Urgent Verb Coin Issue.. [Solved]

Started by Monk, Thu 11/09/2008 09:19:23

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Monk

I'm using 3.0.2 sp 1, i wonder if theres any way to make the verbcoin gui appear only in a certain room?

ive made 4 rooms, 3 as intros, and 1 as player start... at room 1,2,3 i used the character visible "false" so the verb coin wont appear... then at room 4 the caracter visible "true"

the problem is, when i enter room 4 only the verbcoin and overhotspot gui that active, i cant right click to make the inventory appear...

p.s : this not an issue when i set all room charactet properties to "visible" but again, i need a couple of intros for the game

terribly sorry for my broken english... thank you..

TwinMoon

Add this to the room script of every room you don't want the coin to appear:

Code: ags
function on_mouse_click (MouseButton button) {
  ClaimEvent();
}

Ali

"Monk" PMed this question to me but I don't seem to be able to message back. It says that the member can't be found.  Anyway, this is what I would have said:

Hi,

I'm glad you liked Nelly. I was going to suggest posting in the beginners forum, but it seems that you've already got an answer there! I'm afraid I didn't use the built in verbcoin (because it didn't exist when I started writing the game!), so I wouldn't have been able to help much anyway.

Good luck with the game!

-Ali

Monk

#3
@Twinmoon:

it worked like a charm! BEEG THANKS! i totally forgot about the general script event calling! meh.. silly me! again, thank you!

@Ali :

thanks for noticing the PM, I'm a beeg fan of yer artwork..! and thanks for the support, i hope my game demo will be able for testing soon!

p.s :
would you mind tutoring me about creating the in game settings GUI? :P

THANKS GUYS!

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