Celtic Chaos : episode two - fisherman's fiends

Started by Helme, Fri 20/11/2009 11:56:11

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Helme

Of course, everybody wants to know what happend 500 B.C. somewhere in Bavaria, where the game
Cold Meat
took place ;D. Soon will be the time to explore more secrets in the next episode of 'Celtic Chaos'.

Episode one: cold mead showed you the world of Nektom, the strong, brave and stupid miner.
Soon the saga continues with Limfor, the slighly smarter and less strong and brave fishermen.
Since the other celts never take Limfor with them when they pillage the nearest towns, he is chosen to bring an important message to the druid of the neighboring town. But it's not so easy for a Celt to be on a diplomatic mission...





Progress:
- graphics 99%
- puzzles 95%
- scripting 95%
- music 100%
- story 100%

Release date: january 2010

Wonkyth

"But with a ninja on your face, you live longer!"

ThreeOhFour

If I had a beard, I would have totally gotten beard envy from that first screenshot.

Seriously, have three so impressive beards ever graced a single screenshot simultaneously before?

Good stuff :D

PuNKKoMmANDO77

the first part is fantastic  ;D, i want this game

Helme

Quote from: Ben304 on Fri 20/11/2009 13:48:49
If I had a beard, I would have totally gotten beard envy from that first screenshot.
Seriously, have three so impressive beards ever graced a single screenshot simultaneously before?

The first episode also had impressive beards ;D



But beware, there will also be unbearded characters... well at least the kids and the women...

PuNKKoMmANDO77


Helme

The game made a lot of progress in the last weeks.

Now Kaputtnik joined the project to compensate my lack of knowledge of the english language.
(Is the word Sprachgefühl really used in the english language? I was quite surprised when my online-dictionary suggested that.)

As a small teaser: another Screenshot.


abstauber

Hey,

wow, your artwork has improved a lot since the last CC. Seems like this is going to be much fun - especially the red haired, short bearded dude :D

Helme

I wish I could improve my english as fast as my background art.
The game is almost finished. Now I have to wait until Sebastian polished the dialogs and Dr. White made some more catchy music.

PuNKKoMmANDO77


Helme

Quote from: PuNKKoMmANDO77 on Sun 20/12/2009 14:32:09
how part you have in programm?

Sorry, but I'm not sure if I understand your question.

neon

I think, it should be something like 'how many parts are planned'.

Helme

There are vague ideas for more episodes, but I haven't decieded how to continue. It will also depend on reactions of the community.

But don't expect that many games by me as in 2009. I will be a lot busier with real-life work in 2010.

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