The Legend of Skye - Out now!!

Started by Carles, Sat 11/02/2023 01:17:51

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Carles

Hi!

A few years ago I published here my first adventure game called "The Castle". It was inspired by Maniac Mansion.

Now I want to announce my second project that I'm still working on. It's a new adventure called "The Legend of Skye."

It will be a classic point & click adventure, with the 9 verb system, inventory and lots of humorous dialogues.

It will be available soon on Steam, GOG and itch.io!

Wishlists are highly appreciated!
Steam
GOG
itch.io

I pass you the official website so you can take a look: Point & Pixel Adventures

All the best.











arj0n

Nice!
I remember your previous game, looking forward to this one.

Btw:
Spoiler
you might wanna adjust the shadows in your title screen as they are not consistent. squirrels vs chair vs table and beach umbrella
[close]

Carles

Quote from: arj0n on Sat 11/02/2023 12:23:06you might wanna adjust the shadows in your title screen as they are not consistent. squirrels vs chair vs table and beach umbrella
True! As a good point & click player you pay close attention to details  :-D

I'm glad you remember my previous game.

CaptainD

Loving those screens!! All the best with development.
 

heltenjon

Looking good! Some nice nods to adventure game history here - the street from Monkey Island, of course. And I'm not quite sure of this one, but the round windows in the underground cottage reminds me of some old The Hobbit game.

Best of luck with the production!

Carles

Well, the medieval street is inspired by real images found on the web. But it really also resembles the street on MeleƩ Island because of the arch in the background.

Thanks for the support!  ;)

Carles

The Legend of Skye demo has been available for a few days now!

https://store.steampowered.com/app/2314850/The_Legend_of_Skye/

I would be very grateful if you could try it and give me your opinion. If you like it, don't forget to add the game to your wishlist!

If there is no delay, I hope to release the game this spring on Steam, GOG and itch.io.

Shaneaphone

Looks really good. The mushroom seller made me laugh and it looks beautiful. Keeping an eye on this one!
Rich Brown
Beardy Ramblin Games

Carles

I'm glad you liked the demo! I'm getting positive feedback from people. On April 2nd I will release the full game!

agentbauer

Just finished the demo, was really nice, looks and feels a lot like Loom.
So no pineapple on Pizza :D
One puzzle, that has already been mentionend on Steam was a bit weird, there should be a hint, to make it a bit more clearer (I tried to avoid spoilers)
Played it in german, and there are some, not much typos and gramma errors. If you want, I can take a look at the german translation, but I think you already have some proof readers.
All in all, great start to a very nice game, and I hope the finished product will be as nice as the demo.
Roger Wilco Rules
NEW HOMEPAGE: http://spacequestiv5.pytalhost.at
Space Quest IV.5 Version 3.00 is finally done, check it out:
http://www.bigbluecup.com/yabb/index.php?topic=40735.msg538357;boardseen#new

Carles

Thank you very much for your comments!  :)

About some typos errors in the German translation... there shouldn't be many in the game. In fact it was already checked... but maybe we could look at it again. Now there are some people who are playing the full german version, I'll wait to see what they tell me.

About the naked druid puzzle you mention, I have to say that I've already added 3 important improvements that help to solve it: (I guess you've played the last version of the demo that is on Steam)
Spoiler
- I added more contrast in the drawing of the wooden figures to make them more distinguishable.
- I added a noise when the druid moves the figurines while talking. It is easier to realize that he has moved the figures.
- When Skye looks at the wooden figures she tells you that some are pointing to the right and some to the left.
[close]
If you liked the demo you will really enjoy the full game. In fact the demo is nothing!  (laugh)

agentbauer

Quote from: Carles on Fri 15/03/2024 19:38:20About the naked druid puzzle you mention, I have to say that I've already added 3 important improvements that help to solve it: (I guess you've played the last version of the demo that is on Steam)

Indeed, I played the Steam demo. I think with that added, the puzzle should be easier to solve.
Roger Wilco Rules
NEW HOMEPAGE: http://spacequestiv5.pytalhost.at
Space Quest IV.5 Version 3.00 is finally done, check it out:
http://www.bigbluecup.com/yabb/index.php?topic=40735.msg538357;boardseen#new

Yanek_Crispbread

Wishlisted! Looks great, giving me flashbacks to Simon the Sorcerer :)
Correlation is not causation.

Carles

Thank you!

Indeed, I think it has more of Simon the Sorcerer and The Secret of Monkey Island than Loom. But they are all too good to compare.

glurex

I'm currently playing the demo on my Odin2 and I can confirm the (nostalgic) Simon Sorcerer and Monkey Island vibes.


DBoyWheeler

I saw one of the battle scenes--will there be swordfight insults in this game?  (laugh)

Carles

Quote from: glurex on Tue 26/03/2024 23:32:57I'm currently playing the demo on my Odin2 and I can confirm the (nostalgic) Simon Sorcerer and Monkey Island vibes.
Thanks! I didn't even know you could play on that device :D

Although I warn that at some point in the game, it could be difficult to solve some puzzles because of the size of the screen.
Spoiler
Some puzzles have to be solved by observing some detail or paying attention to some sound.
[close]

Quote from: DBoyWheeler on Tue 26/03/2024 23:55:53I saw one of the battle scenes--will there be swordfight insults in this game? 
There is a short combat... but there are no insults. :D

AbsurdumCodice

It looks great! Coming from the creator of The Castle, it's sure to be very cool. Good luck with the development!

Carles

Thank you! The launch of the game is tomorrow. I hope you enjoy it.

The Last To Know

Congratulations on the release!

Here is my review in German: The Legend of Skye

And here it is in English (via google translate):

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