[OLD THREAD] Forge: Loom sequel

Started by Da_Duke2000, Thu 01/04/2010 21:19:46

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Abisso

I'd say Chapter one is about 20-25% ready, but unfortunately I will have very few moments to script further until February. University, Krishn-mas and personal problems aren't helping me, sadly.

But do not worry, fans, sooner or later we'll make it.
Welcome back to the age of the great guilds.

Da_Duke2000

Update: January 15th, 2010:

Well, Happy New Year to everyone here on the forums, registered or not. Its been a while since we've had a formal Update here on the board, so I thought it was time to do so. (That, and one of our members was scared we've stopped working!).

True, progress has been slow in this last 8 weeks. Our lead scripter is busy with his studies, and I recently began new work in mid-November which has dedicated a lot of my focus. Not to mention, Christmas!

But, lets talk FORGE for a bit.

In the last two weeks we've had remarkable outreach from the public, and from old contributors. We've got 5 wonderful new audio tracks, and contacted our artist for THREE more lovely backgrounds for Chapter 2. We've had offers for plot and puzzle help, (You know who you are ;)), and even an offer for sound effects! Offers for translations are coming in, and while that's a long time away its wonderful to see the support from the public.

On the topic of Donations, the Donations we've received from those on the list have been so tremendously appreciated i truly have no words. The first two Chapter 2 backgrounds were all but entirely paid for by those donations ($160 is what was charged, for the two) and the next three will be in the area of $240. We still have $87 in Donation funds available, it will be insufficient to cover the costs of all three, but I have faith that between now and the completion of the backgrounds, we will see more donations come in.

In the spirit of not sounding preachy, I want to remind everyone here that all of Chapter 1 (And its 13 backgrounds, AND portraits, AND sprites) were all paid for without the help of donations. So be assured, as much as your donations are a cherished gesture to the success of FORGE, the team will ensure its completion one way or another.

Here is to a great 2011!
Quill O' The Wisp - Forge Homepage
http://forge.freeiz.com/

Abisso

#82
Hey, AGSers, what's up?

Sorry for this short post after so many months, but I'm trying to spread the word in as many forums as possible and time is not on my side.

You can find important news regarding Forge here:

http://forge.freeiz.com/forum/index.php/topic,277.0.html

Please take the time to read, spread the word and try to help the project in any way you can.

Don't let Forge cool down. Forge must stay hot!

Thanks for reading,

Abisso
Welcome back to the age of the great guilds.

abstauber

#83
Shouldn't the link be:
http://forge.freeiz.com/forum/index.php/topic,277.0.html

;)

...will write more after I read that
Aww.. that's a bummer. Yesterday I was browsing that SCUMM gallery Ben wrote about and thought how cool it would be to play the Forge someday. Well, since you're working on it since 2009, waiting a few month for the duke to get his stuff done doesn't sound too bad.
I somehow don't believe that he'll abandon his baby forever (and he even paid for the backgrounds).

So I hope you can assemble the demo and judging from the tech preview, it'll be terrific.

Best of luck!

Abisso

Thanks for pointing out the link was wrong. I've used the correct one now.

And thanks for your kind words. Btw, Duke's "stuff" is a 3 year long school, so there's no chance at all that he will work on the project like before. But he will help a little here and then.
Welcome back to the age of the great guilds.

Secret Fawful

I just wanted to drop in and say I think your project is fantastic and gorgeous, and I would hate to see it die. If there's anything I can do to help you guys out, let me know.

Abisso

#86
Hey it's been a while since I last posted here. I hope some of you still has been following our progress on our website though.

Anyway, here's some important news:

First of all we have a new team-member: Valecene. She's a native English speaker, and so she'll cover the role of proofreader; but she's a good concept-artist as well.

Moreover, the website has been revamped a bit, with most of the text revised and even a new domain: forgegame.com

Progress on the game itself is slow but constant, and things are turning out better than I could have imagined, actually.

We're still looking for skilled artists, anyway, so spread the word, and please support us as much as possible!

Thank you!

EDIT for the administrators: since I'm not the one who started this topic, I'm unable to change its title of course, and sadly this prevents me from showing the correct date of the last update, instead of "Forge: Loom Sequel (Updated Jan 15th, 2011)". Is there a way to solve this without starting a whole new thread, and without asking Duke to change it every time? Unfortunately I've almost completely lost contact with him so that would be difficult to do. Thanks.
Welcome back to the age of the great guilds.

Darth Mandarb

#87
Really happy to know this is still going!

Abisso - Check your PMs!


ATTENTION
A new topic has been created for the further development of this game:
http://www.adventuregamestudio.co.uk/yabb/index.php?topic=45408.0

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