The McReed Case: Interrogation - Betademo available - UPDATED 03-26-2005

Started by Ishmael, Tue 28/10/2003 04:57:01

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Ishmael

The McReed Case: Interrogation


Copyright (c) 2003 Dima Software

See the official project site here. (Thus there is something fishy going on with it, the php-pages may not work)

About

Sequel to my Septembar MAGS entry, The McReed Case. I'm improving graphics and trying to make this game more interesting. The game is coming along nicely, the plot has taken it's final shape, needing only some fine tuning. The locations are planned, just waiting to draw. The puzzles are mostly ready, aswell needing only some fine tuning.



Story

This game's events take place four weeks after the original McReed Case, when Micky McReed should be recovered, and ready for interview about the events that took place in a research lab on Morch Street.



Progress

Plot/Story: ~ 70%

The plot is coming along... I have load of puzzles and cutscenes designed, as well as many scenes of the game. The work to do is putting it all together and filling the gaps. I've already put a stamp in inventory and location lists, and character list is just under the stamper...

Graphics: ~ 25%

I'm redrawing the original McReed Case backgrounds and sprites, as many as I need, and making new ones. I have several backgrounds, Scott's walkingalking animations and all needed inventory items ready, and some more backgrounds in progress.

Technical: ~ 70%

One big step taken, the interface is ready and working. All menus, GUIs, cursor issues and such should be in order now. (Concidering nerly complete re-write of the user interface...)



To come

Betademo is out. Starting work on the actual real playdemo... hopefully some day...


Screenshot's 'n stuff

Backgrounds:


Progress Screenshots:

(Some detail changed since)



Downloads:

Betademo - A little sample of what's it going to be like. Most of the action stuff planned for the beginning of the game are yet not there, so you aren't getting completely spoiled for the first few moments of the full game.



Updates:

03-26-2005 All inventory interaction replies are there now, though a couple of them are placeholders, and might be such still in the next release, be it whatever. Not much done apart from tweaking the technical side.

12-19-2004 Betademo is here. Awaiting bug and typo reports, as well as opinions.

11-15-2004 I put this post a bit more up to date...

11-11-2004 I had run into a major problem with the interface, and the whole process was at a halt while I tried to figure it out. Late yesterday evening I finally managed to get it to work, after the rewrite of almost half of the interface code. Now the system works even better anyhow, and CJ, if you happen to read this, be warned that I might apper on the tech board to cry for more regions. Concernig my current storyline (which has changed a lot from what it was at the time of the last update, but anyhing already visible to the publc has not been changed...much) this won't happen during the production of this game, but who knows what I can think of next.

09-24-2004 Some update done on the project site, nothing important though. Progress has been slow, but I've got a few backgrounds almost ready.

06-04-2004 Some edition to this post, added link to project site (see top), have made progress with background art.

05-27-2004 Techincal Demo v0.9 is ready. It's not the official tech demo yet, as there are some bugs I'm hunting. Anyway, try out and report if you find anything unexpected.

05-06-2004 After several months of (random, slow) work on the interface, I got it working. Menus ready, and most of story done. Graphics to go from now.

12-20-2003 Ok, I'm off to xmas holiday, and I'm not sure will I work on the game, but I'm unable to upload anything untill 6th of January. I now cleaned this post up a bit as I earlier said I would...

12-08-2003 Progress shots from the GUI added. The interface is nearly finished, the "New game" and "Help" sections are still under constuction, and as soon as they are ready, I'll get to work with the inventory items, characters and rooms.

12-06-2003 I've progressed a lot during the past few days on the GUI. Now I have the menu's almost ready, and I'll perhaps be releasing a tech demo sometime soon. Posting progress shots in a few days.

11-03-2003 Added three backgrounds and one progress screenshot. Coming along nicely. All Scott's walking and talking animations are now "redone" (ie. outlined and hair style changed).
I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
\( Ö)/ ¬(Ö ) | Ja minähän en keskellä kirkasta päivää lähden minnekään juoksentelemaan ilman housuja.

Ishmael

* TK bumps the thead up hoping that there would be a "move to first page" button so no bandwith would be wasted...
I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
\( Ö)/ ¬(Ö ) | Ja minähän en keskellä kirkasta päivää lähden minnekään juoksentelemaan ilman housuja.

R4L

Tk it sounds interesting. Nice rooms too but the tested room where you had roger test it makes me think your gonna have to use character scaling cause roger looks the size of that desk, but anyway, the game looks great. I'll be waiting on it! :)

Ishmael

I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
\( Ö)/ ¬(Ö ) | Ja minähän en keskellä kirkasta päivää lähden minnekään juoksentelemaan ilman housuja.


Vel



Ishmael

Thanks everyone. I delayed my reply to get in some update in aswel. I got the menus almost ready, with custom load/save, in-game help (quite suspend though), settings and the usual about/quit, all fitted to the style. I personaly think it's great, but what's with my opinion, as the artist is blind to their own mistakes.
I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
\( Ö)/ ¬(Ö ) | Ja minähän en keskellä kirkasta päivää lähden minnekään juoksentelemaan ilman housuja.

R4L

Well all I got to say is good luck on your game, and I will be waiting for it!  ;)

sergiocornaga

I haven't played the first one yet, but this looks good.

Jay V

hey, the game looks awesomers !!! and i love how . . . (upcoming is me being a big jerk) . . . . i love how in . . .



. . . the corridor doesn't lead to a wall with a door . . . but the contractors actually built the whole door in place of the wall!! very modernesque!! ;)

Yo, but to be honest, I love the art and its style. way to go, dude.
got voices?
jasonvoiceover.tk

R4L

Hey Jay V, you wouldn't happen to be Jay Vega the rapper would ya?

Ishmael

I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
\( Ö)/ ¬(Ö ) | Ja minähän en keskellä kirkasta päivää lähden minnekään juoksentelemaan ilman housuja.

Jay V

Quote from: TK on Sun 07/12/2003 20:51:35
Hey, don't ya dare do that in my thead! >:|

what? rap? or make snide comments? if it's the snide comment thing, i apologize... i love the artwork and everything.... i was just razzin' ya... :P
got voices?
jasonvoiceover.tk

Ishmael

Quoteyou wouldn't happen to be Jay Vega the rapper would ya?

I meat that one... No rap discuss here, if I may kindly wish.
I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
\( Ö)/ ¬(Ö ) | Ja minähän en keskellä kirkasta päivää lähden minnekään juoksentelemaan ilman housuja.

Ishmael

A bit hasty update in, I'll come to clean the post later.
I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
\( Ö)/ ¬(Ö ) | Ja minähän en keskellä kirkasta päivää lähden minnekään juoksentelemaan ilman housuja.

Jay V

ooooh are those things full-screen menus??

hey hey! voices needed? keep me in mind! I do all sorts of minor characters really well! especially if they're weird!!!!!
got voices?
jasonvoiceover.tk

Ishmael

Yep, they are. Has anyone done that kind of menus before, btw? You'll be lightened when I get the tech demo ready and uploaded.
I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
\( Ö)/ ¬(Ö ) | Ja minähän en keskellä kirkasta päivää lähden minnekään juoksentelemaan ilman housuja.

Gilbert

Quote from: TK on Tue 09/12/2003 06:41:24
Has anyone done that kind of menus before, btw?

Yes, the BOS series at least, possibly others.

Ishmael

I should play BOS at some point...... Well, I cleaned the first post up now.
I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
\( Ö)/ ¬(Ö ) | Ja minähän en keskellä kirkasta päivää lähden minnekään juoksentelemaan ilman housuja.

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