DisplayMessage with Face of character

Started by Sledgy, Sat 21/02/2009 12:25:43

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Sledgy

How to create it???

I've created TextWindow GUI, it works, but I don't know how to put face of character here!!!


examples of its: SQ4.5 and any quest with faces in dialogs

Khris

Change the speech style to Sierra-Style in the general settings, then set up the character's talk view to contain the face sprites.
And use player.Say("bla");, not Display().


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