Survival-an unofficial sequel to Zombie Nation

Started by timlump, Thu 13/04/2006 12:48:37

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timlump

 
The main screen
The NEW interface
 
The latest map
 
The Main character
 
The Local Police
 
The Main character's bedroom
 
The back of the main characters work place
 


Survival is an action/RPG/RTS game using the ags engine and  which will be indirectly related to zombienation the game.
It features hold off sequences and a need system.
Npc allies will also assist you throughout by holding off your fortification

Interface-100%
AI-80%
Characters-40%
Backgrounds-100%
Music-0%
Scripting-90%
Stories-10%

The teaser trailer http://www.youtube.com/watch?v=jTJJfF0GLTw

Saberteeth

#1
Your images aren't working.

8)

Chicky

IF you kept it in the style of the second two images then i'd certainly play the game! But that first image puts me off somewhat.

Kinoko

It looks interesting. I agree with Chicky for the most part, I prefer the style in the latter screenshots. Also, (I know, I shouldn't C&C) wouldn't it be better to say something like:

HUNGER
EXHAUSTION
FEAR

Then we have 3 nouns, not 2 adjectives and a noun ^_^ Sorry, I'm an English teacher.

timlump

quick update- I will feature a night and day system and you will also be able to hire guards

skw

Hmm, I wonder how the house pics are made. Colored pencils?

I would change the GUI and switches. They're cut from a guitar!
a.k.a. johnnyspade

Hammerite

Quote from: Kinoko on Mon 17/04/2006 06:26:12
It looks interesting. I agree with Chicky for the most part, I prefer the style in the latter screenshots. Also, (I know, I shouldn't C&C) wouldn't it be better to say something like:

HUNGER
EXHAUSTION
FEAR

Then we have 3 nouns, not 2 adjectives and a noun ^_^ Sorry, I'm an English teacher.

i think FATIGUE would work better than EXHAUSTION
i used to be indeceisive but now im not so sure!

timlump

update-the house was made using colouring pencils but It is only the tester house to make sure everything works correctly before investing my time in a better house.

timlump

Update-
The games progress is rapidly moving along.
Already my weapon system is working and the zombie ai is nearly encoded.

timlump

#9
update- weapon system almost fully coded and a new background is in existence.

   

timlump

update-new interface and gun system is fully operational with your character facing where your cursor aims and being able to shoot the zombies, also you have a petrol can to burn the zombies afterwards

Hammerite

id recommend you use less photos for bgs because to be honest, they make it look a bit sloppy.
i used to be indeceisive but now im not so sure!

Ubel

Quote from: Hammerite on Sun 14/05/2006 14:22:48
id recommend you use less photos for bgs because to be honest, they make it look a bit sloppy.

I disagree. I think the usage of photos are part of the style and add a lot to it.

Good luck with your game, timlump! I dig the unique style of this one. And the game has an interesting concept. :)

timlump

#13
    

Decals after a particular battle in the house.

All decals occur whenever you shoot even when not in battle so be careful or you'll destroy the house.

skw

I'm really curious how the whole game will look like.

Very original style!
a.k.a. johnnyspade

big brother

I really like the mish mash of photos/illustrations in various perspectives. One quick crit- it would be great if you slightly darkened the ground textures and lowered their contrast. Right now they are a little busy and fight for the viewer's focus.

I agree that the title screen seems a little out of place. You might want to try and find a photo instead. Try Gettyimages.
Mom's Robot Oil. Made with 10% more love than the next leading brand.
("Mom" and "love" are registered trademarks of Mom-Corp.)

timlump

update-I will be taking about a 30 day break from the game since I have to complete my intermediate certificate but I will be back and probably will still be posting during that time just no work will be done on survival during that time since i am a study freak- i once did 100 hours of study in a week.

also after completing the game and releasing it I may begin work on a multiplayer version of survival using the tcp/ip plugin.

timlump

In about 2 months this game should be finished and then or before hand i will probably begin play testing,
And if enough interest is shown I may recruit members of the forum to do so.
If you want to be short listed for this say now but remember it might not be given out for play testing at all.

timlump

update- Check this, the game now has a fully working gun system and thanks to the flashlight plugin and some scripting has realtime day time effects,
so say you play at 12 am it will be dark in the game so you have an advantage playing between 7 and 10 but you can see very little between 10 and 6.

timlump

update-exams over in about 10 days and then i'll finish this little beauty off- although i also have other commitments doing chromakeying for a zombie movie im working on with some friends and family.

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