team up! it's adventure game creating time!

Started by FruitTree, Wed 25/08/2004 10:10:05

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Albert Cuandero

#20
Nice idea, but watch out.

Look at your average pro-team making games. There is ONE genius and a horde of gnomes making the dirtwork for him. I mean there is one main gamedesigner and about five dozens of small-print names in the credits.

Why?

Because such a team needs a brain, a boss who tells every artist what exactly he needs in the game. They have to push back their vanity for this - if they come up with a great idea and Mr.Creative tells them it looks/sounds/plays great but he doesn't like it or it does not fit the rest of the game, they have to keep it in their drawer until they make their own game. They get paid to compensate for this loss of artistic expression.

Now, in here, everyone is (or at least thinks that he/she is) a genius. If they make something for the big project, most of the people might be quite upset if it is dumped by the others (or the supervisor, or game-parts-collector or whatever you might call him). Since they have no other motivation (you didn't mention monetary compensation, did you) they will just return to have fun with their own projects.

Possible (but not 100% sure, of course) you spend months getting new people in, losing them and looking for others, until a year later you have unmatchable bits and pieces of something and continue to work with only two or three hardcore members.

Why not keep it to just a couple of hands from the beginning (if you go for teamwork) instead of calling a big party?

(As for myself (having not too much free time anyway) I am busy developing the first working demo for my own game, so I could not join you anyway, sorry)

EDIT:

Andail's comment made me re-read my own post, from a different point of view.

I don't mean to discourage anyone or be all-pessimistic! I just wanted to warm FruitTreeabout those things, since I know about them (from experience - I tried similar things over the years too)

So to make it clear: I wish FruitTree and his project all the best, and I was serious when I told him I am sorry not to be able to join.
int do_you_like_me;
if (do_you_like_me == 1) Display ("You can call me Al");
else {}

FruitTree

good point(s),

but like I said I'm not some cool leader guy (though I am flattered) my idea was to keep the team fairly small and in a way it still is, I mean only a few said they wanted to really work with me on this thing, sure a lot of people who will help if needed but hardly anybody to get this thing moving.

I still need a few good artist some serious scripters and some writers and muscisians... anybody?

as a team we will all be part of the creative side of the game(s), you got a cool idea? well bring it on!

all I need now are talented people who share my idea of good adventure gaming :)

Andail

Albert, that's just discouraging and unnecessary.
It's true that team projects like this one have a really hard time managing, but the last thing they need is some know-it-all pessimist like you.

Fruittree, I can lend a helping hand by giving feedback on your plot, once you have conceived one. Alas, I have my own game project now, and I don't have time to fully participate in a team. Thanks for your invitation, though :)

Your optimism is admirable, so once again, good luck!


FruitTree

thanks a bunch andail,
I'll keep that in mind :) and ofcourse you're always welcome, joining us doesn't mean you have to leave your projects at all! :) but I'll stop trying to change you mind now :P

anyway,
PEOPLE THIS IS IMPORTANT!!!

I kind of lost track of everyone who wanted to join for sure and people who would like to help out a bit and such

please send me an email or pm me (I prefer the second) if you want to join!
I will need an email adress your qualities (writing scripting bg art and such) and if you can I'd like to see some work you've allready done, don't get me wrong I won't judge you by it, it just makes all of this a lot easier for me :)

right now the team only consists of people I've actually "spoken" wich are:

custard - BG arts
redruM - dialog(writing)
fruittree - kind of allround arts and some concept writing


other people who help out a bit:

andail - giving his oppinion on our ideas and just being th e cool guy he is
N3Tgraph - music

sorry if I left anybody out my head's just a bit blurry right now (that's why you need to PM me so I can get all the info right)
people I still need:

-a (puzzle)writer
-(any kind of) artist
-scripters!!!! (WE NEED YOU!!!)
-music dudes

I WANT YOU!

Cluey

I'll do any backgrounds in my style, or in the classic Lucas arts or Sierra style (although Pixel Backgrounds take time) and any title screens or Story writing would be down my alley as well, I'd love to help out.
Aramore
My webcomic.


[Cameron]

Huzzah! More stuff will be coming from redruM. This dude wrote the dialog for Knightsbridge Chronicles.

n3tgraph

I'll make the music (if it's okay) - any companions are welcome ofcourse.

I'm quite curious about the genre/style of the first game now :P
* N3TGraph airguitars!

[Cameron]

Whose game mine or his?
Anyway, Sucks you dont need more concept writers as thats my bag. Hope your game turns out great.

Hollister Man

Sounds like the general idea that we were using in the group that was working on Demo Quest 3, but everyone keeps flaking out (no offence, but I call em as I see em) We can't seem to get a character artist that will stick around.  BTW: Has anyone seen PenguinX? 

I'd love to put my hand in, if I were you I'd start a forum for the group.  I'm on three projects already, but at least one could be a group project (KQ8:A switch in time, a MoE remake ala Romancing the Stones)
That's like looking through a microscope at a bacterial culture and seeing a THOUSAND DANCING HAMSTERS!

Your whole planet is gonna blow up!  Your whole DAMN planet...

Cluey

If your REALLY at a loss for a character artist, I suppose I could, maybe, just, squeeze some out of my rotting corpse..
Aramore
My webcomic.

FruitTree

LIST OF THE TEAM SO FAR!!!

SCRIPTING:

-Pelican
-Hollisterman

WRITING:

-redruM (story)
-Ginny (story, puzzle)
-Clueless3 (story)
-Hollisterman (puzzle)
-FruitTree (story)

ART:

-Custard (background art)
-Clueless3 (background art)
-FruitTree (allround art)

MUSIC:

-N3Tgraph

this is the team SO FAR, this list IS NOT definitive YET!
if you applied and aren't on it, don't be sad! you will have to send me some more art/writing/scripts/whatever-you-do and stuff.
or perhaps you just don't have the qualities yet to join, please don't feel sad or disappointed, ags community is a great one, there'll be loads of other opportunities!  ;D

WAIT!!! I'M NOT DONE YET!

SCRIPTERS!!!
CHARACTER ART PEOPLE!!!
MUSIC DUDES!!!
ADDITIONAL ARTWORK LADS!!!

WE STILL NEED YOU!!!

oh, and to all you people who say:"I'm not really a character artist but I'll try" and such, thanks a lot you're the greatest! but still I'd prefer people who are good at what they do, and enjoy the parts they are doing :)
so anyway, see y'all soon!

Secret Fawful

ooh, can I help!
i can do cartoonish background and concept art like in DOTT and COMI. ;D

Secret Fawful

ooh, can I help!
i can do cartoonish background and concept art like in DOTT and COMI. ;D
i can also write good storys

ghostface

this sounds awesome...i'm not gonna have time to do anything technical...but fruittree...i could definitely beta-test and proofread this...if you need me.   :)
"I wish I could say something classy and inspirational, but that just wouldn't be our style. Pain heals. Chicks dig scars. Glory. Lasts forever."

"These pretzels are making me thirsty!"

mousemat

please consider me as character creater i have sent you some more pics hope you like them .
thanks
mousemat
Oh yer moon walkin'
www.freewebs.com/bkreview/

Mr Jake

#36
I wouldnt mine becoming part of the scripting team, Im probably not as good as the current members but I could do the simpler stuff (I am quite good at scripting) and maybe learn a thing or two off of them, and I have plenty of free time.

Things I know I can handle:

Verb coins
MI3 type GUIS (including the Arrows and the Use/Get/Give status line dependant on the object)
Save/Load screens
Option Screens
Im confidant with using ints, strings, loops and GlobalInts (and doubles etc.)
Can use custom functions easily.
Various other small parts of coding I wont go into detail about

You can see my game to see an example of GlobalInt usage (the total petals, the hint system etc.)

Moox

I can probably do some chars and their animations, dont hold me to it tho

n3tgraph

I'm excited! :)

when is the first project going to start? :)
* N3TGraph airguitars!

FruitTree

hehe we're all excited N3T,

but the team isn't complete yet!
we'll really start of when we've got a complete team! :)

come on people this is your chance!

we still need people for:
1 person for character art!
1 person for additional art! (objects? inventories? the smaller stuff :P)
1 person for music

it could be you!!!
(I know I Know I use a lot of excalamtion marks... :P)


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