So... What does everyone think of Broken Age? [spoiler-free musings only]

Started by Eggie, Wed 15/01/2014 16:45:57

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Esseb

That's up to the game or app, but practically none do. They could do in Broken Age, but then they'd have to educate the players about the ability to do so.

The simplest solution seemed to be to ditch using right clicking for anything useful in the PC version also. Currently it opens the inventory menu, which can be opened by moving the mouse to the bottom left of the screen anyway.

I'm not saying they should've added a right click for look, it does makes sense to target the tablet market, but it leads to me opening the inventory whenever I want to hear the main character describe what a door is.

OneDollar

Quote from: Snarky on Sun 26/01/2014 21:29:01
I don't use a tablet, but on my Mac trackpad I can easily "right click" by using two fingers. Works like a charm. Do tablets not have similar tech?

Its a different mindset. On a track pad you're controlling a mouse pointer and instructing that to interact with things, and people understand that mice have a right button. On a tablet it's more direct - you're tapping on an object and there's nothing in the middle. Plus if you're tapping on something with two fingers, how does the tablet know which finger is on the object? Now if tablets could recognise different fingers...

On topic: The game was fun but a bit too easy - it often felt like they were telegraphing answers before I'd even begun to think about the puzzles. The art's great and the locations and characters are interesting. In fact I was disappointed when I ran out of dialog choices for most characters because I wanted to spend more time with them. Overall I preferred Vella's part, I was getting a Studio Ghibli vibe from parts of it.

So yeah, good game so far and I'm glad they made it. Though even if the game had been terrible the documentary is more than value for money.

Krazy

So part 2 has just been released and finally the age is Un-Broken! I thought Act 2 was a lot more challenging and a lot funnier. There was some pretty great stuff in there and the artwork is beautiful with some really clever, vibrant animation considering the 'cut out puppet' nature of the graphics. What does everybody think of it?
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MiteWiseacreLives!

Looking foreword to playing it when I finally get home! I've really enjoyed all the 2pp episodes, I think AGS'ers should watch these, just hope the game has the same entertainment value. Sounds like you folks are satisfied, right??

Eggie

Oh yeah, the documentary's fantastic! You feel the passion! I need to catch up on a bunch of those...

Eric

Playing through over the past few days. Act II has the first poorly designed / unfair puzzle. The first time I've resorted to a hint system.

Gribbler

I played it for the first time cause I waited for the whole game. To be honest I did not like the game, I even gave up at the very end and I do not intend to get back to it. I found
Spoiler
hexipals wiring puzzles
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so frustrating I stopped playing. I liked the artstyle and I absolutely loved English dubbing but the humour was not really up my alley.

Eric

Gribbler's spoiler is where I am too. Glad to know I'm not alone.

Babar

I've been going through it until I got to a point where I was stuck. Got me a bit annoyed, and I've not got that much patience, so eventually I looked up the solution online, and it turns out that to solve it, you have to use information that one character would find out and not have any logical way of relaying to the other. That's kind of...bad, and I quit in frustration, since I'd been focusing on one character, mostly.

I'll probably get back to it soon.
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Eric

Again, it looks like most of us are having the same problem with the same puzzle. Interesting! I wonder how this passed through playtesting?

Stupot

Reading Twitter and various comments, it seems that particular puzzle is gaining some notoriety. I guess every good game has one. I still haven't even played Act 1 as I can't get it to run on my computer. I'll probably now just watch a let's play of the whole thing and judge it on that.
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Frodo

I love the art style, and the stories of the 2 characters, and most of the puzzles.  :smiley:

Part 2 is a lot harder than Part 1 though.  Don't like the randomness of some of the puzzles.  I'm completely stuck at:
Spoiler
How to get F'ther to untie the knot to free H'rmony.  I can't figure out what to tell Carol it looks like.  And then the instriction lines don't seem to match the pictures in instruction sheet.  :undecided: 
[close]

What does everyone else think of that puzzle?  :confused:

ollj

good:
- its relatively unique for many reasons.
- voice acting could hardly be better.

bad:
- its too simple in style and game play.
- it is too much like any of the dumb "escape the room" flash games.
- it would have been an incredible games 10 years earlier, but now it just looks like a flash game with over-average-polishing. the problem with that is that almost all flash games are free, financed with advertisement. not too long into the future anyone could easily make such a game, minus the voice cast.
- its artstyle sucks. you could argue that 2d painted vector graphics look cute, and that htis looks original, except it does not its poorly drawn and not too well animated. and its not unique, since the monkey island 2 remake does the VERY same 2d-painted vector graphics for characters, except they look good.

MiteWiseacreLives!

The last episode of the documentary just came out, looks like they might break even  :)
Its a great watch, the whole series. Still haven't finished the game, despite being completely engrossed in the characters we've met in Double Fine, I suck at adventure games I am thinking... but I love them  :~(

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