Gesundheit!

Started by Matt Hammill, Wed 15/11/2006 01:13:47

Previous topic - Next topic

Chicky


Matt Hammill

#41
Just uploaded a new version (1.0.1).
http://www.adventuregamestudio.co.uk/games.php?action=detail&id=863
I fixed the save bug, which was a really silly error on my part, and tweaked the level 12 walkable so that the red guy can't eat you through that wall any more. Thanks JBurger and BOYD1981! If anyone notices any other weirdnesses, let me know...

And thank you, Chicky.Period.!

auriond

I was browsing drawn.ca, a pretty cool art blog that I visit now and then, and look what I found there!

Congrats Matt!

Matt Hammill

Yeah, that was really cool of them to post it!  ;D They're swell!

(And as for what's new with the game, I'm currently trying to figure out some keyboard movement, because some people have told me they'd prefer to have that option. I'll add that to the demo, and then probably start slowly making stuff for the "fuller" version, which will be released, uh, in the future.)

Snake

I thought of that as well. Are you going to make it so the player can control him either way or have an option in an options menu?

Good luck!


--Snake
Grim: "You're making me want to quit smoking... stop it!;)"
miguel: "I second Grim, stop this nonsense! I love my cigarettes!"

Matt Hammill

I figure I'll make it so you can switch from the pause menu. I can't really think of a more efficient way to the shooting than the mouse, though, so I guess it'll be a mouse/keyboard combo. And maybe when you choose keyboard controls, both mouse buttons will become shoot.... sound reasonable?

Matt Hammill

#46
As stated in the top post... I just finished a new version of the demo (v1.1) that gives you an option for keyboard/mouse controls, as well as an optional aiming crosshair, and snot stains on the ground. Here's the new version...

http://www.underwaterbase.com/files/gesundheit_demo1.1.zip

And here's a replacement index.dat that should unlock all the demo levels in the new version...
http://www.underwaterbase.com/files/v11index/index.dat

It'll save your key configuration, too. I haven't posted it on my site yet, because I want to see if anyone finds problems with the keyboard controls... so yeah, if anyone tries it and notices anything odd, let me know!

I know the controls and crosshair make things a bit easier, but maybe that's a good thing--if the controls are kinder, then I have room to make the puzzles more cruel...

R4L

WOW! I've been playing this for an hour and a half now, and I must say that this game is so polished and so fun to play! I love your style and I hope to see more of it if you make more games.

R4L

joelphilippage

I just played the demo and this looks great. Very original for an ags game. Looks a lot like lemmings.



Snake

Matt!
Hey, man, I meant to reply the other day but your new demo is great :)
I love the new controls. It took a few levels to get used to it but afterwords it was so much better.

I can't wait until the final release - you gotta get it done, and quick!


--Snake
Grim: "You're making me want to quit smoking... stop it!;)"
miguel: "I second Grim, stop this nonsense! I love my cigarettes!"

bigbossSNK

I found a small bug. Right clicking to throw another snot overrides the "step on a trap" condition, so instead of losing, the trap disappears and you are still in the game.
Good job on the game, both style and content are unique and interesting.

Matt Hammill

Crap, it's been a long time! Just updated the main post with a couple new screens.

ThreeOhFour

It still looks incredible after all this time :D

Good luck getting it finished!

Jimbob

Yes! I hope the soundtrack has been suitably been expanded as well, I loved those tracks...
Current Project: A Hard Day's Knight

Ali

Bless you!

I'm thrilled this is still a going concern, and looking forward to the finished game.

Chicky

Awesome, i remember playing the crap out of this a few years back.

Great to see you're still active!

Bulbapuck

OH MY GOD!!!

My brother gave me this demo on a USB over a year ago, before I even knew about AGS. Now you're telling me this IS AGS?! AMAZING!!! :D

Matt, I reeeeaally enjoyed your demo and have replayed it several times. This is definately the AGS title I'm looking forward to most (even more than Boryokudan Rue! Which I highly enticipate too).

Keep up the great work ;D

blueskirt

Keep up the good work! I can't wait to play this game! :D

Igor Hardy

I was afraid you gave up on this project. Looking forward to the full version.

The Ivy

Hey, that's awesome news! Best of luck finishing this game, it looks amazing.

By the way, it was awesome running into you in Ottawa. Small planet indeed. :)

SMF spam blocked by CleanTalk