LucasArts Reveals Monkey Island Return.

Started by Stefano, Mon 01/06/2009 18:44:18

Previous topic - Next topic

DutchMarco

Quote from: ProgZmax on Mon 01/06/2009 20:44:45
As long as I can turn off the voices to avoid Dominic Armato's incredibly annoying nasalspeak I'll give these a try.  I'd rather play them with just the text, anyway.
Of course you can - there has been an incredible invention callde the power toggle - on your speakers (if you have those small active ones) (or, as in my case, on the old stereoset beside my PC which I use for sound), if that won't work, you could always pull the plug out from your PC's sound card. Of course, this won't guarantee you will be able to follow the dialog at all, since maybe they don't have those "old-fashioned" lines of dialog floating above the heads of the characters.

I hope this post was of any help - I myself found it quite funny to write, anyway.

Babar

But then the question is:
Dominic Armato's nasalspeak, or Michael Land's musicspeak?
The ultimate Professional Amateur

Now, with his very own game: Alien Time Zone

Shane 'ProgZmax' Stevens

Yeah, your 'funny' post wasn't terribly useful, but you sure wrote an awful lot anyway!  I don't think it's reasonable to sacrifice a decent sound track and sound effects because a company can't install a tiny setting to switch between bad voices and good text.

tredlow

#103
Quote from: ProgZmax on Fri 26/06/2009 18:40:57
Yeah, your 'funny' post wasn't terribly useful, but you sure wrote an awful lot anyway!  I don't think it's reasonable to sacrifice a decent sound track and sound effects because a company can't install a tiny setting to switch between bad voices and good text.

The voice volume setting and music volume setting are separate. You can set 'voice' all the way to zero, and 'music' all the way to ten. This high-tech volume system is in the game, so you don't have to mess around with that pesky speaker volume. Also, turn on subtitles so that you can follow the game.

I hope this helps.

Shane 'ProgZmax' Stevens

Hooray!  Hopefully this works its way into the Tales of MI series since I don't really care about the 'remake'.

DazJ

I'm excited, sure, but can't help but think that that wonderful magic will be gone now :(

Nickydude

Is this now for sale? If so could someone possibly point me in the right direction? Thanks. :)
Best Regards,
Nickydude
www.madladdesigns.co.uk

AGS Beginner's Guide - All you'll ever need!

Scummbuddy

Approximately within the month the Special Edition will be up for sale.
- Oh great, I'm stuck in colonial times, tentacles are taking over the world, and now the toilets backing up.
- No, I mean it's really STUCK. Like adventure-game stuck.
-Hoagie from DOTT

Nickydude

Best Regards,
Nickydude
www.madladdesigns.co.uk

AGS Beginner's Guide - All you'll ever need!

blueskirt

It seems like it's not over yet:
http://www.gamingshogun.com/Article/4679/LucasArts_Teasing_Big_Announcement_Monday_via_Twitter.html

It could be something, it could also be nothing. My only wish is if it is adventure game related, that it's being made by one of the various team of former LucasArts employees. These games were great because they were made by the of Ron, Dave, Tim and co., Tales Of Monkey Island made by Telltale, I'm fine with that, but a sequel to FT, DOTT or MI made by a bunch of clueless noobs working at LucasArts, this I'm certainly not fine with.

Shane 'ProgZmax' Stevens

If they use the same people they are for the monkey island visual remake they've already lost me as a potential customer because whoever they're using for the update is absolutely atrocious.

Ghost

Now let's just imagine a DOTT remake that has Laverne, taking the sheer height of Guybrush's hairdo in the makeover as a loose rule of thumb... Oh man. Ringu. But with LAVERNE.

Krazy

Day of the Tentacle's visuals are already perfect as they are, and they have a very specific style that is not up to the, uh, interpretation of the special edition team. Just imagine how stiff they could make all those wonderfully cartoony pieces of animation look! And they could give everyone weird angular faces.
My Stuffs:
Tumblr

Ghost

Quote from: Krazy on Mon 06/07/2009 04:49:56
Day of the Tentacle's visuals are already perfect as they are, and they have a very specific style that is not up to the, uh, interpretation of the special edition team.

Yup. Same with MI1.

DazJ

Atleast it appears LucasArts may be 'trying' to claim back some of their golden days since the reintroduction of the point 'n' click genre. I just wished they'd release full games rather than these silly little flash-style episode games. It kind of takes away the fun.

Stupot

Your wish is their command DazJ,
http://www.lucasarts.com/company/vip/catalog/lec_backcatalog_2009.pdf

• Armed and Dangerousâ,,¢
• Indiana Jones® and the Fate of Atlantis
• Indiana Jones® and the Last Crusade: The Graphic Adventure
• LEGO® Indiana Jones: The Original Adventure
• LOOMâ,,¢
• Star Wars Battlefront® II
• Star Wars Republic Commando®
• Star Wars Starfighterâ,,¢
• The Dig®
• Thrillville®: Off the Railsâ,,¢

(not exactly new titles, but still...)
MAGGIES 2024
Voting is over  |  Play the games

Azure

The Dig ( !) been wanting to play that, as well as LOOM. ;D
www.voiceacting.space - Casting Calls for voice actors

Greg Squire

Quote from: Krazy on Mon 06/07/2009 04:49:56
Day of the Tentacle's visuals are already perfect as they are, and they have a very specific style that is not up to the, uh, interpretation of the special edition team. Just imagine how stiff they could make all those wonderfully cartoony pieces of animation look! And they could give everyone weird angular faces.

Yep, that's the biggest thing I hate with the newer 3D adventure games; the characters are always so stiff.  I love the TellTale Sam and Max series, but all the characters seem a bit robotic.  I realize there are some advantages to 3D (such ability to pan in, out, and across a scene; more varied (and dramatic) camera angles, etc.), but it's so much harder to pull off believable characters.  It takes a lot more work and computer horsepower to make believable characters.  Maybe someday we'll Pixar quality characters in games, but not today.  I still love 2D adventure games better for this reason.

Eggie

Played the game, I am now at peace with the world.
I have a FEW problems with some of the design decisions but evidently nothing so big as to stop me playing through the first part of the game again this very afternoon just to wave my arms and giggle in excitement at it's existence.

Monkey Island is back, everything is going to be all right.

Necro

Yes I had a few annoyances I wish for them to fix, but so minor compared to everything Monkey Island has returned and is great!!!  I completed the first episode today already, it's really great I can;t wait fro more monkeys on the 15th.

As for the steam games from lucas i bet thier going to be sold , and gifted all over and you'll see steam sales data proving that they sell even today!

SMF spam blocked by CleanTalk