Star Trek Adventures:Year One :Demo Released

Started by jamesreg, Mon 15/06/2009 17:26:54

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jamesreg

Just wanted to let everyone know where we are in production.

At this moment we are done with scripting for the demo.
Each mission we release will follow the path of an episode
which originally had three acts per episode.

the demo will revolve around act one.

with the full game including act 2 and act 3.

So you will get a large amount of game play from the demo itself.

all of Act 1 is in place except for one Mini game which we are saving for the full version.

The exciting part of this has been that we have been able to create a basic type of gameplay
which we can use for all of our missions which allows for classic exploring and inventory based
systems that allows for use of all the classic Trek props.

this particular mission pack we will be releasing soon allows for two or three mini games which are action
shoot em upper sequences.

whats exciting to me is that we will be able to have multiple different kinds of mini games in each of our games.

Another example of this is in our next release we plan to have a large cavern you have to explore which will allow
for the classic adventure game maze style play.

we have other sequences up later where you have to play as McCoy and create a cure which opens the door for some fun
mini games experiences.

and this does not come into play on this mission pack to much but we have designed things where we can play as multiple characters
and switch back and forth we have plans to create a game specially around that ability and make it quite fun in the future.

I have also been busy penning down ideas for some future original idea games for those of you dead set on seeing us create some new adventures instead of just the remakes.

The ideas are

Star Trek Beginnings
Which sill tell the story of our crews first mission together.

Yes we got this in the last movie but our story will tell the adventures of our classic prime characters and dig deep into the lore of the trek prime universe.


Star Trek: The secret of Vulcan Fury.

We are looking into taking the canceled trek game of the same name and making a fan game version based on the storyline and scripts we have been able to find over the years about it.

It was a fascinating story and if no one is going to finish this game or do it we would like to take it on.

we plan to us everything we know of the story and as many backgrounds and things that are out there left over from it as we can.

any of you who was fans of this game and wanted to see it finally made and would like to help create the story or plot to fill the gaps in from the things we knew about it are welcome to contact us.

anyway we are done scripting the demo and are merely awaiting character sprites touch ups so expect something playable from us real soon.



DrewCCU

"So much of what we do is ephemeral and quickly forgotten, even by ourselves, so it's gratifying to have something you have done linger in people's memories."
-John Williams

Dualnames

I've seen the site just now. And damn it feels really exciting. I'd love a trailer with some in-game action or a demo, but even with the screenies I'm adequately excited for this!
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

jamesreg



jamesreg

I just wanted everyone to know we will be opening the game up for a beta test on 2/10/10
Anyone interesting in joining our beta test and helping us debug the game and provide
comments on game play and other issues please feel free to contact me.

Thanks

Matt Frith

This is good news.  The end is now in sight!  Maybe I will put my name down to beta test :D

anthonyjmf

Great news,
I'd be happy to join your beta test.

Regards,
Anthony

Quote from: jamesreg on Thu 04/02/2010 22:53:19
I just wanted everyone to know we will be opening the game up for a beta test on 2/10/10
Anyone interesting in joining our beta test and helping us debug the game and provide
comments on game play and other issues please feel free to contact me.

Thanks

jamesreg

We missed the mark by a week but official beta testing for the game will begin tomorrow morning.

You may join the beta test team by sending an email to myself here at ags or to startrekadventures@gmail.com
and express your interest.

We will then send you a welcome letter with download and bug reporting procedures and how to get started.

The current bug test will be for Act 1 of the game (4 acts will be in final game) and will run from Feb 18th until March the first.

If you are interested in joining us for this beta test and have the time to play though a couple times and report your findings
or send reviews or comments to us your time will be welcomed.

As this is planned as an ongoing game series our beta testers are very important to us and can and will direct the outcome and direction
of this series for many games to come.

We will find a way later to provide something special to our beta testers in the way of some non-published mini games etc.

all beta testers will be given credit in the final game unless otherwise said.

Thank you for your time

Beta sign ups will start tomorrow morning at 8:00 am

STAY-1 TEAM

Guybrush Nosehair

I've been waiting a while for someone to post about this. Is anyone here aware that the Startrek Adventures website is down? It's been down for at least 3 weeks now. I downloaded the beta of the game when it came out, but there was a problem with the game locking me out (because the lockout date hadn't been reset). I got passed the lockout fast  ;D. Anyway, I saw this problem had been posted on the bug tracker, so I decided to wait a few weeks to check for a new release. Now, the website is down and there's been no mention of it in any emails or forum posts. Can anyone explain what the progress is?

The bug tracker's also down.

jamesreg

The Game is still very much alive.

Health reasons and other personal reasons and various life issues  effected the development team
at the launch of beta time.

So we did not get to fully do the beta like we wanted.
The website is being translated over into Joomla to better Integrate
with another site of ours that will host these games.

We have just put the finishing touches on Act 1 of the game
as well as did a slight overhaul on our interface to make it look better
and be easier to use for the player.

We have designed and completed the on board the ship interface and act 2 interface
and have finished a demo of the act 3 stage

we are now moving into scripting for act 2 and act 3 at the same time

I would like to have had this game done quicker but theres life to and it has to come first
The good news is we learned a lot on this game and learned from mistakes and other issues
and have decided to go forward with out original plans to make this an ongoing series.

Within the next week I will post new screen shots for everyone

we will probably save the next beta for when we are complete with our vision of the full game
and release one for a couple weeks before final release.

Thanks for anyone staying interested

Guybrush Nosehair

Great to hear that the site will be back up soon. I have a couple requests from the small amount of the beta that I played. First off, can you give the characters sprites for when they're walking diagonally? This would make the game look much better. Secondly, can you increase the speed of the walking animations? It kind of turned me off when I saw how slowly the characters moved around. I hope you listen to these suggestions. Thanks!

jamesreg

#52
Quote from: grim107 on Sun 04/04/2010 21:02:34
Great to hear that the site will be back up soon. I have a couple requests from the small amount of the beta that I played. First off, can you give the characters sprites for when they're walking diagonally? This would make the game look much better. Secondly, can you increase the speed of the walking animations? It kind of turned me off when I saw how slowly the characters moved around. I hope you listen to these suggestions. Thanks!

The walking animation speed has been increased as well as animations in general it is more on par and acceptable now to be honest the creation and addition of diagonal walking animations will probably not make it into this release as we are so far into it and had so many delays that our main goal now it to release the project soon not that we will cut quality but that we have to be picky and choosy about what we do here or we will be working on this forever.

I hope the beta showed promise to you with what we are attempting how did you feel we captured the feel of trek with what you seen?

As this is planned as an ongoing game series we will put on the list diagonal  walking animations for the next release as we plan to improve the game as we go only user response like yours will help us do that so thanks.

we have redesigned the interface since your beta here is a peek at it

We have decided not to release any more betas we will very shortly be releasing an official demo which will include act 1 in its entirety.
We hope that by making it easy for all to try out we can increase our response and have you the players help develope the rest of the series.







jamesreg

#53
Official Demo Download  http://www.startrekadventures.com/yearone/index.php?option=com_content&view=article&id=75&Itemid=77


Official Demo is released full version coming soon
Let us know what you think here in post or at site

Main site www.startrekadventures.com/yearone

If you download the demo please help us improve the series by voting in our poll section on our website
These polls were designed to give us the quickest feedback on specific issue of the game series and wouuld
help us a lot and only take a couple moments of your time thank you.

http://www.startrekadventures.com/yearone/index.php?option=com_apoll&view=apolls&Itemid=93

Thanks for all the support from AGS that helped make this game possible we hope to have an evolving game series that will keep getting better
and better and we can only do that with your support so thanks

DrewCCU

Quote from: grim107 on Sun 04/04/2010 21:02:34
Great to hear that the site will be back up soon. I have a couple requests from the small amount of the beta that I played. First off, can you give the characters sprites for when they're walking diagonally? This would make the game look much better. Secondly, can you increase the speed of the walking animations? It kind of turned me off when I saw how slowly the characters moved around. I hope you listen to these suggestions. Thanks!

the walking animation is something we played with through this long process of making the game.  In the current demo, that speed should be significantly better.  However, if you still feel you would like it to move a little faster then just go into the settings menu and increase the game speed a little.

let us know what you think. thanks.
"So much of what we do is ephemeral and quickly forgotten, even by ourselves, so it's gratifying to have something you have done linger in people's memories."
-John Williams

jamesreg

Quote from: DrewCCU on Tue 27/04/2010 01:43:54
Quote from: grim107 on Sun 04/04/2010 21:02:34
Great to hear that the site will be back up soon. I have a couple requests from the small amount of the beta that I played. First off, can you give the characters sprites for when they're walking diagonally? This would make the game look much better. Secondly, can you increase the speed of the walking animations? It kind of turned me off when I saw how slowly the characters moved around. I hope you listen to these suggestions. Thanks!

the walking animation is something we played with through this long process of making the game.  In the current demo, that speed should be significantly better.  However, if you still feel you would like it to move a little faster then just go into the settings menu and increase the game speed a little.

let us know what you think. thanks.

Also pressing the +/- keys will increase or decrease the active players walk speed without changing the rest of the games speed

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