Pub master quest.結晶の前に (Before crystal)

Started by Icey, Sat 09/10/2010 04:37:19

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cianty

ca. 70% completed

Icey

Quote from: Mr. Matti on Sun 10/10/2010 23:11:22
Quote from: icey games on Sun 10/10/2010 20:48:50
this is getting more stupider then the time some of you were naming ice creams....you cant be me!ha-hahaHAA

coud this relly get any stupider?was nt it alredy the most stupider ayear ago?

Icey Game - you haven't yet delivered any ice - for shame! See, that rhymes.

You want ice? i gonna give you a blizzard with this game!

Emperor Justin

#22
Please tell me you don't actually think showing somebody at Square-Enix this train-wreck of a game will get you a job dude.  That's beyond being childishly naive, it's incredibly arrogant and borders on the grounds of literal mental retardation or some other disorder.  From what I've seen of your games, they're not even good by AGS standards, let alone good compared to a professional product put out by a multi-million dollar studio.  You can't even spell.

There have been, are, and will be a lot of other games that blow anything you could produce out of the water here on AGS (and no, I am not including my own piddly attempt in that group).  Your art style is generic anime, the type of scribbles I would see my 7th and 8th grade students doodle on the back of their notebooks in about 10-15 minutes without really trying.  It's bland and unoriginal and boring, and it's been done far, far better by people who never had a hope of being legitimately employed by a small time independent game company, let alone a behemoth like Square-Enix.

You spell like a fifth grader.  Capitalizing random letters in words, phonetically spelling simple, grade-school level words entirely wrong, and when you do manage to squeeze out legible prose, it's stilted, cheesy, awkward, and insincere sounding.

You also present yourself horribly.  You do not sound, act, or present yourself as a professional.  Professionals are the people gigantic game companies want to hire.  Not poorly educated name-callers trying to convince people on an obscure internet forum how great their tepid little project is.  

Get over yourself and wake up dude.

I mean, if I misinterpreted something you've said (which is possible given the nigh-incomprehensability of your posts) and you're just joking that you actually think this and your other games will have a chance of getting you into the company, then by all means, ignore me.  If this is just a hobby and you don't expect it to be anything more than a pleasant diversion for yourself and some random people on the internet, cool.  Keep on trucking.  If however you honestly think you're going to create some kind of portfolio that any self-respecting producer would look at seriously, pull your head out and quit breathing your own fumes.    

Icey

I started over on my games to improve my ags skill and with one good game the next one will be better and so on.I do not add all that stuff when typing here in the forum but I do in my games.and the reason to that is because it takes to long to go over and hit shift and stuff, i mean what if i am tired and only want to use one hand?

Emperor Justin

You're either a complete idiot or a very convincing and dedicated troll, willing to devote hours to making absurdly bad games for the sake of his cover.

ddq

Read this: http://www.square-enix.com/na/careers/
This is what Square-Enix wants in an employee. Not your crap. You'll notice that almost all positions require several years of work experience or education. Squeenix isn't going to offer a 15-year-old kid a job simply because he made an incredibly low quality rip-off of their games, posting it on AGS among hundreds of much, much better games. Job offers from major game developers based on one game are incredibly rare, and to get one you'd have to be more like Markus Persson with Minecraft. You should note, however, that he got offers from Valve and Bungie only after his game was making him almost $350,000 a day.

Either seriously pursue a career with game development by getting an education and actual skills or start making original games for fun without believing that they'll get you a job with Square.

And your excuse for your poor typing is laughably awful. It's nice that you care enough about us not to be bothered to use more than one hand to convey your ideas. But if it takes too long to hit Shift, then maybe your method of typing is flawed. You could take some typing tutorials and learn how to keyboard efficiently and easily. I recommend Typing of the Dead.

Icey

not that i want to but i am taking a typing class in my high school.i said nothing about actually working in square but what i want to do is work with square meaning I want to make pmq along side square enix and promote it so it can use the crystal tools(game engine).many game company's have worked with square enix to help out with their game.like COD black ops, or Kane and Lynch 2: Dog Days are both made with square enix.I have a chance, a low chance but I would like to use it.

Emperor Justin

#27
Both of the games you mentioned were made by entire studios of adults (not hack teenagers who whine about typing class and rip-off somebody else's ideas wholesale because they can't be bothered to come up with an original idea on their own, or a player character that doesn't look like the bastard offspring of Sora and Cloud Strife), adults who have years of formal education in game design, art production, and more.  Game studios who can fund their own projects that costs millions of dollars.

You don't have a slim chance kid.  you have no chance.  It will literally never happen with what you're doing now.  ever.  Not ever.  I know you're thinking "Well maybe if I get lucky and a Squeenix executive happens upon my games and he mentions it to his boss they might contact me and and and" NO.

A million times, no.  If the head of Square-Enix called you up and gave you an hour to lay out your plans for this ridiculous series, you would be laughed out of the building.  Or more likely, escorted out by armed security and thrown into the street with the rest of the deluded, self-important talentless rip-off artists who drop their shorts to their own sad creations and have disproportionate delusions of grandeur because their insanity runs so deep, they can't even tell that what they're working on is terrible.

And terrible by the standards of other hobby games, not huge professional productions like Kane and Lynch or COD.  Do you really think you're even close to that level of talent and skill?  Are you that pathetically misguided?  

I'd encourage you to continue this as a hobby, something to refine whatever meager skills you have, for personal satisfaction and amusement.  but the notion you think you would get the support of behemoth like Square-Enix is...it's sad dude.  You're really sad.  

If you want even a miniscule chance, here's what you should do:  Practice now in high school.  Learn how to spell like somebody who isn't a moron.  Get good grades and save money and then go to a decent graphic arts college or IT school.  Spend some years in there mastering whatever talent you can scrape up, then when you graduate and assemble a portfolio of work that doesn't look like you shot it out of your asshole onto a computer screen, find a game production studio that's hiring.  Work with them in your desired area for a while, (a few years at least), and maybe if you're very talented, and very lucky, you'll get a chance to pitch ONE game idea to the studio you work for.  Not a series of TWENTY, but ONE. UNO. One game.  If it becomes a huge success, you might get to make another and have more creative control.

If you just keep doing what you're doing now (typing like a brain-dead preschooler) with the level of art you're producing (ripping off generic anime character designs and poses, screwed up anatomy and proportions), and producing what you're producing (laughably awful messes that barely deserve to be called games) you are literally insane.  Like text-book, Oxford dictionary definition of insane.  It will never, EVER happen.

Icey

OK me vs many people who think i cant get in with square if i win that prove that "crappy" game became will become super famous mean while...some of you will still be using ags.and even if i dont have a chance it wont hurt to try.

Emperor Justin

#29
You won't win.  I mean, there are few certainties in life besides death and taxes, but I can now safely add "Icey getting his PMQ game adopted by Square-Enix as it currently exists and with his current level of skill and ability" to the list.

And as for those people content to just use AGS, the vast majority of the people on these boards making games, who do not have psychotic misguided notions of greatness, are about a thousand times more talented than you'll ever be kiddo.  Browse this section of the forums.  I did.  On the first page of this one section of these forums, pretty much every single thread displayed a game that was better made than yours.  Often, by incredible margins.  

And let's say the seventh sign of the apocalypse appears and the execs at Square go batshit loco, and decide to commit professional suicide and agree to buy, and promote your game.  That's no guarantee it will be popular.  Look at this board!  This is a tiny, insignificant portion of the video game enthusiast market, and your games are almost universally reviled and mocked.  And you're letting people have it for free!  You really think anybody's gonna wanna spend money on your shit?  Really?  Based on what?  Your friends in the cafeteria telling you it's so awesome?  Sure thing buddy.  I'm sure it'll be a big seller on the playground if everybody can manage to pull themselves away from the swing set and the monkey bars.

And no, while it won't hurt to pursue your ridiculous and moronic fantasy about an enormous company purchasing distribution rights to your sad little game that rips off aesthetic (do you even know what aesthetic means without having to look it up) styles, themes, music, and even their own logo, it does hurt to watch you brag about it, because the rest of us aren't stupid, and we're sick of seeing you post this crap.

LimpingFish

Quote from: icey games on Mon 11/10/2010 01:16:26
...and even if i dont have a chance it wont hurt to try.

That's right, Icey! Keep reaching for that star. Or square. Time will tell.
Steam: LimpingFish
PSN: LFishRoller
XB: TheActualLimpingFish
Spotify: LimpingFish

Emperor Justin

Common sense will also tell.  It's like I can see the future.

Icey

Common sense doesn't have a damn thing to do with the future because things change.

Calin Leafshade


Emperor Justin

#34
Quote from: icey games on Mon 11/10/2010 02:28:02
Common sense doesn't have a damn thing to do with the future because things change.

And unless your level of skill, intelligence, talent, and maturity change drastically (by several orders of magnitude), your future with PMQ is painfully obvious.  And common sense has plenty to do with the future.  Yes it's maleable, but if I show up to an NFL recruiter's office with a broken leg, zero experience, and start shooting my mouth off like I'm the next God's Gift, common sense tells me they're going to throw me out on my ass.  You're talking about the future like it's a lottery machine, and if you just keep hoping, you'll get lucky.  That isn't how it works.  What you want takes amazing talent, skill, connections, an understanding of the industry, and YEARS of hard work and yes, some luck.  Currently, you have none of those, so common sense is all I need to see PMQ's future in the professional sector.

Dream all you like, but with what you've shown us here, all PMQ will ever be is just that: a dream.  

EDIT- I mean, I know you've posted production threads for at least three or four of these games.  Have you ever completed ONE?  A full game, start to finish, edited it, distributed it, gotten any reviews from indie game review sites?  anything?  If yes, link to them, and I'll back off a bit.  Otherwise you're just hot air and bullshit.

EDIT2- also, go back and read your quote.  "Common sense doesn't have a damn thing to do with future because things change."  How stupid are you?  You think common sense, rational thought, and logical thinking doesn't affect the future?  Like you just don't need those things?  That they aren't important?  The reason why Squeenix will never in a million years even acknowledge your abortion of a game's existence is BECAUSE of common sense.  Any fool could look at what you've produced and see it's going to flop based on common sense.  The fact that you can't proves you don't have any.  Have fun failing over and over and over again and not learning anything from it.

R4L

Quote from: icey games on Mon 11/10/2010 02:28:02
Common sense doesn't have a damn thing to do with the future because things change.

OMFG YOU USED CORRECT PUNCTUATION, GRAMMAR AND SPELLING!  :o

Icey

Quote from: Emperor Justin on Mon 11/10/2010 02:34:53
Quote from: icey games on Mon 11/10/2010 02:28:02
Common sense doesn't have a damn thing to do with the future because things change.

And unless your level of skill, intelligence, talent, and maturity change drastically (by several orders of magnitude), your future with PMQ is painfully obvious.  And common sense has plenty to do with the future.  Yes it's maleable, but if I show up to an NFL recruiter's office with a broken leg, zero experience, and start shooting my mouth off like I'm the next God's Gift, common sense tells me they're going to throw me out on my ass.  You're talking about the future like it's a lottery machine, and if you just keep hoping, you'll get lucky.  That isn't how it works.  What you want takes amazing talent, skill, connections, an understanding of the industry, and YEARS of hard work and yes, some luck.  Currently, you have none of those, so common sense is all I need to see PMQ's future in the professional sector.

Dream all you like, but with what you've shown us here, all PMQ will ever be is just that: a dream.  

EDIT- I mean, I know you've posted production threads for at least three or four of these games.  Have you ever completed ONE?  A full game, start to finish, edited it, distributed it, gotten any reviews from indie game review sites?  anything?  If yes, link to them, and I'll back off a bit.  Otherwise you're just hot air and bullshit.

EDIT2- also, go back and read your quote.  "Common sense doesn't have a damn thing to do with future because things change."  How stupid are you?  You think common sense, rational thought, and logical thinking doesn't affect the future?  Like you just don't need those things?  That they aren't important?  The reason why Squeenix will never in a million years even acknowledge your abortion of a game's existence is BECAUSE of common sense.  Any fool could look at what you've produced and see it's going to flop based on common sense.  The fact that you can't proves you don't have any.  Have fun failing over and over and over again and not learning anything from it.

Wow,I will say this to you. I am starting all over from the beginning with my games.The reason to this is cause I know a lot more of ags's code so I can try a bit hard to make a completed game.This game will start it all and the DLC will help even more...

Emperor Justin

#37
So what you're saying is "No, I've never had the ability or endurance to complete a single one of my projects."
Man, if you can't even stick with it, why should anybody else?

EDIT- and I don't know how I missed this, but are you actually trying to draw some comparison between your work and Yoshitaka Amano's on the first page?  Are you fucking kidding me?  Your style compares as much to his as a pile of runny dog shit compares to a five course meal at a renowned restaurant.  Get over yourself dude.

ddq

You don't need to start over with your games, you need to try an entirely new direction. Try making a game that has nothing to do with Final Fantasy or PMQ, or even JRPGs. Instead, make a game about something completely different, like the quest of a guy to get ready for a big date. A small game in which you can practice puzzle design and structure instead of trying to make an empty epic. If you can make an actual short, but complete, game that has nothing to do with your previous games or Square, then I won't think you are a total abomination and worthless parasite that has latched onto this community.

Emperor Justin

Quote from: ddq on Mon 11/10/2010 03:04:12
You don't need to start over with your games, you need to try an entirely new direction. Try making a game that has nothing to do with Final Fantasy or PMQ, or even JRPGs. Instead, make a game about something completely different, like the quest of a guy to get ready for a big date. A small game in which you can practice puzzle design and structure instead of trying to make an empty epic. If you can make an actual short, but complete, game that has nothing to do with your previous games or Square, then I won't think you are a total abomination and worthless parasite that has latched onto this community.

This.  What little I know of PMQ is that it's a laughable, unoriginal steal from something better (Square's body of work).  It shows no imagination or skill.  Don't reboot it (especially since you've yet to actually make anything worth rebooting), trash it.  It's junk.  Start small.  See if you can actually complete a small project before you try to take on some unwieldy faux-epic that has it's foundation built on ripped-off ideas and tropes.  As ddq said, if you can do that, maybe you aren't a useless hack.

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