The McCarthy Chronicles

Started by Calin Leafshade, Sat 22/08/2009 14:21:29

Previous topic - Next topic

Calin Leafshade

I've updated the small demo/trailer thing in the first post. Its more representative of the final product.

Dualnames

Wow, you drew all those? That's some really cool pixel art Mister! :D
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

arj0n

Very nice. I keep an eye on this one...

m0ds

This game looks really impressive, very promissing screenies - and providing there is quite a bit of exploration & puzzle solving, I think the atmosphere will be brilliant. Good luck!

Calin Leafshade

I've just realised when i said i'd 'updated the trailer' i forgot to change the link... lolz  :-\

I have now definately updated the link if anyones curious

Calin Leafshade

I'm looking for someone to voice my character Victoria.. She's a man eating minx of a girl. Aged anywhere between 20-30. Seductive and very well spoken.

I'd like her to be british but its not essential.

It's only for quite a brief dialogue at the moment but she will have more lines.

Let me know people.

Snake

Calin, I like the new demo you've provided. I love your art!

I know this isn't the critic's lounge, but this is only a minor suggestion. I think this game would benefit from having the narrated text only on the black portions on the bottom of the screen. Right now, for me anyway, it's a sort of mish-mash. The white text is half on a colored background while the other half is on black. Do you see what I mean? I hope you don't take this too critical, since I love this story so far :=

Have you heard from anyone regarding Victoria's voice?
Grim: "You're making me want to quit smoking... stop it!;)"
miguel: "I second Grim, stop this nonsense! I love my cigarettes!"

Calin Leafshade

I do agree with you about the narration.. its likely something i will fix.

and no i havent had any luck finding a victoria.

I actually have 4 characters to voice in Ep 1 but i wanted a victoria just to record a particular dialogue i've written to release to the community.

Just for giggles the characters i need voicing are:

Im going to hide this incase you dont want to know about the characters.. minor spoilers

Spoiler

Victoria Mackenzie - Head strong and flirty but with an air of class and sophistication. Well spoken and beautiful. aged 20-35 probably
Sarah - A shy reserved kind of girl. aged 20-30
Michael Grovesnor - The head of the house.. a youngish man.. early 30s maybe. quite sickly... coughs alot.
Grounds keeper - A standard grounds keeper type driven mad by the influence of the goddess.. mumbles alot.. think 'it rubs the lotion on its skin, or else it gets the hose again' Aged anywhere between 20-50.. really doesnt matter
[close]

markbilly

I was really impressed by the cutscene! :)

It's looking good. Great writing, solid graphics - if not really great in parts, and some really convincing voice-acting.

I'm adding this to my list of AGS games I'm watching! :)
 

Calin Leafshade

I'm afraid the graphics arent going to wow you :p

I'm just trying to make the graphics look 'right'.. as long as the perspective is right then i think ill be ok.

markbilly

Quote from: Calin Leafshade on Sat 29/08/2009 22:20:38
I'm afraid the graphics arent going to wow you :p

I'm just trying to make the graphics look 'right'.. as long as the perspective is right then i think ill be ok.

Fair enough! To be honest, if the writing and voice-acting are good and the graphics give it the right feel, no one will mind. Well, I won't, anyway...

Also, if it's a long project, you will learn on the way, and hopefully your graphics will get better! :) (even better, really!)
 

Calin Leafshade

Quote from: markbilly on Sat 29/08/2009 22:57:13
Also, if it's a long project, you will learn on the way, and hopefully your graphics will get better! :) (even better, really!)

Yeah thats what im hoping :p

ddq

Wow, watched the trailer and now I'm almost more interested in this than my own game! If you need an American voice actor, I would gladly offer my vocal chords.

Calin Leafshade

are you any good?

There are no bit parts in this episode so it would be a fairly large part.

The only criteria i have for voice actors is that they have a decent way of recording the stuff and they are at least as good as me.. which admittedly isnt saying much :p

ddq

Quote from: Calin Leafshade on Sat 29/08/2009 23:45:57
are you any good?

There are no bit parts in this episode so it would be a fairly large part.

The only criteria i have for voice actors is that they have a decent way of recording the stuff and they are at least as good as me.. which admittedly isnt saying much :p

Don't diminish your talent. Your voice is perfect for your character. I especially liked the way he answered the phone.

In terms of recording equipment, I'm pretty well-off. I have a Shure PG48 Vocal microphone and a USB 2-Channel preamp/midi interface, as well as Logic Express for Mac on the software side (for fine-tuning the tone and editing out mistakes).

In terms of vocal talent, it really depends on the character. You, for instance, fit perfectly with McCarthy, whereas my voice wouldn't fit the character without some modifications to his background. I would warn you that I can get very enthusiastic with my readings.  ;)

My biggest concern would be my nationality. If you have a character that can is or can be American, then I would be very interested. And while I've seen my share of Monty Python to be able to impress other Americans, my fake British accent would embarrass a native as yourself.

If you gave me a reading, I could send you a sample. If I'm not what you're looking for, tell me. I don't mind rejection. I'd just be happy to help with what looks like a fantastic game.

auriond

Oh WOW. I was already very impressed by the voice acting clip in the Critics Lounge, but seeing the art that goes with them... they really work well with the writing to bring out the atmosphere. I'd buy this even if it was just a cartoon :P (yes, I said buy!)

I'm totally following this work :D

Calin Leafshade

2 more screen shots added... notice the progression of cursors :p

ddq

Quote from: Calin Leafshade on Tue 01/09/2009 19:36:55
2 more screen shots added... notice the progression of cursors :p


Looking good! The cursor change is nice, and the new rooms look interesting.

abstauber

That's a really promising trailer, you've got there - definately one of the best I've seen lately.

You've got me hooked as well :)

Calin Leafshade

ok im looking for voice actors.. im just going to paste the ad i put up at  voiceacting.co.uk so sorry if its a little longwinded

I'm looking for 5 voices for my project.

It's an adventure game in the style of Monkey Island et al. though with a tone similar to that of Film Noir with a touch of horror. So think of Sin City and Max Payne.

The project is episodic in nature so you will be called on to reprise your roles later on. Workload will be in the region of 100-150 lines per character per episode.

Its an unpaid project but id pay you all billions if i could.

Auditions close at the end of september.

The characters are:

Michael Grovesnor - Male aged 30-40.

A weak, and sickly man. He is well spoken and the current head of Grovesnor Manor. He is not dying but one gets the impression he shan't live to a ripe old age. British

Sarah Mackenzie - Female aged 18-25

A young backpacker. Naive and impressionable. A little frightened of the world. preferably British

Victoria Renton - Female Aged 20-30

A strong minx of a woman. Very attractive and very intelligent. Sharp tongued and very well spoken.

British or American

Groundskeeper - Male aged 20-50

A psychotic groundskeeper in complete servitude to his master. Think the killer in silence of the lambs. He's not well spoken and behaves more like he is under the control of something.

Nationality unimportant.

Send the sound files (MP3 if possible) to poulton.steven@googlemail.com.

If you have any questions or problems you can email me on the above address or you can get me on msn: stevie_guy4@hotmail.com

It would be nice if the files were split in the same way the script is but its not essential, i dont mind chopping it up.

I think i remembered everything. Lines follow

Victoria

cVictoria: &1 Well good evening. Fresh blood is always welcome.
cEgo: &31 Victoria, I presume?
cVictoria: &2 Victoria Renton.
cEgo: &32 Rick McCarthy.
cVictoria: &3 Ah we have someone famous among us.
cEgo: &33 Infamous perhaps.
cVictoria: &4 Well, I always preferred infamy. Better the devil you know.
cEgo: &34 Do you mind if I ask you some questions?
cVictoria: &5 Please do.
cEgo: &24 What are you doing here?
cVictoria: &6 I'm just passing through really.
cEgo: &35 Mr Grovesnor said you were a permenant resident.
cVictoria: &7 Permenant is a little strong.
cVictoria: &8 I lingered here because I like the sceneary and this house is simply fascinating.
cEgo: &25 This house?
cVictoria: &9 Yes, It seems there is quite a history here.
cVictoria: &10 The library makes for some fascinating reading Mr McCarthy.
cEgo: &26 Mr Grovesnor mentioned that you may have seen wolves on the estate
cVictoria: &11 If that's what he wishes to call them.
cEgo: &36 You disagree?
cVictoria: &12 Well it was dark but the way they moved was...
cNarra: &7 Her eyes moved ever so slightly to the floor.
cVictoria: &13 frightening.
cEgo: &27 What's your opinion of Sarah?
cVictoria: &14 She seems nice enough.
cVictoria: &15 We haven't spoken a great deal though.. I get the impression she's intimidated by me.
cNarra: &8 She cracked a wicked grin
cVictoria: &16 Shy girls are always more fun wouldn't you agree?
cEgo: &28 What's your opinion of Michael?
cVictoria: &17 I think he's terribly afraid of something.
cVictoria: &18 He seems to be terribly on edge most of the time. Especially if there are alot of guests in the house.
cEgo: &37 Any idea why that might be?
cVictoria: &19 He's not particularly forthcoming with regards to his personal life.
cVictoria: &20 He seems to spend the majority of his time by the fire lamenting the slow loss of his family.
cEgo: &29 His family?
cVictoria: &21 The Grovesnor family is something of a tradgedy Mr McCarthy.
cVictoria: &22 The vast majority of them died before the age of 35, some died before adulthood.
cVictoria: &23 Michael is the last alive and the youngest of his generation.
cVictoria: &24 He even outlived his niece and I don't think he has ever recovered from that.
cEgo: &30 Thats all I wanted to know.
cVictoria: &25 Anytime.
cVictoria: &26 Can I, perhaps, interest you in a nightcap back at my room?
cNarra: &9 She looked me straight in the eye waiting to read my reaction.
cEgo: &38 Thank you for the offer Miss but I think I'll decline.
cVictoria: &27 Carpe noctum, Mr McCarthy
cEgo: &39 Seize the night?
cVictoria: &28 For we may not see another.
cNarra: &10 Her words chilled me to the bone.
cEgo: &40 Another night.
cVictoria: &29 Here's the key to my room if you change your mind
cVictoria: &30 First on your right.

Sarah


cSarah: &1 Did you forget something, Mr McCarthy?
cEgo: &17 It seems someone, or thing has sabotaged my car, miss
cEgo: &18 So I will be staying the night.
cSarah: &2 Oh, how terrible.
cSarah: &3 Luckily one of the rooms is available.
cSarah: &4 Here's the key, it's up the stairs and the last door on the right.
cEgo: &19 Thank you.
cSarah: &5 oh and Mr McCarthy..
cSarah: &6 Be careful.
cEgo: &20 Careful?
cSarah: &7 I hear things at night.
cSarah: &8 In the walls.
cEgo: &21 What kind of things?
cSarah: &9 Scratching..
cEgo: &22 Well, I always have my revolver, miss. I'm sure I'll be ok

Michael


cMichael: &1 *cough* Good evening, is there something I can help you with?
cEgo: &6 My name's Rick McCarthy. I'm private investigator working for a potential client.
cEgo: &7 Do you have a moment for a few question?
cNarra: &1 My client was dead but solving this one could be very good for business.
cMichael: &2 McCarthy? Yes I think I saw something about you in the newspaper. Although I neglected to read the article.
cMichael: &3 What would you like to know?
cEgo: &1 How's business?
cMichael: &4 Business trots on as business does. There are still a few guests in the hotel.
cMichael: &5 Only Sarah and Victoria are currently permanant residents though
cEgo: &2 Anything unusual happen in the last few days?
cMichael: &6 Hmm, no I dont think so.
cMichael: &7 In fact things have been rather quiet of late.
cMichael: &8 The other guests might be able to help you further though.
cEgo: &3 Sarah?
cMichael: &9 Yes she's actually a new addition to the household. Been here just a few days.
cMichael: &10 A backpacker, as I understand it or something similar.
cMichael: &11 I offered her free room and board and a small wage in exchange for her services as a maid and cook.
cEgo: &4 Victoria?
cMichael: &12 Quite a feisty young woman, very inquisitive too.
cMichael: &13 She seems very interested in the history of the estate.
cMichael: &14 She can usually be found in the bar pouring herself drinks.
cEgo: &5 Thats all I need for now.
cMichael: &15 Don't mention it, sir
cMichael: &16 Will you be staying with us this evening?
cMichael: &17 The weather is quite atrocious
cEgo: &8 Thank you but no, I think I've learnt everything I can.

Grounds Keeper


GK: 'we must disconnect them from the earth and then we can be whole again'
GK: 'we must bind them and break them, then we can be whole again'
GK: 'we must bleed them and drain them and then we can be whole again'

SMF spam blocked by CleanTalk