Les Miserables: the game of the book

Started by EnterTheStory (aka tolworthy), Mon 23/06/2008 19:04:28

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Dualnames

#40
I hope I can still download..yay thanks.

EDIT: Quite a fast download.. 11 minutes.

First I'm not the best one to test the game and finish it , but you might want to hear my thoughts on it. First well, Peri's idea found me a little bit looking at the screen saying, I think he ruined it. Then I played some more. Then I find the idea of controlling Peri in the way its controlled as very cool and really a way to unmess things and tell the whole story. It would be cooler to play as Jean Valjean but that would actually make us miss part of the story. I don't know if playing as each one of the characters(changing by script) would end up working with so many characters.

So summary:
Pros:
1) Coolish animations, Great Music
2) Parts of the game are ripped but they don't appear as so.
3) Sort of an interactive movie..cool..always loved that kind of games.

Cons:
1) The interface appears to be confusing but it's good to know there's a help file and an in game tutorial.

Grade(if you want it keep it):
Effort: 10
Result: 8.4
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

EnterTheStory (aka tolworthy)

#41
Thanks for the feedback! I really appreciate you taking the time.

Quote from: Dualnames on Tue 16/12/2008 19:24:57It would be cooler to play as Jean Valjean but that would actually make us miss part of the story.
Yes, that was one of the big challenges. In the original book, not much happens for the first few chapters. But you do get to control Valjean by the end of "puzzle" number 3. (There are 120 "puzzles" in the game)

Quote from: Dualnames on Tue 16/12/2008 19:24:572) Parts of the game are ripped
Do you mean
(a) broken?
(b) attacked by critics?
(c) sudden?
(d) copied?
(e) intoxicated?
(f) muscular with almost no fat?
(g) other?

Quote from: Dualnames on Tue 16/12/2008 19:24:57Effort: 10
Result: 8.4
I'm very happy with that. The first game is where I make all the mistakes. That's why I'm not promoting it heavily until the second story is added in June - hopefully that one will be effort 8, result 10 :)

Cyrus

What's about "look at" codes for the objects? You've mentioned them in the blog.

EnterTheStory (aka tolworthy)

Quote from: Cyrus on Wed 17/12/2008 10:29:33
What's about "look at" codes for the objects? You've mentioned them in the blog.

That just refers to right clicking a person, then right clicking a different person or object. Most objects and some minor characters only have one response. But major characters are supposed to have a lot of different things to say. If you just get the same response each time, please let me know.

(The one exception if if the response is obviously a clue. E.g. first look at "I was thinking of X", second look at "maybe I should look at X", third look at "I must look at X right now!!"

Dualnames

I mean work of others,but you've edited them in such a way, that they appear very cool. (Unless I'm mistaken about that so nevermind it). As for well, I'm sure you'll the hang of putting less effort more result. I'm waiting impatiently for the Divine Comedy...
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

EnterTheStory (aka tolworthy)

Quote from: Dualnames on Wed 17/12/2008 21:42:05I'm waiting impatiently for the Divine Comedy...
So am I !! :) All I want for Christmas is to get Les Miserables out the door and never see it again (i.e. no more bugs to fix).

Goldmund

#46
Hi!

I've just started to play this version. I like it a lot, very fresh and unique!

You were afraid that players might feel lost, but I find the constant, not very subtle "hints" overdone! I enter one room, a passerby says "defeat Napoleon", the same in next one, the same in next one... I'm afraid that at this point it lacks the challenge!... :-(
I would remember if one, maybe two people said it, it's a bit too much right now.

Also -- but this might be a hassle to implement now -- I think it would be great if I could right-click first on the item as well, not only a character, and if a separate label on the screen indicated what is in the right click "inventory" (map, old man, messenger, etc.)

Also:
Spoiler
When despairing Valjean thinks about a bush, he moves in its direction while sitting - this looks a bit funny ;-)
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Also 3:
Spoiler
When Valjean argued with the policeman at the police station, I made him think about the book that was lying there - he walked into a position from which it was impossible to click on him (behind a wall). Happily, I had the debug key (place him in diff room), otherwise I would be stuck.
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