NuCleUs - A Puzzle Game From Fluke Artist Studios-Website now up!

Started by PsychicHeart, Tue 07/11/2006 05:02:58

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PsychicHeart

Howdy.
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HISTORY
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Back last year, I began a project, mainly just to screw with the software and produce a playable tech demo. Unfortunately, it didn't go too well. There were bugs, the graphics were god-awful, and the audio sounded like i had recorded three rambling mental patients and clumped it together.
However, with much thought and the resistance of procrastination, i decided it was time to revive this bug-covered, smudged together, audio-screeching goliath.

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STORY
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The year is 2821, and the main form of entertainment is Pod Rolling. Pod Rolling encompasses contestants rolling into Metroid Prime-like balls, and roll around the board, collecting items, battling evil-doers, and eventually getting to the exit zone.
You are one of these contestants, and the greatest tournament ever has just begun.
It will take guts, tactics and a smooth key-finger to win, but the prize will be greater than anything you could imagine.

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SCREENIES
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After a sorely needed revamp of the hideous graphics, i present, for your viewing pleasure, NuCleUs screenshots! Hooray and such!

It Godzilla!!!


Balls, Steam and Green Guys. What is this, manga!??

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FEATURES
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*40 Levels for you to roll around in.

*4 Level Bosses, which are all members of the AGS forums, including Nikolas The Sound Ball, Vel The Chat Ball and CJ The God Ball!

*Level Editor which allows you to create your own levels and distribute them online!

*A Variety of fun mini-games including Tennis, Soccer, and Dodgeball!

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WEBSITE
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www.nucleus-online.blogspot.com
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DEMO
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Coming Soon

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COMPLETION
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Graphics-40%
Sound-80%
Coding-40%

Cheers,
Fluke.
Formerly known as Flukeblake, Flukezy etc.

thewalrus

     Looks cool! Can't wait to check it out!!! Keep up the great work!!!
Thewalrus

Goo, goo, ga, joob!!!

"Sitting on a cornflake, waiting for the van to come!"

Nikolas

Quote from: Fluke on Tue 07/11/2006 05:02:58
*4 Level Bosses, which are all members of the AGS forums, including Nikolas The Sound Ball...
OMG!

I'm honoured! :D

;)

Fluke, any idea on the date of completition because it actually looks that you will make it this time and release the game.

Also it looks like a clever one, so well done! :D

Gord10

Doesn't look bad. Good luck for finishing this one.

This is an AGS game, yeah?
Games are art!
My horror game, Self

Vel

To quote, Nikolas, OMG, I'm honoured!!!!111 And who wouldn't be, indeed!

Anyway, what happened to your previous projects? The one with the cars and um, what was the other one you were developing simultaneously? I wish you luck with this game, although I have my doubts whether it will see the light of day.

PsychicHeart

Formerly known as Flukeblake, Flukezy etc.

Sam.

This looks like it could work,welldone.

But how will you implement the distributable levels?
Bye bye thankyou I love you.

PsychicHeart

Quote from: Zooty on Wed 08/11/2006 01:41:17
But how will you implement the distributable levels?
Ah, good question!
I've worked out a system of "Codes" which are based on how you have constructed the map. You can then share said codes via the game's online forums. For example, Player 1 posts his code on the forum's "Code" section, and Player 2 reads the code, inserts it into the game's code-reader and, voila, Player 2 can play Player 1's map. It's taken me a little while to work out the bits and bots of this system, but after running a short test, I'm proud to say it works perfectly. Hooray, and such!
Cheers,
Fluke.
BTW: Thanks for all the support guys, it's appreciatedÃ,  :)
Formerly known as Flukeblake, Flukezy etc.

PsychicHeart

Website now up and running. Will add forums and things of other such nature soon.
Formerly known as Flukeblake, Flukezy etc.

PsychicHeart

Working on Trailer, nearly finished. Will release in a few days.
Formerly known as Flukeblake, Flukezy etc.

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