Walk and talk

Started by Armageddon, Wed 12/06/2013 06:18:10

Previous topic - Next topic

Armageddon

I think this came up before and there were no solutions. But I'm wondering if it's possible to enable walking and using mouse cursors while a dialogue is going on? Obviously the bottom will be black and display the dialogue options, and I'll use SayBackground so it follows the characters as they walk around.

Phemar

#1
My module does exactly this!

You might want to combine it with a background speech module for the exact functionality you described. SayBackground doesn't do talking animations or wait for the text to disappear before continuing with the script.

Edit: I uploaded a little demo to show what it can do when combined with background speech. Check it out!

SMF spam blocked by CleanTalk