games are definitely team projects, and those are quite successful. That being said, there is indeed very little chance of you getting a team together without first having something of a resume (at the very least) and a storyline, plot, etc. My suggestion: Don't just post that you want to form a team. Figure out the full extent of what you'll need, get very far along in production, and then you might have some more luck.

Also, you'll want to try non-AGS type sites to get your team as well. Most folks here are here because they're making their own games. Not many people have time to help out on someone else's.

Raggit

Ooo!! Shameless plug for a new forum:  

http://www.kecek.com/forums/index.php?mforum=GTD&act=idx

There isn't alot there right now, but will be a good place to set up teams in the future.
--- BARACK OBAMA '08 ---
www.barackobama.com

Layabout

#4
F*ck sh*t bastard sh*t f*cker motherb*tchf*ckint!!!

I think I said what everyone was thinking...
I am Jean-Pierre.

AGS_guy

That's just rude, jack @$$

Raggit

Quote from: Pirate Jack on Tue 13/04/2004 06:43:43
F*ck sh*t bastard sh*t f*cker motherb*tchf*ckint!!!

I think I said what everyone was thinking...

Whoa, what is that all about???????  
--- BARACK OBAMA '08 ---
www.barackobama.com

Migs

Quote from: Pirate Jack on Tue 13/04/2004 06:43:43F*ck sh*t bastard sh*t f*cker motherb*tchf*ckint!!!

I think I said what everyone was thinking...

Wow, I certainly wasn't thinking anything remotely like that!  Please do NOT presume to think for me.  I value my brain cells too highly. :)

Quote from: AGS_guy on Tue 13/04/2004 12:53:50That's just rude, jack @$$

The irony of that comment isn't lost on me.  However, I'd like to know, AGS_guy: What experience do you have managing a team?  What's your background in game design?
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Rui 'Trovatore' Pires

QuoteWhat experience do you have managing a team? What's your background in game design?
He's already told us that he's managed to reproduce about a quarter of Monkey island in AGS, which is no small feat. So at least we DO know that he can program fairly well.

And (this one is dedicated to AGS_guy himself!) - Pirate Jack, aren't you taking this a bit too personally...? ;D ;D

(ignore that lasrt paragraph, I felt this urge to include it but it's really senseless unless you're "in" the joke...)
Reach for the moon. Even if you miss, you'll land among the stars.

Kneel. Now.

Never throw chicken at a Leprechaun.

Migs

#9
Quote from: redruM on Tue 13/04/2004 19:34:25
QuoteWhat experience do you have managing a team? What's your background in game design?
He's already told us that he's managed to reproduce about a quarter of Monkey island in AGS, which is no small feat. So at least we DO know that he can program fairly well.

That doesn't answer the question.  #1, I asked what experience he has managing a team, not making a game by himself.  #2, I asked what his background in game design is, not rescripting an already made game.
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Rui 'Trovatore' Pires

I know it doesn't. And I do realize that they're all completely different things. I was just commenting, informing people who didn't know about it that this guy seems to program fairly well. Whether or not he can stick through with projects, or whether he can lead one, that he as to tell us himself - and will, hopefully.
Reach for the moon. Even if you miss, you'll land among the stars.

Kneel. Now.

Never throw chicken at a Leprechaun.

AGS_guy

#11
My first finished game will be out next mounth or so. It's about a mad Scientist called 'MOON GOON' who's trying to destroy the planet Vian. MOON GOON, is the leader of the sycthen army and and wants to destroy the planet, because of a trade dipute with the Resian, Vian's inhabbintants.

The game starts with MOON GOON locked away in prison, unfortuneltly he get's out somehow, partly because of you, the main character. You fell guitly and ashamed  of your accidental accident, by accidently letting him  go, so you try to join the Resian Forces. Of course they don't want you, so try to get back at him, on your own.

There's three parts to this game, and a final stage. I think the game will last at least 2 hours, even for a top adenture player. There will be over 100 rooms!! The puzzels will be a little tricky, but nothing special.

I started making this game 2 years ago, but I got bored so I just dumped it. But when I played it 2 years later, it took me 20 minutes to get to the end, and it was only 70% done, and I knew most of the puzzels myself already

After that I started porting Monkey Island to AGS, but now i'm starting MOON GOON again, partly because nobody liked my monkey island idea.

(This message, has nothing to do with people joining my team. I'm just writing this to inform you that I am dedicated to AGS, and I can complete adventure games. And although I haven't yet, you will soon see that I can).

Nacho

I am not going to join that team.
Are you guys ready? Let' s roll!

Layabout

I snapped when I read this thread, being another TAEM PROJEKC HALP thread.

So sue me.
I am Jean-Pierre.

Migs

Quote from: LGM on Mon 12/04/2004 20:31:36don't think 1 game has been succesfully completed by a team.. I could be wrong.. FOY and Kinky Island are team games, and they seem to be progressing nicely.

But anyways, yea..

There have been a few team games.  AGDI makes team games, as has already been mentioned.  The Apprentice was a team game.  The Adventures of Fatman was a team game (m0ds wrote the music).  Anytime someone enlists the help of a musician, they are creating a team game, so when Vel and Petteri get together, their games are team games, too.
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Crichton

I'd like to join your team as your supervisor. Since you're already a manager, I'd like to supervise you and make sure that you don't screw up along the way. Oh, and when the game is finished, I'd like it to say "...by Crichton" in credits. Since you know, supervising a manager is even more important than managing a game, and deserves most credit. I think it's fair. :P

AGS_guy

#16
A supervisor, doesn't supervise the manager. If you had sense, you would know this.
Obviously you were either just joking around, or tryng to wind me up. Which in both cases I don't like. Were talking about serious stuff here, stuff which shouldn't be messed around with.
If you think your funny, go to www.madeyoulaugh.com because I don't appreciate your sense of humour here.

Andail

I wish people could lurk more before they start posting.

By now, the principles of team requests should be rather clear.

*You start by showing projects you have already done, so that people know what you're capable of.
*Then you give details regarding your upcoming project. Plot outlines, concept art etc
*Then you add your request to the specially designed thread we have on this very forum

That's all you need do

..

A what the heck.. I haven't got a current project to work on and I'm pretty bored...

i wouldnt mind working as a plot person i like designing puzzles , characters and game ideas :P i just dont have the artistic skill to build a game that looks remotely acceptable.

Davis

#19
It really never ceases to amaze me the arrogance of youth. Like, AGS_guy... Ok man, hear me out. This might offend you, but only if you take me the wrong way, I am really not trying to attack you, merely to offer my opinion.

I have two points to make, two long, long winded full of myself points. So buck up. The first is this. I think in the Monkey Island remake thread, it was established you were 14. I believe, and this is just one guy's opinion, a lot of your better artists, coders, and writers are going to be out of their teens. Now, now, hear me out, because I'm sure every 13-15 year old writer or coder or artist on this board is thinking to himself, "What an ass clown. That's not true. I'll show him." But I came to AGS when I was 18, and I know for a fact at 21 now I can write dialog a lot better than then, and 18 is a far throw from 14. Every 14 year old AGSer makes these games with these either A. impossibly dramatic stories or B. "comedies" that aren't funny.

As far as the comedies go, I mean, let's face it, 14 year olds aren't that funny. :) And as for the dramas, truly good drama has subtlety, has nuance. And let's face it, teenagers have no sublety in their lives, and no true loss, no real sense of the scope of the world. And you THINK you do, but trust me, you don't. You THINK working as a bag boy will let you know what a true, full time, 8am to 7pm job is like, but boy-oh, I thought that and WAS I WRONG.

Everything in a young person's life is a crisis. Is unfair. You parents are trying to ruin your life. Your girlfriend is the most heartless woman who has ever lived in the history of time. You will NEVER be respected. NO ONE TAKES YOU SERIOUSLY. The tradegies are endless. But it takes a mature mind to write a truly dramatic, and good, story. And this is true for prose, movies, or any game creation system. I've was big in the ZZT and Megazeux scenes, game creation systems that PALE compared to AGS, with ASCII characters for graphics, and thirteen year olds wrote the most over the top, dramatic games in these GCSes, that they thought were truly Shakespearean in their tragicness.

Now, in case you think I'm trying to make fun of you, or beat up on you, I'll tell you something that's very personal to me. My mom is a schizophrenic. Dude, it was really hard for me to deal with that growing up. But I guarantee you, if I had wrote a movie about that when I was 14, and I wrote a movie about it now, the movie I wrote when I was younger would be more campy, more over the top, it wouldn't touch anyone. It would be drama through the eyes of a 14 year old, which is IMHO exaggerated and, IMHO when viewed from a completely impartial state of mind, almost humorous. I mean, how many times have you seen some made for TV special, where some crazy old lady is crying her eyes out over some thing you have no idea about, and it kind of makes you chuckle? Or if not that, how many terrible movies have you rented from Blockbuster and wondered, "How is the actor keeping a strait face through this, this movie is RETARDED?" That's how these ultra dramatic space odysseys or thrillers of the mind come across in AGS games. They're too campy, they're so serious they become silly.

Ok, I hope my thoughts were legible through all that. My second point is this: hopefully I've established that, the cream of the crop AGS artists are going to be at least in their twenties. Sure there's some 16 year old savant here and there, but for the most part, MrCollasal and Rode and Cornjob all of those amazing artists are older then the youngsters. Phil Reed, funniest AGS game ever under his belt (behind only that one RON game with that evil doctor DVS, I mean), in his 20s. And me, the best AGS script writer of all time, of course. I'm 21. So I've proved my point a thousand fold. Ho ho, anyhow, now, there's this group of 20 somethings sitting around thinking we're so smart and doodling good doodles and talking about politics and Kafka and pretending we read quite a bit of intelligent fiction, and a 14 year old walks up to us and says, hey, you all start working for me.

I mean, just walks up to their table and says who wants to work for me, you guys? You'll do all the work, and I'll take credit because I rounded you all up. Now, mind, they were all already sitting at the same table chatting amonst themselves smugly about how smart they all were in the first place, but you're telling them your sole contribution to their group will be the leader, and that they should elect you leader because you brought them all together. But you walked up to them as a group in the first place.

This would be like, you're at school, on the black top, you and a few of your friends, classmates, you're hanging out. Talking about girls, whatever. And a middle schooler walks up to you, while you're at recess hanging out after lunch with you and 4 or 5 other 14-15 year olds, this 8 year old kid walks up and says, "Hi guys! Let's form a group of friends, and I'll be the leader. You guys can go fetch a ball for us to play with, and some of you others, go grab some snacks and bring them back. I'll stay here and lead you all around."

You're going to look at that 8 year old and wonder to yourself, surely he's not serious. Surely this eight year old kid does not think a entire group of us older kids are going to follow him around and do as he says. And then let him tell all the girls that HE leads this gang.

Now, you might take this the wrong way. If so, I apologize, I'm not trying to make fun of you, or gang up on you. Just give you something to think about.

The end. Goodnight children. Daddy needs vodka.
"So I've proved my point a thousand fold," snorts Davis. "Ho ho."

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