Adventure Game Studio

AGS Games => AGS Games in Production => Topic started by: Blackthorne on Tue 09/12/2003 01:55:30

Title: Quest For Infamy: So You Want To Be A Villain? UPDATE 12-02-04
Post by: Blackthorne on Tue 09/12/2003 01:55:30
QUEST FOR INFAMY: So You Want To Be A Villain?

Offical Website: http://www.infamous-adventures.com

Latest Update: 12-02-04

Set in the Speilburg Valley, 20 years after the events of QFG1, you have come from the northern lands of Britannia to escape persecution for some rather unsavory things you did. Ã, After hearing of the death of the Steward of Speilburg Valley and the unrest it has caused, you travel there to set up new residence. Ã, From here, you plot your evil deeds as one of three character classes.

Brigand - Using brute force to steal, work your way into a brigand tribe, and lead them to domination of the valley.

Sorceror - using black magic, bring the Valley of Speilburg under your spell and command, and rule with a dark hand.

Assasin - using your cunning and desire for money, gain influence as a hired gun - eventually, perhaps, becoming steward of the land.

-------------------------------------------------------------------------

The game will be in the style of QFG1 VGA, and feature three different storylines for each of the classes, as well as the "basic" story that all characters follow. Ã, What this means, I suppose, is that the mini-missions and ways to procede differ from character to character, making the game's repeat playability level quite high. Ã, Earn different skills as your "infamy" level gives you more influence and power. Ã, Complete fighting and stats system included.
--------------------------------------------------------------------------


Edit:Ã,  Coming up on the one year anniversary of production for Quest For Infamy!!!!

This game is a beast for sure, and we've learned a lot about the design process along the way.Ã,  We are still in production - look for more on this title next year!

Bt


Title: Re:Quest For Infamy: So You Want To Be A Villain?
Post by: remixor on Tue 09/12/2003 07:46:46
Haha, good stuff.  The thread title alone was enough to make me smile.  Good luck with this project.
Title: Re:Quest For Infamy: So You Want To Be A Villain?
Post by: BerserkerTails on Wed 10/12/2003 00:26:27
Sounds like an excellent idea, I hope you can pull it off. I checked out the page, and first of all, the backgrounds I've got to crit a bit on.

The first two are mostly amazing. Mostly, because they are 90% Sierra made, ripped from King's Quest 5 and 6. The other looks like a bit was ripped too, but is also a bit original. Unfortunatley, the original stuff clashes with the fipped stuff, making for an unpretty picture.
Title: Re:Quest For Infamy: So You Want To Be A Villain?
Post by: Blackthorne on Wed 10/12/2003 06:12:25
Most of the Sierra Pictures were used to try and capture the feel I was planning for the game.  As progress has continued, we have created many works of our own art.

Blackthorne
Title: Re:Quest For Infamy: So You Want To Be A Villain?
Post by: on Wed 10/12/2003 08:04:42
I want to help, but what do you need help with? Also, I think you should make original backgrounds. Have you desinged any charachters yet?
Title: Re:Quest For Infamy: So You Want To Be A Villain?
Post by: Blackthorne on Wed 10/12/2003 13:54:29
Dude Man,

   Yeah, original backgrounds will be made - I have character design working right now, but if you're interested in working on the project, email me at alexansg@yahoo.com.  I'll tell you more about what you can do, and the characters and such.  If you would like to Graphically Design some of the characters we are working on, that would be great - as well if you would like to design a background.  We have the screens we need plotted out, so I can just send you the information.  Write me.

Steve
Title: Re:Quest For Infamy: So You Want To Be A Villain? EDIT:12/10/03
Post by: Gonzo on Thu 11/12/2003 00:27:45
Well I've really starting digging QfG this past year, it was all new to me, so a spin-off like this is exciting. Hopefully it'll be more than just a parody kind of thing and a really fun game in its own right though. It sounds ambitious but of course it's possible, if Tierra can manage something as staggeringly big and professional as KQ2VGA+.

I wanted to offer my help, but I can't really commit to doing backgrounds of that kind of standard. But if you wanted original MIDI music for this game I'd love to be involved in that in some way. I think I could manage some QfG-style tunes, perhaps with a more evil, dark feel like the game concept seems to be.
Title: Re:Quest For Infamy: So You Want To Be A Villain? EDIT:12/10/03
Post by: BerserkerTails on Thu 11/12/2003 07:46:23
I present to you... My 10 minute attempt at recreating the Sierra-style sprite. the only thing ripped from an actually Sierra game is the head, but I changed the hair on that too.

(http://www.ssonicnet.com/lobt/villain.gif)

My take on the Quest for Infamy villain...
Title: Re:Quest For Infamy: So You Want To Be A Villain? EDIT:12/10/03
Post by: on Thu 11/12/2003 11:45:42
(http://www.2dadventure.com/ags/villain.gif)
This is my attempt. I didn't put much detail in, it's pretty rushed but I think you get the idea of what I was going for. I went for the "darker" look. I think without the detail it still looks pretty good. You'll probably all disagree though...
Title: Re:Quest For Infamy: So You Want To Be A Villain? EDIT:12/10/03
Post by: Klytos on Thu 11/12/2003 14:13:18
Hey all, I'm the other guy doing the ground-breaking  ;D work on QFI with Blackthorne.

Dude Man and BerserkerTails, I like both your sprites.

Dude Man, what you've designed is exactlly what I had imagined the character to look like, almost Vampire-Like in appearance. Any chance you could redo the sprite with added detail. Blackthorne may have some other comments, I just loved the look of it.
Title: Re:Quest For Infamy: So You Want To Be A Villain? EDIT:12/10/03
Post by: Blackthorne on Thu 11/12/2003 16:58:16
Dude,
        Yeah, we are going for a darker look for our character, and that design is heading in the right direction.  Berserker, yours is good too - developing this guy to portray that sense of cunning, deviousness, and power is a tricky thing to do.

Nice work.

Oh and really, Klitos is the one doing all the AGS and Engine work.  The games technical design is all his... so I think he's the groundbreaking one.  I'm just the idea guy!

Steve


Quote from: Klitos on Thu 11/12/2003 14:13:18
Hey all, I'm the other guy doing the ground-breaking  ;D work on QFI with Blackthorne.

Dude Man and BerserkerTails, I like both your sprites.

Dude Man, what you've designed is exactlly what I had imagined the character to look like, almost Vampire-Like in appearance. Any chance you could redo the sprite with added detail. Blackthorne may have some other comments, I just loved the look of it.
Title: Re:Quest For Infamy: So You Want To Be A Villain? EDIT:12/10/03
Post by: Blackthorne on Thu 11/12/2003 17:03:57
Gonzo,

   MIDI music would be great!  Feel free to send some samples to ALEXANSG@yahoo.com.  That would be most excellent if you wished to compose some themes.  I'm thinking sweeping marchs in minor keys..... and other darting themes.  

Steve


Quote from: Gonzo on Thu 11/12/2003 00:27:45
Well I've really starting digging QfG this past year, it was all new to me, so a spin-off like this is exciting. Hopefully it'll be more than just a parody kind of thing and a really fun game in its own right though. It sounds ambitious but of course it's possible, if Tierra can manage something as staggeringly big and professional as KQ2VGA+.

I wanted to offer my help, but I can't really commit to doing backgrounds of that kind of standard. But if you wanted original MIDI music for this game I'd love to be involved in that in some way. I think I could manage some QfG-style tunes, perhaps with a more evil, dark feel like the game concept seems to be.
Title: Re:Quest For Infamy: So You Want To Be A Villain? EDIT:12/10/03
Post by: Gonzo on Thu 11/12/2003 19:00:14
Sounds great...I'll try to compose a few new tunes over the week or so, and look through my MIDI backlog for appropriately QfG-style pieces (probably not that many). Then I'll e-mail them on over to you and you can decide whether you'd like to 'recruit' me. :)
Title: Re:Quest For Infamy: So You Want To Be A Villain? EDIT:12/10/03
Post by: BerserkerTails on Fri 12/12/2003 06:08:24
Dude man, nice sprite! That looks alot cooler, and more of a fun character to play!

I wasn't really trying to come up with a character design, I was trying to emulate the look of Sierra's old sprites, which I think you should do with the new design!
Title: Re:Quest For Infamy: So You Want To Be A Villain? EDIT:12/10/03
Post by: on Fri 12/12/2003 07:35:59
Thanks all, I'm currently working on improvments...
Title: Re:Quest For Infamy: So You Want To Be A Villain? EDIT:12/10/03
Post by: on Fri 12/12/2003 09:39:56
I've made this fake screenshot using the updated Villain. He probably still needs work and I still need to do other views of him but I think he looks better, and now you can see him in context.

(http://www.2dadventure.com/ags/villainscreenshot.gif)
Title: Re:Quest For Infamy: So You Want To Be A Villain? EDIT:12/10/03
Post by: Gonzo on Fri 12/12/2003 10:07:09
It's a cool sprite, in my humble opinion it could be improved a little though.

He seems to fit into the background quite well, but I wouldn't necessarily assume he was evil if I didn't know he was supposed to be. The dark clothing is a start, but I think maybe his face needs to have more shades of detail, or maybe just generally darker skin tone. A beard might be an improvement but it'd be hard to do clearly at the resolution really.

Finally, I think the fact his clothes are so black might make animation hard or unclear to the player, I think there need to be more colours to him, but still the darker hues, nothing too colourful.

Also - his right leg looks a bit odd at the moment, if he's standing still. They're also a bit thin.

Sorry that sounds so critical, just some thoughts - good work so far though!

Title: Re:Quest For Infamy: So You Want To Be A Villain? EDIT:12/10/03
Post by: on Fri 12/12/2003 11:22:04
Yeah I know. I'm gonna totally redo him - that was done in MS Paint, I just got the GIMP so I'll redo him in that. I just wanted to see if people thought he fit into the background or not.
Title: Re:Quest For Infamy: So You Want To Be A Villain? EDIT:12/10/03
Post by: Blackthorne on Fri 12/12/2003 14:33:29
Dude,

     Yeah - the design and idea is good.  I can see where you are going with it.  Work on him a little more, and make him a little more "Sierra"-ish and keep working.  Nice job.

Steve
Title: Re:Quest For Infamy: So You Want To Be A Villain? EDIT:12/10/03
Post by: Inkoddi on Fri 12/12/2003 14:39:15
Heh, the first screenshot on the homepage is from Kings Quest V...  ...slightly edited
Title: Re:Quest For Infamy: So You Want To Be A Villain? EDIT:12/10/03
Post by: Blackthorne on Fri 12/12/2003 15:17:30
Quote from: Inkoddi on Fri 12/12/2003 14:39:15
Heh, the first screenshot on the homepage is from Kings Quest V...  ...slightly edited

Uh, yeah - that was established in an earlier post.  Using some screenshots from other Sierra Games of the Period, with modifications, is something we're using right now.  They may just be place holder graphics till we are able to design ones of our own that match the quality of the game.

Steve
Title: Re:Quest For Infamy: So You Want To Be A Villain? EDIT:12/10/03
Post by: Blackthorne on Fri 12/12/2003 17:39:09
I encourage all who visit here to check out the Quest For Infamy Forums that we run - there is information there. Ã, If you wish to join the team, let us know and you can have access to the plot outline, character lists, Layout Plans, Room Outline and Design Journals. Ã, Email ALEXANSG@yahoo.com for more info.

http://www.infamous.iconrate.net/forums

Come on by.

Bt
Title: Re:Quest For Infamy: So You Want To Be A Villain? EDIT:12/14/03
Post by: Blackthorne on Sun 14/12/2003 21:04:20
Bump to Include Screenshots
--------
Title: Re:Quest For Infamy: So You Want To Be A Villain? EDIT:12/21/03
Post by: Blackthorne on Mon 22/12/2003 04:39:46
Just a bump to include up the edit to the first post, which now includes a new link to prod. art, some more info.  Etc.



Title: Re:Quest For Infamy: So You Want To Be A Villain? EDIT:12/21/03
Post by: Blackthorne on Wed 14/01/2004 00:06:14
Just the obligatory Bump on the Edit.  Check out the first post for updates!

Title: Re:Quest For Infamy: So You Want To Be A Villain? EDIT:1/13/04
Post by: BerserkerTails on Wed 14/01/2004 00:37:22
Once I finish all my sprites for the intro, and Klitos, our programmer, can remove the place holder sprites, maybe we'll post a few screenshots ^_-
Title: Re:Quest For Infamy: So You Want To Be A Villain? EDIT:1/13/04
Post by: on Tue 10/02/2004 16:42:28
Hey everybody, I'm one of the head writers on the team and I thought I'd do the obligatory bump and let everyone know what's going on in our game:

Klitos is constantly releasing internal "demos" for the team that consists of the 3-5 introduction sequence as well as part of the Assassin quest.  Just added to the recent one: BerserkerTail's sprites for many of the characters' old and new characters you meet in the first few minutes of the game.  Who's there?  Well, there's Rayford, the law man, who can't go 5 minutes without talking about the law.  Then, there's Lurg, the nerdy, abused husband of everyone's favorite centaur: Hildegaarde.  Who else?  Well, you'll just have to wait and see.

It's so great to see placeholders drop away and completed works, like the sprites, fall into place.

The game engine is nearing completion.  The fighting engine, complete with keyboard control, is really starting to work well, and the stats system is fantastic.  Finally, the new GUI combines the best of the past QFG guis to streamline everything.

KQArtist has joined the team and is helping out on the backgrounds that are starting to look wonderful.  Vamp3D is currently working on portraits for dialogue and Blackthorne and I are about 30-40% done with the Assassin script (the characters are really starting to come alive).  BerserkerTails keeps pumping out sprites and animations... I swear, he doesn't sleep!

We have a long way to go towards completing the game (there are 3 plotlines after all), but we hope to release a demo to the public in the next month or two, but until then, please visit our Forums: http://pub62.ezboard.com/bego97145 to drop us a question or if you want to help out.

If anyone else from the team can think of something I missed to mention here, drop a line.
Title: webdesigner
Post by: on Thu 12/02/2004 20:58:00
Hi everybody, sorry, meant to post this before...

We're also looking for a WEB-DESIGNER to update our web-site.  I already have a number of materials ready for posting, we just need someone who can update like once a week or so (at most twice) with screenshots and news on how the game is progressing.  We're a small team and we're all so busy doing our own individual jobs (whether it's writing or programming or animating) that we don't have time to keep up with our web presence, other than the forums.

So if you're interested, e-mail me at adanzis@loyola.edu (that's my spam address); I'll give you the real one when you e-mail me.

We're not looking for anything too flashy or technologically crazy... we just need someone dedicated who can do the work.

Thanks!

Alan
Infamous Adventurers
Title: Suggestion...
Post by: on Fri 13/02/2004 03:12:20
Suggestion: Turn off required login. I can't even enter the messageboards to read, and for some reason EZBoard won't allow me to set up an account just yet. I'll try again later.
Title: Re:Quest For Infamy: So You Want To Be A Villain? EDIT:2/11/04
Post by: on Fri 13/02/2004 03:14:33
sorrry, we have screenshots and the demo locked so only teammembers can access it

feel free to drop us a question in the first three forums, however...
Title: Re:Quest For Infamy: So You Want To Be A Villain? EDIT:2/11/04
Post by: on Fri 13/02/2004 05:26:29
I wasn't able to get anything to work, but apparently it was because of some weird security setting on my browser. I set it to default and I was able to reach it, finally.
Title: Re:Quest For Infamy: So You Want To Be A Villain? EDIT:2/11/04
Post by: BerserkerTails on Sat 14/02/2004 22:38:05
Here we go. Our team decided to allow a bit of what we've been working on trickle through to everyone, and hopefully gain a bit more interest in the game.

Therefore, I present to you, the new town of Spielburg... Well, one half of it.

(http://www.ssonicnet.com/lobt/compare.gif)

Note: The Sierra original is on top, our new one is the bottom. Also, the colours a dithered in a few place due to the conversion, This is not the case in the actual game.
Title: Re:Quest For Infamy: So You Want To Be A Villain? EDIT:2/11/04
Post by: AGA on Sun 15/02/2004 00:25:57
Did you completely re-draw it, or just edit it?
Title: Re:Quest For Infamy: So You Want To Be A Villain? EDIT:2/11/04
Post by: Blackthorne on Sun 15/02/2004 01:12:46
It is an edit, but parts of it were completely redrawn.
Title: new screenshot!
Post by: on Sat 21/02/2004 16:30:05
Here's a look at a new screenshot by KQArtist, our background man!  Take a gander at the Ace's and Eight's Tavern

(http://www.ssonicnet.com/lobt/aces.gif)
Title: Re:Quest For Infamy: So You Want To Be A Villain? EDIT:2/11/04
Post by: Chicky on Sat 21/02/2004 17:24:47
looks nice,

but you havnt yet shown a background drawn from scratch have you? maybe im wrong but i'd love to see one.

- teh nathz0rz
Title: Re:Quest For Infamy: So You Want To Be A Villain? EDIT:2/11/04
Post by: on Sat 21/02/2004 17:35:41
well, that might come soon b/c we've decided to open up a few stores in Spielburg (the baker, the butcher, maybe a few others ;)) so those will have to be original
Title: Re:Quest For Infamy: So You Want To Be A Villain? EDIT:2/11/04
Post by: Blackthorne on Sat 21/02/2004 23:53:29
Quote from: oversizedchicken on Sat 21/02/2004 17:24:47
looks nice,

but you havnt yet shown a background drawn from scratch have you? maybe I'm wrong but i'd love to see one.

- teh nathz0rz

We're still working on those screens; believe me, we have a few in the works.  We want to show these edits because they are going to be in the demo, and people know Quest For Glory so we thought it'd be fun to show them a comparison.... how we age and change Speilburg a bit after twenty years...

Soon we'll have some original artwork up, I promise.  Hopefully they will be just a nice as the work we've had done up until now.  I promise, however, that this game is rolling along nicely and it will be a great AGS made game to play.  Hell, I'm writing the game, and I can't wait to play it.

Blackthorne
Title: Some Screenshots For QFi
Post by: Blackthorne on Sat 28/02/2004 18:54:28
Hey Folks,

   Just letting you know that the playable demo of Quest For Infamy: So You Want To Be A Villain will be available next month, so keep watching for a link to it.

Until then, here are some screen shots made by our game artist, KQArtist.  These are edits of the original Spielburg Valley Artwork from QFG I.  Check it out.

(http://members.lycos.co.uk/gelbon/qfibkg.gif)
Title: Re:Quest For Infamy: So You Want To Be A Villain? BIG SUPER EDIT:2/28/04 - !!!!
Post by: Timosity on Tue 02/03/2004 12:16:25
I just realised that I hadn't commented on this game yet, even though I saw it when It was first posted.

It seems like a great idea, I always like the idea of being the bad guy. I like the touchups on the G4Gvga backgrounds so far, and It seems like you've got a pretty good all round team going there.

just an observation on the screens you've joined, the one between the town entrance and the old ladies house, the angles of the buildings are a bit odd, but I guess it's hard to fix without redrawing both screens, It doesn't look bad & maybe it could just be spielbergs architecture, but it still looks great.

I look forward to seeing the outcome, I also noticed that you've got quite a following over at AGDI.

Good luck

~Tim
Title: Re:Quest For Infamy: So You Want To Be A Villain? BIG SUPER EDIT:2/28/04 - !!!!
Post by: adam100 on Tue 02/03/2004 17:03:13
Your game looks great so far.The backgrounds are cool even if edited but i think you should work on the "brigands ambush\the tree fairy" edit.Overall it's nice but the rocks on the bottom part look a bit like if they were cut...
Title: Re:Quest For Infamy: So You Want To Be A Villain? BIG SUPER EDIT:2/28/04 - !!!!
Post by: BerserkerTails on Wed 03/03/2004 00:56:33
Adam: The bottom screen is still in works, and hasn't been touched up yet. Also, there is alot of screens in one image, therefore alot of GIF compression errors. Rest assured, everything will be perfect by the time the public gets a hold of it. Thank you for the complements!

Timosity: Thanks alot! I so glad alot of people are getting interested in the progress of this game. We've accomplished ALOT over the past 3 and a half months we've been working on the thing, alot of things no one's even seen yet. I can't wait for the website to be unveiled, it's looking excellent so far. And hopefully we'll have a teaser demo out within the month.
Title: Re:Quest For Infamy: So You Want To Be A Villain? EDIT:3/23/04
Post by: Blackthorne on Tue 23/03/2004 18:43:20
ATTENTION:

The INFAMOUS ADVENTURES team is looking for talented animation and sprite artists.  If you're interested in working on a serious game, and you like to create sprites and animation, please, stop on by our website and send us an email, or visit or forums and let us know..... samples of work would be nice to see.  Come and work with a fun team, and help create a great game!

http://www.infamous.iconrate.net
http://www.infamous.iconrate.net/forums
Title: Quest For Infamy: Updates and Want Ads!
Post by: Blackthorne on Sun 09/05/2004 21:25:31
Hello folks,

  Time for a QFI/Infamous Adventures update.

Progress continues on QFI, which is turning out to be a pretty large game, and we're enjoying it.  Expanding the Spielburg Valley has been fun, and designing the new port town to the south, Volksville, has been an adventure in it's self.  Creating new artwork for it has been challenging, especially due to the loss of our main Artist, KQArtist.  So it's been up to me, and I've tried to improve my skills as a background artist, and I came up with these concept BKGS that hopefully with a little more work, will end up in QFI.

(http://www.wright.edu/~thompson.132/QFI/VolksvilleAll.jpg)

Now that said, the script work is drawing to a close on the first character, the assasin.  Work on the Brigand and Sorceror are about to begin.   

POSTIONS NEEDED:  We lost our main background artist, so if you're interested in making Sierra-Like 320x200 Backgrounds, and working with a fun (and sometimes rowdy) team, visit Infamous Adventures at www.infamous.iconrate.net also check out our forums at www.infamous.iconrate.net/forums OR send an email to me, Blackthorne, at ALEXANSG@yahoo.com .  We're fun bunch, but also very serious about this game.  The game will be completed and hopefully, it'll be fun to play.  Drop us a line.

Blackthorne
Infamous Adventures Producer/Director
Title: Re: Quest For Infamy: So You Want To Be A Villain? EDIT:3/23/04
Post by: TheSaint on Sun 09/05/2004 23:32:28
is it my conn or the site is down?

cheers,
TheSaint
Title: Re: Quest For Infamy: So You Want To Be A Villain? EDIT:3/23/04
Post by: Blackthorne on Mon 10/05/2004 01:13:45
Quote from: TheSaint on Sun 09/05/2004 23:32:28
is it my conn or the site is down?

cheers,
TheSaint

Yeah, our site has been down lately.  We tried beating our webmaster, but he's a bit of a sado-masochist, so that didn't do much.

I dunno, it's been down most of today (Sunday, May 9th).  I'm a bit miffed myself!  Hopefully the problem will be taken care of soon.


Title: Re: Quest For Infamy: So You Want To Be A Villain? UPDATE 5-11-04
Post by: TheSaint on Tue 11/05/2004 23:01:50
hehe nice one but still, why do u need a webmaster for a steady site? i do webmastering but when im not around my sites are still accessable. whats seems to be a problem? u dont have steady hosting place or something?

cheers,
TheSaint
Title: Cast of QFI Characters....PIX!
Post by: Blackthorne on Thu 13/05/2004 20:21:00
Here are some sprites we've been working on for QFI.....sort of a cast of characters.

The Sprites were made by BerzerkerTails and Myself.....

(http://members.lycos.co.uk/gelbon/qfi-cast-gif.gif)

BTW, those two near the bottom, yes - they are searching for their lost hobbits! Heheh.
Title: Re: Quest For Infamy: So You Want To Be A Villain? UPDATE 5-11-04
Post by: Klytos on Fri 14/05/2004 15:42:34
TheSaint, the host is basically buggered. We're changing hosts soon, but money and all that. And Broomie, our webmaster also mods the forums, so we keep him busy.
Title: Re: Quest For Infamy: So You Want To Be A Villain? UPDATE 5-11-04
Post by: on Mon 17/05/2004 02:15:48
Some screenshots of the beta combat engine.

(http://www.wright.edu/~thompson.132/pics/sc3.jpg)
(http://www.wright.edu/~thompson.132/pics/sc4.jpg)
(http://www.wright.edu/~thompson.132/pics/sc6.jpg)
(http://www.wright.edu/~thompson.132/pics/sc5.jpg)
Title: Re: Quest For Infamy: So You Want To Be A Villain? UPDATE 5-11-04
Post by: TheSaint on Mon 17/05/2004 21:26:47
wow it looks nice :)
i am a fan of qfg so i guess ill play ur game aswell \o/

how are u making combat engine? care to share? im available on irc or pm.

greetz,
TheSaint
Title: We've gone dot-com!
Post by: on Wed 19/05/2004 02:42:34
Yes, yes, we finally have a dot-com. It's

http://www.infamous-adventures.com

And the forum:

http://www.infamous-adventures.com/forum

Drop by and say howdy!
Title: Re: Quest For Infamy: So You Want To Be A Villain? UPDATE 5-11-04
Post by: Moox on Wed 19/05/2004 04:02:35
random number combat engine?
Title: Re: Quest For Infamy: So You Want To Be A Villain? UPDATE 5-11-04
Post by: BerserkerTails on Wed 19/05/2004 04:12:23
Our combat engine is a mix of Final Fantasy and Betrayl at Krondor engines. The game is starting to become a true RPG, though there are still plenty of adventure elements  ;)

What this means for battles? Expect battles where you fight multiple enemies at the same time. There might also be some battles in which "friends" help you out. It'll be unique and different from QFG, but hopefully a great system that many people will enjoy.
Title: Re: Quest For Infamy: So You Want To Be A Villain? UPDATE 5-11-04
Post by: on Wed 19/05/2004 05:14:53
Close, but its more like a baldur's gate style combat.
Title: Re: Quest For Infamy: So You Want To Be A Villain? UPDATE 5-11-04
Post by: Blackthorne on Thu 03/06/2004 22:07:24
Our dot-com and forums are now up and running.

We have a couple games in production, so take a look here if you want.

http://www.infamous-adventures.com

http://www.infamous-adventures.com/forums

We're also beta-testing a demo version, if you're interested, PM me or email me.

Blackthorne
Title: Re: Quest For Infamy: So You Want To Be A Villain? UPDATE 6-3-04
Post by: Sonny Bonds on Fri 04/06/2004 01:16:55
Dang, that looks and sounds like a top notch game! I'll bet it takes a long time before its released though, since its only 28% completed. ;)
Title: Re: Quest For Infamy: So You Want To Be A Villain? UPDATE 6-3-04
Post by: Blackthorne on Tue 22/06/2004 01:32:19
Just a quick update

We should have a demo soon of the game in the coming weeks; we're beta-testing the demo now. (If anyone who would like to do a qualified beta-test, PM me.Ã,  Serious inquires only, because if you just want to play it, you might just want to wait for the finished demo.Ã,  We're working out bugs and such!)

We have decided to use digital music in the game, and it sounds really great in my opinion.Ã,  We have SoupAngel to thank for that.Ã,  He's very talented.

Any other questions, feel free to visit our webpage and forums.

www.infamous-adventures.com

www.infamous-adventures.com/forums

ALSO:  We're using photos of people to help create dialogue pics for the game; if you would be interested in having a role in the game, PM me.  We'd need a headshot pic and such.  There's more info on our website.

AND a little animated gif preview of one of the backgrounds

(http://www.infamous-adventures.com/uploads/SForeAni.gif)

and here's a test animated gif for the Portraits.  This is only a test; the actual game animation will (hopefully!) be better!

(http://www.infamous-adventures.com/uploads/PhotoTest.gif)

(http://www.infamous-adventures.com/uploads/PhotoTest.gif)

(http://www.infamous-adventures.com/uploads/Agif.gif)

(http://www.infamous-adventures.com/uploads/Agif.gif)


Blackthorne
Title: Re: Quest For Infamy: So You Want To Be A Villain? UPDATE 6-22-04
Post by: Blackthorne on Wed 14/07/2004 05:34:02
Hey just a quick note.......

We could really use some help making sprites for the game.  Mostly, it's characters that don't have to walk - they inhabit stores and such. If you like to make Sierra-like sprites, or just sprites, drop me a PM.

Here's an example of some of the sprites in the game.

(http://members.lycos.co.uk/gelbon/qfi-cast-gif.gif)

Thanks!

Bt
Title: Re: Quest For Infamy: So You Want To Be A Villain? UPDATE 6-22-04
Post by: deadsuperhero on Tue 20/07/2004 17:28:38
 Quest for Infamy looks AWESOME! I can't wait for it to come out. The artwork's great.
I'm really good at scripting, I could help you with that.
Title: Re: Quest For Infamy: So You Want To Be A Villain? UPDATE 6-22-04
Post by: Blackthorne on Tue 20/07/2004 23:26:53
Quote from: Webspider on Tue 20/07/2004 17:28:38
Quest for Infamy looks AWESOME! I can't wait for it to come out. The artwork's great.
I'm really good at scripting, I could help you with that.

Thanks Bro, but we've actually got plenty of scripters.  Getting artists to help out is always a bit trickier! 

The game is moving along, though!

Bt
Title: Re: Quest For Infamy: So You Want To Be A Villain? UPDATE 6-22-04
Post by: deadsuperhero on Wed 21/07/2004 15:20:04
Great artwork, guys. I can't wait for the game to come out.
;D
Title: Re: Quest For Infamy: So You Want To Be A Villain? UPDATE 6-22-04
Post by: deadsuperhero on Wed 21/07/2004 16:01:50
I'm learning to do backgrounds, but I'm really good at sprites
Title: Re: Quest For Infamy: So You Want To Be A Villain? UPDATE 6-22-04
Post by: deadsuperhero on Wed 21/07/2004 16:03:45
Hey, just curious, but does the villian going to look like your avatar, Blackthorne?
Title: Re: Quest For Infamy: So You Want To Be A Villain? UPDATE 6-22-04
Post by: Gilbert on Thu 22/07/2004 10:41:49
Please don't triple post, there's an modify function, thank you.
Title: Re: Quest For Infamy: So You Want To Be A Villain? UPDATE 6-22-04
Post by: deadsuperhero on Tue 27/07/2004 16:20:41
Right-o.
Anyway, Blackthorne, how long do you think this'll take?
Also, check out this link to see a hilarious picture of your avatar being killed by king graham, made by some guy named Alliance or something like that.
http://www.agdiforums.com/forum/viewtopic.php?t=8492&postdays=0&postorder=asc&start=25
it's funny.
Title: Re: Quest For Infamy: So You Want To Be A Villain? UPDATE 6-22-04
Post by: on Fri 30/07/2004 16:13:05
Webspider,

No extra scripting help is needed, however sprite work is. Could you give us an example of what you can do?

And yes, Bt's avatar is the villian.
Title: Re: Quest For Infamy: So You Want To Be A Villain? UPDATE 8-20-04
Post by: on Thu 02/12/2004 04:04:02
Dis gamell be bon-diggity yo!!!11111111 Can't wait 4 it 2 com out Looks sweet to the MAX den we can all work together on my best friends project:LBCR2004


No, seriously, puns aside, this looks good, you guys are doing a great job. I can't wait to play it.



Title: Re: Quest For Infamy: So You Want To Be A Villain? UPDATE 6-22-04
Post by: Developer on Thu 02/12/2004 17:51:42
Quote from: Webspider on Tue 27/07/2004 16:20:41
Right-o.
Anyway, Blackthorne, how long do you think this'll take?
Also, check out this link to see a hilarious picture of your avatar being killed by king graham, made by some guy named Alliance or something like that.
http://www.agdiforums.com/forum/viewtopic.php?t=8492&postdays=0&postorder=asc&start=25
it's funny.

Does this mean you withdraw your offer for my project?  ???
Title: Re: Quest For Infamy: So You Want To Be A Villain? UPDATE 8-20-04
Post by: Darth Mandarb on Thu 02/12/2004 18:37:44
** sigh **

L Mary-achee, whoever you are, please read the forum rules.

The last post in here was over 4 months ago for Pete's sake.
Title: Re: Quest For Infamy: So You Want To Be A Villain? UPDATE 8-20-04
Post by: Hollister Man on Thu 02/12/2004 20:37:15
Well, good ol' Blackthorne should update it!  :)  The progress looks good, last time I visited the IA forums.
Title: Re: Quest For Infamy: So You Want To Be A Villain? UPDATE 8-20-04
Post by: on Thu 02/12/2004 21:25:10
Hey Darth, why don't you go visit AGDI(agdiforums) and ask if they ever had a member with my name and what the real name of that member is... Then visit IA(infamous-adventures.com/forums) and ask about the real name of the person who has my name. I mean he might just be an IA and plugging a project, no? Do your detective work, man.
Title: Re: Quest For Infamy: So You Want To Be A Villain? UPDATE 8-20-04
Post by: Darth Mandarb on Thu 02/12/2004 21:38:16
You dug up and old post for no reason other than to say "bon-diggity yo!!!11111111"

If you are part of the team and want to post an update for the project, that's fine. Ã, Otherwise, do some 'detective work' and read the rules. Ã, It's always a good place to start ;)

Edit - No more off-topic posting.Ã,  If you have more to say (off-topic) then login and send me a PM.Ã,  I'll be happy to discuss it further there.
Title: Re: Quest For Infamy: So You Want To Be A Villain? UPDATE 8-20-04
Post by: on Fri 03/12/2004 05:00:16
Sorry bro. I'm not a member of the esteemed AGS Forums. Why don't you run down to IA and drop me a line...or e-mail me...
Besides, it was a bit of a joke, chill man. I just wanted to re-raise awareness for the project.
Title: Re: Quest For Infamy: So You Want To Be A Villain? UPDATE 8-20-04
Post by: Blackthorne on Fri 03/12/2004 07:04:45
Please don't disrepect Darth Mandarb.  He's an esteemed member here, and just doing his job.

Yes, Quest For Infamy is still in production, folks.  Progress has been slower lately, but 2005 is this games year.  Most of the work on the game has been behind the scenes - in developing the combat engine, and working on the script and layout of new areas.

It's been a year since the game went into production, and I feel we've made leaps and bounds since then.

For more information on this project, please visit our website at http://www.infamous-adventures.com - where any and all questions can be asked and answered.

Blackthorne

Much-Put-Upon Project Leader  ;D

Bt
Title: Re: Quest For Infamy: So You Want To Be A Villain? UPDATE 8-20-04
Post by: on Fri 03/12/2004 21:15:56
0-Jamz, I'm not trying to disrespect the man. I was just having a slight fun with him. I figured right off he would make the connexion between L Mary-achee and El Mariachi. Besides, who hasn't heard of the Notorious El Mariachi spreading disorder on Adventure Game Forums everywhere(well, besides 90% of the Adventure Game Community)... That's besides the point though.
Darth, I wasn't trying to dis you, but that's just how I am, I get even crazier if I jump into one of my crazy personas... No offense menat, man...

Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  - Cain Ã, Aleksandrovich
Title: Re: Quest For Infamy: So You Want To Be A Villain? UPDATE 8-20-04
Post by: Darth Mandarb on Fri 03/12/2004 22:11:57
Cain - I'm glad you had some fun at my expense.Ã,  I didn't really take offense (thus the use of the wink smiley).Ã,  Besides, I don't have to take offense ... I can just delete the post ;)

However, from this point on all off-topic posts will be deleted without warning or comment.

Since Blackthorne has updated the thread, you may now openly comment on the game if you'd like.Ã,  You can even call it "bon-diggity yo!!!1111111" if you so desire.Ã,  But please refrain from any more fun at other's expenses.

Thanks
Title: Re: Quest For Infamy: So You Want To Be A Villain? UPDATE 12-02-04
Post by: on Sat 04/12/2004 06:28:43
I'm humbled and reprimanded by your civility, you reverse-psychological sith lord. If only this one submarine loving mod I know on other forums would take a page out of your book...

                                                                  -Cain Aleksandrovich
Title: Re: Quest For Infamy: So You Want To Be A Villain? UPDATE 12-02-04
Post by: Kinoko on Thu 09/12/2004 06:30:24
Well, since the thread is up again, I might as well say that I'm happy to hear you guys are still working on this. I wanna play this game, dammit! ^_^
Title: Re: Quest For Infamy: So You Want To Be A Villain? UPDATE 12-02-04
Post by: on Thu 09/12/2004 14:37:35
Well swing by Infamous Adventures. We've got a taste of a new weapon system in a small crossbow demo on our downloads page.

www.Infamous-Adventures.com
Title: Re: Quest For Infamy: So You Want To Be A Villain? UPDATE 12-02-04
Post by: on Thu 09/12/2004 22:59:49
Quote from: Cain Aleksandrovich on Thu 09/12/2004 14:37:35
Well swing by Infamous Adventures. We've got a taste of a new weapon system in a small crossbow demo on our downloads page.

www.Infamous-Adventures.com

Whoa! Ã, I forgot about THAT old thing! Ã, That was just a funny demo I whipped up to practice something that MAY happen in the game!

Kinoko, if you want to play an early demo, PM me. Ã, I think we've got something for you to try out.

Bt
Title: Re: Quest For Infamy: So You Want To Be A Villain? UPDATE 12-02-04
Post by: Kinoko on Fri 10/12/2004 04:39:52
Hehe, that's fine. I make it a rule not to play demos. I prefer getting the full experience of playing the completed game ^_^ I can wait.
Title: Re: Quest For Infamy: So You Want To Be A Villain? UPDATE 12-02-04
Post by: on Fri 10/12/2004 20:57:44
Steve, that little demo provided me hours of entertainment. Well actually about 45 seconds until I beat it, but it's still amusing. I still go and kill the pansie in the blue suit occcasionally