Telltale's Jurassic Park goes "Heavy Raining"

Started by Gudforby, Mon 10/01/2011 14:29:04

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m0ds

Interesting video, I agree they seem to be moving away from the traditional adventure style many of us particularly enjoy in favor of these console methods and quick time events. The game looks good, the action looks a lot of fun. The advancing through it seems as easy as pie. It definitely doesn't seem tame and child like which is great. Also it's about time the can of embryo's came back into the franchise..!

The story/characters seem a bit meh from the little I've seen of it but that gives it more of a chance to grow on me if I actually play it. I think I probably will, despite the lack of any other famous JP characters. I'd like to think its a kind of video game standard now (not a cliche) to have a JP game open with the voice of John Hammond. I've got a feeling TellTale won't :(

But other than that, mm, it looks intense. But just an easy interactive video. I can understand they'd want to reach an even more casual audience with this franchise than BTTF. The problem lies with these dimwits who form the 'casual' of the audience  >:( Hehehe

I hope they release a proper trailer for it, the current trailer is a behind the scenes video really.

EdLoen

You know, Jurrassic Park did have an entry in  point-n-click adventure games on the SegaCD.  But that probably doesn't help this case any since that game was somewhat of a mess in design and story.

I'm sure anything telltale puts together will have better design choices.

theo

I hate to sound like a d1ck but honestly, is it just me or does TTG's take on JP look completely ass-side-up?  :o

I'm not referring to the gameplay, but the actual look of the game. I wonder what on earth they are doing? The colors and lighting is all bonkers. They missed the matinée feel of the movies completely, there's no magic here whatsoever. I am truly blown away by how difficult it seems to be for them to replicate the ambiance of the franchise. Can it truly be that difficult? Are they spreading themselves crazy thin? (as in: is only one poor malnourished artist working on this project??!).

It's obvious TTG have the talent... both tales, samnmax and the bttf games all look polished. But this? They must have the tightest budget on earth for this game. Too bad.

m0ds

#23
Pretty sure Universal don't give a F, as long as it makes them money and they can easily lose all the original material in their vault. One would assume TTG had to do some blagging to Universal, because it's not apparent Dreamworks have anything to do with this (whereas it usually seems SKG license out the game stuff). If they are involved, I haven't seen it bigged up like it usually is. Personally I'd prefer SKG licensing over Universal, because the first would work on the creative control a little better than the latter, IMO.

Gudforby

The release of JP is now delayed to this fall, to be released simultaneously on all flatforms. They state that it is because they see potential in the way the game is progressing, and want to put some extra quality in it. I find this pleasing, as many of TTG's previuos games sometimes seem a bit rushed to meet the release date. Hopefully this will result in a game more true to the feeling of the movies.

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