Ron Gilbert to release new game.

Started by Willum, Thu 10/01/2008 22:12:00

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Willum

"Described as -- and you'll want to sit down for this -- "the perfect melding of a Monkey Island style adventure game with the wicked RPG game play of Diablo," Ron Gilbert's latest creation has been revealed to be an episodic title dubbed "DeathSpank: Episode 1: Orphans of Justice.""

http://www.joystiq.com/2008/01/09/hothead-games-to-publish-ron-gilberts-deathspank/
http://grumpygamer.com/8519854
http://www.deathspank.com/

Sounds great, a "mainsteam" adventure game is long overdue. Looking forward to it! :)

Galen

Blood... rushing... to... groin... area...

Candall

Yes, I came across this news yesterday and my jaw dropped a bit.  I also found out that he's helping out with the Penny-Arcade game, but I don't know to what capacity.

Akatosh

As long as it's not exactly like Diablo... sounds quite a bit promising, but not like the kind of news that would mess with my blood flow. Sorry.

blueskirt

Hearing "Ron Gilbert", "Monkey Island", "Adventure/RPG" makes me all fuzzy inside, but it's the "Diablo" part I worry about. The game will need bucketload of awesomeness to compensate for a 1 millions mouse clicks, item, gold and XP grinding gameplay.

Tuomas

Sounds pretty intriguing... But the image doesn't impress me, oh well, I shall see when it's finished. I hope the game won't look as boring as the poster.

Candall

Yeah, the poster's a bit on the "College Kid's Webcomic" side.

It has that distinct "Alien Hominid" flavor to it.

Ghost

Quote from: Candall on Fri 11/01/2008 13:55:47
Yes, I came across this news yesterday and my jaw dropped a bit.  I also found out that he's helping out with the Penny-Arcade game, but I don't know to what capacity.

According to Gabe and Tycho he's to make sure that the game "is playable" and "oozes style". So I think his position is that of a Playbility-Ensurer and Style-Oozer.
No, seriously, he's rumoured to be involved in the general design and especially the plot/cutscenes. Had a link to a relevant PA section once, will put it up when I find it again.

Shane 'ProgZmax' Stevens

Sorry in advance to the fanboys, but I will withhold any excitement until I see a product.  Right now I'm not terribly impressed by a monkey island/diablo concept with really bland poster art :|.

m0ds

Looks cool! Though personally I'd prefer to have read this;

Quote
"the perfect melding of a Monkey Island 1 style adventure game with the wicked game play of Monkey Island 2"

:p

Can't say the RPG element really tickles my fancy. But anything by Ron is worth a go :D


Dualnames

The game has looks that kill...I hope it owns..
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

Redwall

Quote from: Blueskirt on Fri 11/01/2008 15:23:49
Hearing "Ron Gilbert", "Monkey Island", "Adventure/RPG" makes me all fuzzy inside, but it's the "Diablo" part I worry about. The game will need bucketload of awesomeness to compensate for a 1 millions mouse clicks, item, gold and XP grinding gameplay.

According to Gilbert, adventure puzzles are intended to replace grinding. (Though to what extent exactly the game will be Diablo-esque then I'm not sure, since that's really all Diablo is...?)
aka Nur-ab-sal

"Fixed is not unbroken."

Shane 'ProgZmax' Stevens

Maybe he intends to make it puzzle-grinding instead.  Wouldn't that be such an improvement.

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