"The Search" by Dima Software

Started by AJA, Fri 28/02/2003 19:44:12

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Jimi

Nuts!....mmmmmmmmmmmm........nuts! (Matt Greoning-Please don't sue me!)  :'(

AJA

Reizka: Whatever... But I still agree with that comment of yours...

MadReizka

Quote from: AJA on Sat 15/03/2003 22:26:17
Reizka: Whatever... But I still agree with that comment of yours...

OK, but keep in mind it was a joke! Don't want make people to feel bad about them selfs if I say something.
I do music and visual effects:
http://www.distantshitfilms.net/personal/

AJA

Don't worry... I wouldn't be mad at you even if you'd say my art to be total SH*T... well........   :-\

MadReizka

#24
Good!  ;D
I do music and visual effects:
http://www.distantshitfilms.net/personal/

Rincewind

Wow, this looks like it could be a really good game! I'm looking forward to it!

(And I agree that it is absolutely one of the greatest tragedies ever that DWN won't run under XP... Sob... ;D )

Eero

But it works fine for me under Windows XP...

MadReizka

 :o :o :o

How.. what... but...

How did you get it working?
I do music and visual effects:
http://www.distantshitfilms.net/personal/


Eero

#29
You just run the game under Windows 98 / ME compatibility mode...

MadReizka

Send me a PM how to do that Eero!
I do music and visual effects:
http://www.distantshitfilms.net/personal/

AJA

QuoteSend me a PM how to do that Eero!
Yeah, do that. You're getting a bit off-topic here...

AJA

#32
Okay, I made a remake of the screenshot outside the bank. This won't be in the game because it's made in a different style, but if you like it I'll change it to the background style of The Search and use it instead of the current outside bank bg. Or maybe if I start enjoying making these remakes in this non-antialiased style then perhaps I'll totally change the background style of The Search.



The perspective is a bit wacky with the road going to right behind the bank, but I guess it's not so bad mistake..

Comments, please! Better than the current one? Note that I didn't make any shadows I just wanted to sketch out the scene. Thanks in advance!

-EDIT-

I've also been thinking about the outside pete's quickshop scene. So, I made a 3D model of the whole block and tried different angles and then I decided this looks quite nice, but I still want your opinion about it:



And here's the basic sketch made from the 3D image:


SSH

Something about the doors and sign of the bank look unreal... kinda washed-out. Maybe that's what you mean by a different style, though!
12

AJA

No, the bank remake is quite like the ouside pete's remake, except that I made the doors and the sign, but these weren't the main things that I was thinking of when drawing the background. Actually I mostly want comments about the new "camera angle". :)

Ishmael

So I got lost here... looks unpiliivpul (finnish saying unbelievable)!!! very perfect! Fantastic! more!
I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
\( Ö)/ ¬(Ö ) | Ja minähän en keskellä kirkasta päivää lähden minnekään juoksentelemaan ilman housuja.

Pet Terry

I think that new background is better. One tip: door looks flat now, so instead of just drawing it to the wall, make it a bit "inside" (??) the wall.
<SSH> heavy pettering
Screen 7

MadReizka

There is allways one problem with the that "bird" perspective you are using at the bg 2. The character looks weird because the spirites are made to in a flat surface (try to get the point in the message. Don't know the propper words and all that)
I do music and visual effects:
http://www.distantshitfilms.net/personal/

Gonzo

And the main door to a big bank would probably have a door frame around it. I think it'd look more natural if you had a frame a few pixels wide around it.

Also, the 'bank' sign is just kind of painted on to the wall, which looks a bit unusual. Usually signs for buildings are on wooden or metal boards, or done in 3D lettering stuck to the wall above the door (that would work well, shadowed against the side of the building).

To the point that you want feedback on though: this camera angle works a lot better, I like it.

AJA

Great... Thanks! :)

I'll go finishing those backgrounds...

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